With arcade cabs coming out in early 2019, I doubt they are going to kill SFV that soon.
Even if SF6 will be PS5 exclusive, it makes sense to reveal SF6 in December 2020 (PlayStation Experience after Capcom Cup), take a year to reveal the characters and launch it in December 2021 or Feb 2022 right after Capcom Cup.
obviously all these things are coming otherwise x-kira wouldn’t have said it. Capcom obviously doesn’t think we deserve these changes right now so they are holding them back because we are rotten children who are to be punished.
Guys are you on cable or fiber? I was thinking about switching to fiber but it is really expensive where I live.
I am on 100/6 cable now and I just don’t understand why even French players keep teleporting while being able to 1 hit confirm.
upload is 10000000% more important for you playing fighting games than your download. 6 mbps is like, the absolute bare minimum. I have 20 mbps up(cause canadian telecoms are dumb and greedy) and I would still like more, if it was offered.
I will try to increase the upload first then.
Still, that wont help with the ping and I really doubt that sfv packages are large enough for it to matter. However, you are the max 2.0, we scrubs have to listen to you.
No Season Pass= less chances to collect FM=use real money
I think they’ve realized their claim about the possibility to not spend real money on contents was a bit too optimistic. With a SP I would’ve spent money even for characters I’m not interested, so that’s better for me. No Makoto, no buy, nothing changed.
So Kage’s set play is much better than I originally thought it was at first. He has a multitude of ways to set up a meaty overhead to be +3, his dive kick, and his cross up tatsu. But you have to be willing to give up damage to earn these opportunities.
I’m still pretty sad about his fireball game but he’s more than meets the eye at first. I do feel like going for DP enders mid screen isn’t the best way to play him. He lacks a good fireball game and dominant normals so it might best to stay in there instead of letting your opponent breathe for just a bit more damage.