SF5 Lounge: Idom save us, X-Kira damned us and Seth is waifu

So in match I to used Poison’s VS2 and it side switched Gill’s V-Reversal and punished him for it, also by doing a deep jump in with her heavies she can side switch while avoiding a 3 frame jab

pretty gimmicky stuff I know but it’s cool I guess

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Not sure how helpful but a little video to making the skies Rashid free.

https://twitter.com/stopresetplease/status/1206965178534944769

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Gonna stick it out with Chun for the time being. I’ve been wanting these buffs for two years and now that I got them, saying “but she doesn’t have a DP” feels like I’m just making excuses, which is what I’ve been doing this whole time when I’m changing mains every two weeks. Time to actually learn a fucking character.

Meanwhile Necalli’s corner set up explain:

Hold this meaty and give me your chain.

:pray:

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Idk why people are so surprised about Necalli.

This guy was never a bad character.I would argue that he was at least upper mid tier the entire SFV lifespan.

I think people are surprised because they forget Necalli existed. Or maybe that’s just me. That guy is just so forgettable to me.

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Peeps been trying sell Necalli as mid tier, can’t deal with projectiles, useless t-rex buttons or outright bad. Then he went, slayed a bunch of rashids and even got buffs.

I knew what was up, but others got hit with a mixup or simply forgot the jobber was good. :relieved:

Okay I think this is nothing but I keep seeing it on my timeline so you should too.

https://twitter.com/bdisgusting/status/1206973347789246464

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Earlier on today, was it you talking about Chun’s c.lp to s.mp to c.mk to SBK combo? I was going to reply then you said you (or someone else, it was hundreds of replies ago, sorry!) weren’t bothered…

But fuck it - how I learnt to do it was using rhythm to get the c.mk charge cancel. Concentrate on the timing between the impact of c.lp to s.mp sounds - the first two beats. That’s the timing you need to use between hitting c.mk and the sbk input, a delayed cancel.

Edit, that’s how I got the hang of Guile’s delayed c.mp cancel, I was so used to cancelling as soon as impact happened, it really threw me.

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LOL bro sim’s Vskill 2 HP fireballs bounce of the back of the screen if it goes over there head. I haven’t seen a single player mention this.

amazing :joy:

Yep. That about sums it up. This is why people dropped Great Value Pillar Man on mid-tier. @Eskills

Whenever people start making tier-lists and there’s that character that nobody plays but they know ain’t a bottom tier, they just chuck the fool in mid.

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Capcom gave Rashid the crack.

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Daigo, quick, you must remember your Marvel experience!

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AA’s that lead into massive damage. We need more of these in V.

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Gotta go get an X-mas tree. But there be a lounge waiting.

Wanna puke and scream all over your hopes and dreams with Necalli.

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Did anything else ever come of the p2 lag @ cc?

Don’t think so.

Honestly, with 250k on the line, Punk should have stopped the set like he did on the NA Regional Finals.

Not saying it wasn’t laggy, thing was complained about all day. But you gotta make a stand in cases like this, it’s not like there wasn’t any other monitor in the entire venue.

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Yes, that was me, and I didn’t realize the gap between c.LP to s.MP and c.MK to SBK was the same. I appreciate that, that should help! Thanks!

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Gap between the sound of the first two hits, not the button press pattern, to be clear!

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Oh good, I was about to comment asking if pad players should just tap on their nuts to get the sound and rhythm. :rofl:

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