Ian is gonna play against Justin Wong his first match in Quarter-finals. Broly is going to play against Infrit (2nd place in MvC3 last EVO).
I was hopping Nemo was using Chun-Li, not sure if he was or not because I didn’t see any footage.
anyway he didn’t make it out the C-13 pool. damn! my favorite Ibuki didn’t make it either.
Nemo is a UMvC3 superstar now, so good for him. lol
Chun-Li
• Health increased to 950.
• EX Fireball knocks down on hit.
• EX Flip Kick breaks armor.
• Increased her damage.
• Down-Toward + Light Kick anti air appears to be back.
YEABOI
really those are the changes?
looks good
I wonder how they are increasing her damage (u1 fix?), I wonder if both hits on ex kikouken has knockdown properties, I wonder if ex hazanshu will be useful even with break properties
OMG OMG OMG OMG
<3
Those are real changes? I might actually use Chun in a serious match now. o.o
Also is it just me or does her jump seem not as floaty as before?
I like the changes
Big plus for health increase, can always use more pixels, haha
Not sure what the damage increase is. I only assume it is overall damage output.
Definitely optimize the first combo in that video with Cl.St.Hk instead of Cr. Mk- I like new combo possibilities though
Ex HSU looked a little strange for some reason, whiffing oddly. Never used Ex HSU - rather use the meter on moves we currently have to blow up FAs.
Love D/F LK
Now I wait for Juri’s changes…can I go 2 for 2 on happiness!? haha
Seriously want to hit the lab and see the damage changes, I always felt her damage output was meh compared to other cast members.
I mean look at those legs! wanna get kicked by those legs? hell no!
EX Hazanshu is a good option to go to, to help Chun get in. Against a fireballer, occasionally you will get Focused when you Hazanshu, either because you did it on anticipation rather than reaction, or because you got faked out, or whatever. Utilizing EX occasionally will help to prevent people from charging FA at Hazanshu distance.
Not sure where you guys see a health increase.
Kikosho damage increase is good.
I don’t know how I feel about EX Kikosho knocking down / causing juggle state. It takes away the ability of Chun to combo into Lv 2 Focus in the corner for crumple. I guess ultimately that’s not THAT important but I don’t know that she gains much from it knocking down / juggling. UNLESS it still knocks down even on second-hit only. So for example, if you EX Kikoken and the first hit gets nullified, and only the second hit connects, if it still knocks down THEN, then that’s a decent change.
New df+LK looks goddddlikkkeeeee that shit came out so fast!
*Health increase to 950 was mentioned in the patch notes over on eventhubs
and they say “increased her damage”; not sure what that mean, you say you noticed Kikosho was stronger, maybe that it is.
** Yeah that looks like SF x TK’s DF+Lk, which is an awesome anti air.
Off Topic new character? I hope he/she is a new design and not a ‘guest’ character, but only time will tell.
anyways this changes are not final
I won’t be sated until we get news of an EX SBK buff. 950 health and the return of df+lk are very much appreciated though.
EX HSU armor break…meh. It’ll make the move a lot more viable but it doesn’t do a whole lot to her game overall. I would have much rather gotten +1 hitstun on all versions.
rather than one hitstun ill take one faster start up frame
how will that new jump speed affect her charging?
i really hope nothing changed about her jump, i have spend too much time finding set ups…
I don’t think the jump arc was changed, it wasn’t mentioned in the video or notes.
That would change all her safe jumps.
I look forward to testing Ex Kikouken into U1, I’ll giggle stupidly if that works.
EX Kikoken Juggles. You can combo into Ex Legs or Kikosho in the corner
EX Kikoken into U1 doesn’t seem like it will work because I don’t think you’d have enough charge. You could probably do EX Kikoken > EX Legs > U1 though, but we’ll see.
Unless you’re far away, in which case that is actually worse because before when EX Kikoken didn’t cause knockdown, you’d get a full ultra for connecting it after EX Kikoken. Now you only get the juggle version.
That said, EX Kikoken likely opens up new safe jump possibilities which will hopefully assist her oki game.
Also did anyone notice that there was no mention of a fix to her U1 juggle dropping half the cast? That is a major issue which needed to be fixed more than her other changes IMO.