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I can’t wait to pull out my hulk on psn network. Jolly green giant come to play…hehe
As for the semi-infinite I first tried it in training… then over and over on my friends. It’s really not all that common to be able to easily land it repeatedly on point character… tho you can stll do it… and its still worthwhile to do to anyone who can’t beam you through the rocks…
as an assist killa… it is almost as bad as triple ahvb… if their point doesnt have something that can hit you through the rocks they can’t stop you fom stait killing the assist… other awesome thing is people never seem learn this and end up getting their point caught up in it as well…
rogueish 1 “I was using hulk for a bit and gamma charge gamma quake is a good assist punisher sometimes it doesnt link and assist escapes but when they get two gamma charge gamma quakes in a row they stop spamming cap”
–> give it some practive and not only will you be connecting it everytime but you’ll be choosing at what height it connects.
Hulk takes a lot of patient play but I think he is highly underrated… his gc assist with his hyper armor makes him the best meat shield around who has nasty dhc in gamma crush… that isn’t bad… but imho once fully trained… i put hulk in the top 8 as a point character… interestingly enough… mostly based on his defend then punish game that can be tough to get inside even with a fast toon…
charge to quake is also… the best way i have found to shut down a flying sent, a runaway meter building stom, and a boucing up and down while beaming cable. these three things alone make it amazing.
deathfist - “Brings back memories. Hulk’s guardbreaking a falling in opponent by a dashjump lk, land, launch actually works.”
Hulk’s gaurd break is my fav simple because its so easy… sets up mybe the meanest hyper in the game(crush). Hulk has sooo much reach on his very fast j.lk that it works even if yer not in ideal position.
Really mastering hulk is all bout learning to use that reach. j.lk for hulk might be the 2nd best normal around next to mags 1 frame c.lk. All hulks normals are great. People think they have a lot of recovery… but properly played you get his great priority, super armor, and reach with pretty much no recovery… if I let a move go into recovery time with hulk… its bait…hehe
ever just do dashing lk, lk, wtver you want? its amazing… super amor dash fwd with 2 frame lk is REALLY hard to beat out…