Whatever her next game appearance is, Sakura’s alternates should consist of nothing but uniforms from various jobs (police, firefighter, flight attendant, drug dealer, etc.) repurposed as fighting uniforms. For extra giggles, work in the sailor fuku every time as well.
Finally got a chance to read the links and its all good stuff. Theres a couple of new characters created by members, Im gravitating towards to draw up. So, that should be fun.
A Dudley + Gief hybrid bare knuckle fighter with no kick buttons. Instead he’ll have long range punching attacks and crazy command grab throws and slams. Just a powerhouse.
I actually designed a FG character today just for kicks. I did a basic stance sprite of him too. I was thinking of him as being a command throw character with a good high/low mix-up game. Something along the lines of abel, alex and to some extent, Q. Either way, here’s the sprite(this is as crisp as I could get it to look online. It looks way better when I open it on PS).
Early 20s Sakura would be awesome.
It wouldn’t require much of a redesign either, she could be a bit taller, further reaching normal, advancement of her techniques.
echelonNYK - That character sounds rather intense a grappling boxer with Duds build and Geif’s height (or maybe a inbetween the two) - wowz
We have Rog and Dudley all punches, how about a character that is all kicks? I think Juri has the most kicks of any character where some of her punch normal become kicks such as J. Hp and Cl.HP but she still has punches. Would a all kick character be too much? Hworang is all kick in SFxT right?