SFV Lounge: Menat BUFFED, F2P SFV coming, CCCC COMBO BREAKERS coming

FWIW with G I’ve found that if I don’t use shortcuts to combo from cr.MP I get supers left and right. Part of that is I could clean up my inputs but the buffer in SFV is such that it is still irritatingly easy to get them.

I switched to hitting DF+cr.MP for combos then D, DF + P for confirms. I still get a CA now and again but it is way way less. Also don’t feel too bad about cheating I was watching 801 Strider’s G replays with inputs on and he does it too. :wink:

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yeah been trying to do that now it’s just so… awkward to get used to.

also I guess I gotta buy a new controller, this one is getting some of the trigger buttons stuck some times which means I lose some buttons, that ain’t good lol

Basically all the above is true, it’s not so much that it was always useless, the thing is that they buffed the MK version to be comboable from mediums in one of the seasons while not doing significant to LK kick, so it’s useless.

Also, how is AA with EX DP going for you, bet you came across it whiffing the last hit from time to time resulting in only about 20 damage :smirk:

@Frost you gonna be playing tomorrow? Like to get some in with you also. Connection with Highland was pretty good too.

It was sarcasm, but not really, if that makes sense? I mean I know they’re minus on block but honestly it seems like they’re unpublishable even blocked. Maybe it’s the blockstun etc. but every time I’ve seen a ken do a tatsu even if blocked I don’t think I’ve seen anyone punish it, and I’m talking even at pro level play.

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Certain tatsus are ambiguous to punish. Like his HK tatsu where he flies at you is minus 4 normally. Although some people probably don’t know and don’t bother to punish it plus there probably is a way for him to space it so he’s close to being out of range of your 4 frame. If you accidentally use something slower than 4 frames to punish he can EX DP you. His VT1 HK tatsu actually gets buffed to only minus 2 on block so it’s basically unpunishable other than raging demon or 720 super once he’s in VT1. If you’re afraid of him doing an EX DP then he basically gets a free frame trap after.

LK tatsu if it hits on last active frame spaced is kinda weird to punish also I think.

Sako messing around with Zeku

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I find it so weird how these standing kick normals that are angled diagonally down usually have more range than a horizontal crouching MK, like Sakura st.LK/ compared to cr.MK or even st.MK, Cody st.MK to cr.MK, maybe even Falke st.MK to cr.MK.

Depends on character.

Falke’s s.MK and c.MK are pretty much the same range. If there is a difference it’s basically negligible.

Sakura’s s.LK being way longer than all of her other buttons is definitely weird by scope, but they purposely designed her to be the 4 frame light queen so that’s what they want with her.

Cody’s s.MK is definitely longer ranged. Speaking of that I do like that his c.MK is plus one on block now. Gives a little more to it than just being another c.MK.

Kolin is one of the outlier characters that has a real long c.MK (and plus 1 on block). She has low angled s.LK like Sakura, but unlike Sakura her c.MK actually does have slightly more range than her s.LK. Her c.MK also moves her body forward allowing her to close the gap slightly after each one.

801strider’s stream is actually kinda awesome

Oh yeah I was gonna let you know I was watching a couple of your matches earlier. I saw you’re anti airing with G better. You had some Ken player or something in the corner and went for that j.MP AA the instant he bothered to jump in the corner. His j.MP is the truth. I’m sure that gives oki in corner too.

G’s c.MP can whiff punish from like crazy far too.

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Yeah J.mp is legit, but you gotta really scout the jumps out and it basically always has to be against crossups. It’s definitely something to have loaded when you have someone cornered, but I think vskill might just be all around better. It always hits them back in the corner and you can sometimes get follow ups. V skill anti airs in the corner is a tool I’m really trying to grind into the muscle memory

Cr.mp is only good against slow moves. You don’t want to try using against the faster mediums, once you’re tunnel visioned trying to whiff punish with cr.mp then you’re gettin your ass jumped on. Only use it for the moves you can hit without having to completely twitch react. Hope I’m making sense?

It’s really hard to control the chaos in neutral

Yeah the active frames are so long on v skill that you can just bust it out once you see them jump and it has Marvel hit box. With that said do you really have to scout the jump that hard for j.MP. To me it seemed like one of those AA’s like Bison’s j.MP where basically if you see them go up in the air you’ve already won. You could explain further though.

Oh yeah I was saying that with the assumption of whatever slower buttons it’d be able to whiff punish. Not like whiff punishing Akuma s.MK with it, but yeah. For the range it has and being plus it’s nice that it can whiff punish anything.

I would never play G though. I don’t mind chaos long as I have EX DP (3 frame button/special is nice too) and G don’t have that. That’s why Rashid is tops. Can bring chaos, has good control of neutral and has every defensive option in the book and more than others don’t have. He can bring a ruckus to you but you have to respect his defense also.

I’m tellin you man, G’s anti airs are kinda wonky and situational. Most people just see themselves getting smacked after jumping. But being on point with all the different anti airs and reacting on time while trying to stop fools from going full chimpanzee in neutral is a tall order.

It’s something you have to experience for yourself to really understand my bitching and moaning.

I just love the character though.

G’s normals are overrated imo… they usually have decent range but most people dont take into account how slow most of them are.

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:joy:

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Lol. The 83% is just even late 2017 it doesn’t include all the messed he been to from season 2, that cause him to deactivate everything in his accounts that include fake extra battle play-through and stage preview.

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anybody want a quick set before my mum and dad get up, I cant sleep in this damn Scottish wasteland for some reason I only went to bed 5 hours ago.

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Yeah let’s go I’m still up I’ll send invite lol. I beat Piano 2 0 so feeling good lol

Hows mine stack up to Pianos. Gimmi a sec.

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Funny enough you understand the frame data of the matchup better than he does. You’re the first Sagat that figured v skill max range can be punished with HP uppercut. I mean I figure he would figure that eventually if we did like a bunch of long sets, but you picked that up generally faster than he did.

He said he only picked up Sagat in V so it’s obvious you have more like basic Sagat stuff than he does. He just has good reactions and defense.

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I actually just labbed that 40 seconds before you invited me lol. I just looked at the data and assumed it would work. Wasnt sure about it on Trigger activation though, I assume thats safe?