I will try that… I’m afraid to break it, but it’s worth a try.
As for the combo, I think it is easier than loops. I can’t do loops consistently enough to do amazing combos off it, but I have a feeling this might still be more efficient than the standard loop combos.
To do Cl. hk xx HK legs:
Input: Hk~mk~lk + HK x 2
For FADC LK legs
Make sure you are holding forward then MP/MK + Forward + Hk~mk~lk + LK
Then for Cl. HP xx HK SBK
Let stick go neutral then Cl. HP and up+HK for Cl. HP xx HK SBK
So I guess it’s broken down into 3 little techniques. Those are the hard parts, but at least they are all 3 frame links, right?
Also, on characters it works on Cl. HK xx HK~MK Legs > Cr. MK xx EX Legs does 298 damage, which is also better than the Cr. HP cancel. Just slightly more character specific.
St. MP is also a 2 frame link into EX Legs for 180 dmg.
-This is not the Swedish firecracker, which you have to be on crack to hit-confirm. This is buffering EX Legs while you poke, and Plinking EX Legs when you confirm a hit.
Momochi won South East Asia Major today, with Ken beating BonChan Sagat, Kazunoko Yun, and Tokido Akuma. He won using almost pure footsies. So what is a Chun player’s excuse for not being able to confirm EX legs from St. MP?
Momochi also combo’d off his counter-hit step kick. So… I know I have done it a few times by luck, so it’s not impossible.
Why not train to confirm EX Legs off counter-hit step-kick? It is 200 damage from a pretty decent poke.
I think this kind of training can be fun. EX Legs is probably Chun’s best knockdown in Ultra.
I think this is how I want my Chun to be at least in my dreams, but like sharing. Kind of a nice theoretical model to aspire to. A Chun that doesn’t chip your life away with pokes, but actually does respectable damage with a good knock-down… =)