I’m also a tier whore. The only problem is I’m tier whoring at the opposite end of the list

I do agree to that to some extend, but what about the people who stick with the character because they like their character or they don’t care about tiers? (points to username). The way I pick characters is based on looks, moves, music, style, & easy of use. I don’t care about their matchups, stats, tools, & disadvantages they have, so if the character is top tier, cool, but if they are low, whatever. So, am I a scrub then?

It’s fine as long as you don’t complain about “losing/not winning” and don’t complain about other people that do their best and use everything within the context of the game to win.

For me, the scrub and scrub mentality is closely linked to the over-expression or over-entitlement in regards to ego. It’s largely about ego. “I’m not winning because of this and it’s not fair.” “I lost because of so-and-so person using this or being ‘cheap.’” “This game is bad because whatever reason (mainly because I want to protect my image/ego).”

It’s one thing to criticize a game for being a particular way. That’s fine; but when one starts criticizing a game with the intent of demonizing its values/encouraged skill set because one doesn’t have the skill set that the game values, that in itself is scrubby. It’s as if the person is indirectly or passive-aggressively undermining the value of a game just simply to protect one’s ego, which is most probably the case. “The game is ‘bad’ and not much worth in value, so it doesn’t matter if I’m good at it or not.”

In other cases when it comes to ignorance, the concept of hubris also still applies. When people make scrubby remarks about a game but in pure ignorance of the subject matter, it’s scrubby when people still assert their opinion (based on faulty, incomplete reasoning) in order to protect their ego in the sense of “not being wrong.”

Scrubbiness is overall much like excuses, but I don’t want to chalk up “scrubbiness” to simply just making excuses and vice versa. It’s more of a mentality that inhibits one’s ability to grow as a player and as an individual in order to protect one’s own insecure ego and sense of self, pride/hubris.

If I want to play Lucky Glauber in 98og, but I don’t complain about losing or other players playing characters that are considered better or even top tier, I don’t see that is scrubby. I’m just going to learn how to play with him optimally and do the best with him within the context of the game. Most importantly, I do it to enjoy the game and have fun. Be gratified for doing so.

Character selection in itself isn’t scrubby, but the reasoning behind a character selection could be scrubby since that in itself could be an argument, a claim supported by reasoning. Sirlin’s description on the matter just seems to make cognitive shortcuts and biases to say that a character selection could be a scrubby statement each time when it doesn’t necessarily have to be.


But yeah, to reiterate in a short manner, scrubbiness is pretty much petty ego saving at the expense of humility, perseverance, and growth; at least that is how I interpret the term.

I don’t get it. Why did you post this here?

Because GGPO drama niggas are dumb as fuck. It’s almost insidious as MVC1 room. I like playing 98 because everyone is typing in languages that I do not understand so I don’t really have to deal with it. The worst I got was a Korean player calling me an American Pig in English and telling me how terrible America is. Then I mentioned “Japan” and he flipped his switch and started laughing in English and in Caps Lock how much I like Japanese Pigs. It’s funny how he started the conversation since he started with, “Hi.” I said, “Hello.” Then he proceeded with, “You know what?” “I don’t like Americans.” Dude was trippin’.

In regards to Wolfe, he didn’t really say anything scrubby but I don’t really agree with the tournament setting being the only determination of skill; but, he’s from the old school background so I can understand why he places emphasis on the format. The standard tournament format for fighting games, be it single or double elimination, isn’t really a solid/consistent way of determining skill and overall just determines that the the person that won the tournament beat the people that the person beat that day. It’s based on the inference that the people that proceed further in the tournament are better than each person that lost at each previous stage of the tournament, which isn’t necessarily true. I’d say a round robin or a Swiss tournament format would be the best at determining the best player at a given venue, but that would take too long.

So for me based on my values, I don’t really care who is the best or who is considered skilled or not. I just want to play the game, learn about the game, and get better at a game. If that mindset takes me to the top, then that’s cool. If it doesn’t, at least I’m constantly growing and being gratified for my efforts. If a game stops being interesting for whatever reason, I’ll just move on to another game or another hobby that is interesting for me and gratifying.

Screw_Tier_Whores?

Look up every post by Argentus (who’s been featured here before) in this thread.

http://www.freestepdodge.com/threads/concerning-juggles.4662/

One Scrubquote to Rule Them All?

Oh, this guy is a fucking idiot!

After being on this thread for over a year, i’m not surprised at anything I see anymore. I’m scrubbed out yo

This is the most HALLARIOUS one from Argentus

“Also a third gripe is the physics. Don’t try to give me that “its a videogame with ninjas it doesn’t have to have real physics” because that’s both a copout and not true. In no other situation does a downward poke make a full body pop straight up and slowly float back down like Luigi kicking his feet. It doesn’t make any goddamn sense even by in game standards. We can waive weight differences and what not but what the hell happened to their relative gravity, and newtons laws? They apply to everything else EXCEPT juggles.”

