yeah, your right, and your not doing it right with Bison, it works.
Bison is stupid.
Jeff
yeah, your right, and your not doing it right with Bison, it works.
Bison is stupid.
Jeff
Were you playing AE? Or the actual original CPS1 SF2CE and SF2T games? I did try to time it really earily and started to judge the distance of Bison and looking at what frame the fallen character was on as a guage. I got it really really meaty (I was practicing with the really meaty SB in EX3 lately to get some combos off that normally aren’t possible. I’ll try to apply more of the same and see if it really is in those original games).
Well in any case, glad to see you’re still around and doing well.
Sounds like Magneto.
wow, I don’t know about all of that…I know Old dhalsim can’t beat HF Blanka, but I’m not 'fraid of CE Bison.
I think you might be closer to real retirement…you know, the one with walkers…lol.
The thing about CE bison is that you already know how to play him really, really good. But I only played CE bison vs your Dhalsim like what? 7 times? A nd the last 3 games I won. Not to brag, but just oberserving.
Jeff
Good games on thursday Jeff even though you probably weren’t playing your best (you are still the shit, I totaly respect you), my brother and I are very appreciative that we had the opportunity of having matches against you, Watson and Gerald before you retire. Its was like reliving the worlds finest era minus Tomo.
Do you think that we were a good challenge?.
CLASSIC! Where’s the vid buddy?
DX
:eek:
Hey Jeff, oldschool player here ( played SF1 several times and grew up playing WW and everything after that in local arcades since like age 11 or whatever that would make me cuz I’m 24 now :lol: ) Anyway I know you’ve said in another thread that you never really touched Super Turbo because you retired, but I just wanted to add that I think I do understand what you’re getting at with this Bison trick. Chun-Li (and maybe others) can do stuff like this in Super Turbo with her little flippy knee thing where she gets you on the back of the neck. But come to think of it, I’m sure she can do this in older games too like CE or HF so surely you would have known of this sort of trick. I’ll tell you what I mean and you can say if I’m understanding this Bison trick or not.
In older games that flippy knee thing I mentioned used to be f+RH when close to the opponent but in ST it’s now df+RH at any time or distance. So when you knock the opponent down you can mix up the timings on this move to make them block different ways. I used to know the exact timing on it and got some perfects on someone in a regional-type Super Turbo tournament using this tactic over and over because he could never guess correctly which way to block. :lol:
So if I wait long enough and do the move the opponent has to block the “correct” way that they would expect, but should I try the move just a split-second earlier they have to block what they would consider the “wrong” way and feel like they are going to walk right into it. This is because there is an exact timing for the character getting up from the ground, when the game must decide which way he will face. This of course is whichever side of the screen the opponent is on, relative to the grounded character, so the screen is basically split in half or two sides. So in the first example when I wait and make them block correctly (we’ll say Chun-Li is on the left side of the screen) then the opponent can hold right on the stick and block it as a crossup of sorts. But if I do it earlier then the opponent would actually stand up facing right so they’d have to hold left on the stick to block.
The timing of that move is tight and hard to read because a split-second either way, Chun-Li appears to be directly overhead of the rising opponent so it’s hard for the human eye to get a read on which side of your character she’s actually on. I guess you have to figure out some single point on the screen (within your sprite I’m guessing) that defines exactly where your character is onscreen. But obviously the game knows exactly where this point in both characters’ sprites are, so it has the rising character stand up to face the appropriate direction. So if Chun-Li does the move early enough, she appears to be directly over the opponent, no different than if she waited that extra nano-second, but the game knows exactly where she is…slightly to the right of the rising opponent.
Ok I’m sorry that took so long, but at least I’m sure you understand what I’m getting at. Does this sound like what you learned with Bison from the Japanese player? If he waits long enough he’s on the side you expect but with just the right timing the game knows he’s actually on the other side of the rising sprite and thus the sprite faces the way you don’t expect it to? So you could play with the timing over and over and in this case with CE Bison even if the opponent guesses correctly, you fly away for free while racking up nice chip damage and gear up for more.
Brent (Vega): I was thinking of the Chun-Li thing, too, when I was reading about the Bison tactic. The thing is, that, Chun-Li’s tactic doesn’t have the same damage potential as Bison’s, and, from what I read, Bison is in a better position if the Crusher is blocked.
:lol: :lol: :lol:
Oh…my stomach…it hurts. Jeff you are killing me here =D ahhh this forum brings back memories.
Just a word of advice…ST old sagat vs ST Dhaly is like 8/2 dhalsim haha. I’ve played all the best Sagats…and they have all fallen.
Any Guile is a joke agaisnt ST sim. CE Bison only has a chance if he can keep me trapped…cause once I throw you once its game over. Chun li…:lol: :lol: You have a chance if you are japanese…and even then…I’ve beatin the Best Chun-li’s in Japan…so there goes that Idea.
Please Jeff…we must play…im itching to play you again man…I must show you the light old senile one =D
Maybe after I consistantly dominate any char you play with my ST Dhalsim…you will consider picking him up again. Cause I know your style…and you have always had a good sim…even if you do hate on him 24/7
Shirts is to stubborn to play ST Sim so I know you must of been destroying him at FF. All other sims have NOTHING on ST Sim.
J-Cole
Random ass question but…
Do certain characters like WW guile,sim and I know theres a few others do they get hit low by certain moves? Example hondas hundread hand slap/chun lis lighting kick/m.bison siccor kick etc all hit guile and sim low, where as every other character could block standing up the whole time.
Is shit like that still in AE?
Definitely wasn’t destroying me…As a matter of fact, CE bison was getting worked. Only HF blanka was beating me consistently.
Get the facts straight.
BTW, Jabari has started playing AE and he’ll love to beat down Cole and Schafer.
LOL
Cole always making little snipes at me “must have been getting worked at FFA”…LOL, but too scared to play me for real $$$, get it on tape to witness the beatdown I’m going to give you, old dhalsim v. new dhalsim…
Peace, Cole.
I’m still waiting Cole. You said you’d take this bet. I just want to get the video of you getting worked by 0ld dhalsim out there…
There’s only a few u.s. players I fear in ST and, Cole, you’re definitely not one of them.
Save up your $$$ and take the challenge. That’s all it is–a challenge–. Not trying to call out who’s better, just want to take your $$ in this matchup. ST is a game of matchups. Hey, you’ve won Evo before, the closest I got was 3rd.
What is so much better about HF Blanka? Vertical ball? I would imagine that is pretty hard for Dhalsim to deal with.
thanks
So which character stands out king?
why would you want to… it’s all too easy to be mean, to not care… yea your a big name man but i just want to know… why?
Jeff Shaeffer’s opinion = CE M.Bison (psycho)/CE Guile
Jason Cole’s opinion = ST N.Dhalsim
woah! waitaminute… CE bison gets his feet of the ground first frame of the scissors???
A simple “yes” would have sufficed… but whatever.