Is this guy serious? Before juggles we had women slaming men twice their size. Characters jumping several feet in the air and double jumping. Characters changing the trajectory of their landing with a dive dick. characters being burned, electrocured etc and keep fighting. All that is cool. But juggles come along and it’s “OH MAH GUARD THE LAWS OF PHYSHICS BE BROKEN! NOTHING MAKES SENSE IN FIGHTING GAMES ANYMOE!”

I’m going to sit in a corner and cry for humanity.

How can he hate the physics in DOA?

LOL shoutouts to GGPO for being the funniest place on the internet [http://s2.postimg.org/6jwe4rtdl/brokenenglissh.png](http://postimage.org/)
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What he meant by physics is the juggle mechanic not jiggle physics ;). He claims juggle mechanics in fighting games period make no logical sense according to the laws of physics. Which is just dumb seeing as how most fighting games period have characters do all sorts of physics defying stuff. I.E. Double Jumping, Dive Kicks, jumping over a standing opponents head without a running start. Petite Women body slamming much larger men. The list goes on.

Yeah, I knew what he means LMAO

Seems stupid to ask for reality when it’s video game. Then again, that’s what gaming is slowly gearing to

Yeah it’s sad. People talk about wanting games to be realistic when the very purpose of games is to entertain us by providing an interactive escape from reality. Why play Fight Night when one can throw on gloves and box with friends for real? I rather play a fighter that allows me to do cool shit I could never do in real life. I’ll take Hadoken and Soul Fist spam over a boxing or MMA simulator anyday.

If there’s anything Kotaku is good for, it’s for all the scrubquotes from whenever someone posts an article regarding “glitches” and “exploits” used in competitive play.

First reply I saw " Wavedashing - the “technique” (read: physics exploit) that rendered Smash Bros. fans completely intolerable and the game impossible to enjoy.

I hope Smash 4 doesn’t have it either."

I honestly want to sign up to Kotaku just so I can make fun of people like this…does that itself seem like a scrubquote?

I can’t believe I’m saying this, but there’s at least one sentient human being in the comments section of a Kotaku article:

[details=Spoiler]if it was a party game that should only be played with items and pokefloats. the game wouldn’t have been released with options to turn them off in the first place.

you guys can bitch that wavedashing is an ‘exploit’ or ‘haxxxx’ all you want.

but you’re also ignoring that perfect shielding, an obvious feature of the game (not a ‘bug’ or ‘glitch’). requires near frame perfect precision. short hopping is a small frame window as well. how many party smashers use short hopping?

It’s hilarious to me that even though C stick is built in to vs mode, it is irremovable, it is an intended feature that makes the game EASIER to play, you guys call eachother names for using it. whose turning off favorite features now? “you can only play smash the way I want” is what YOU guys are trying to do.

Z canceling in 64 and L canceling in melee are also examples of something that a party smasher casual has no use for. But exist, by design.

I think there is a reason that the advanced rulesets and the FD stage were near end game unlocks for smash.

Because they’re for the dedicated players and 100%ers.

This is a drop of water in a raging flame war, but I’ll say the game wasn’t meant to only appeal to one or the other. Us or you. Melee was so good because both sides could enjoy the game. Both sides DID enjoy the game. and before brawl came out, both sides were excited for the game! It was so amazing.

We don’t care if every smash game until the end of time is a fun party game. Because I agree. That’s what smash is. but thats not ALL it is.

But you want is a dumbed down version that only appeals to you! I want a smash that we can both enjoy.

Lowering the skill ceiling doesn’t affect those already below it, but you want it that way anyways so that those of us above it (or who aspire to be) can’t get the same enjoyment out of the game that we did before. (and yet we’re the ones ruining it…for you)

It’s you guys that are literally making the game un-enjoyable.

You might say we ‘ruined the game’, but really. the game hasn’t changed. its the same game on the disc. Did you love Ocarina of Time up until wrong warping was discovered and then you can’t enjoy it anymore? Does watching trihex play Yoshi’s Island ruin that game for you?

You can sit and grumble to yourself “those competitive players ruining MY smash”. But at the end of the day its you whose ruining the game for yourself. and for us in the long run. because you’re more vocal, and you’re the majority.

Because we literally don’t care how much you hate us or complain, we literally don’t care how you play the game.

Until your input starts to affect what smash is going to be, what its going to play like.

We might be “playing it wrong” because we shut items off. You can ascribe motives to Sakurai regarding wavedashing all you want. But smash 4 has made it clear that he is trying to make it a game for both of us again.

Why can’t you be okay with that?[/details]