More from that Extra Credits vid on fighting games.
"Oh hey. You’d want to bother with positioning and timing in…any game ever. GASP
If the opponent is being killed in ONE hit, then what’s the point of a freaking lifebar? Just to wave your dick with all the flash? Sure, that will impress girls in their right minds. And oh hey, guess what? These games with actually RELEVANT lifebars? You still will suck at them if you don’t care about positioning and timing.
If anything, speedsters don’t need to care about it as much against other characters simply because as soon as they hit their opponent, and they WILL do that first, they win. That’s bullshit.
Mighty Glaciers get to optimized positions slower, so they should be rewarded for doing so with decent efficiency given that anti-armor shenanigans will have more opportunities to paste them regardless. They should not lose their entire lifebar to a single tap."
They talk like every fighting game plays like this.
I have a decent story.
Went to a Project M tournament last night. There was this guy there who picked Bowser. Played a match against my friend, a Ness player. About five seconds into the match the Ness throws PK Fire, no surprise since Bowser is so big and slow. Bowser gets hit by PK Fire. A lot. Bowser immediately begins complaining about PK Fire. Two games later the Bowser ragequits the venue, grumbling “you beat me with one move” and “I only lose against spammy characters” as he walks out.
I think it’s the first time I’ve ever been consciously happy that I’ve taken someone’s money.
LOL WTF? If that’s the case shouldn’t the game not have juggles in the first place?
d3v
5565
Welcome to scrub logic where just because it’s in the game doesn’t exactly mean its part of the game.
You just don’t understand d3v, real players know that juggling is just there to give bad, dishonorable players a chance to win. Secretly, the developers are actually going over real-time game footage and laughing at all the players who need to use the same combos over and over to win, while they applaud those who go the extra mile and don’t use any of that cheap bullshit. This also applies to throws.
RE: The Projectafter post from 2009.
There is nothing worse in the context of Street Fighter than when someone with a solid grasp of the English language and the ability to put it to print in a structured manner misuses that privilege.
Pseudo-wit and snark suffocates any of the charm the poster hoped to impress upon the reader; froth laden, “impudent” analogies become common-place. All of which are all fine and well within the confines of a classroom full of sixteen year old intellectuals who are ironing out the flaws in their logic and reasoning, but it’s woeful to read when it’s being passed off as informed comment, or shoveled down the throats of “yes men” in the guise of actually being satirically sound.
The thing is. There’s an audience for this blind leading the blind “talk show drivel” kind of commentary amidst a sub-community of the gaming public. So desperate are they to appear discerning and intelligent to the rest of us, that they forget they are us whether they care to be or not.
Ultimately there is no need to seek any kind of validation from snake-oil forum commentators in any way. One should simply just focus their energy on playing nice.
I think i’ll run with this because i suspect we will see more recent examples that deliberately fabricate the makeup and motives of the fighting game player base with Ultra’s release. Carefully crafted posts full of faux-legitimacy that are put out there to foster a “them and us” attitude that any impressionable person could misguidedly latch on to.
It’s the same old “frowz is cheep. Spmaming fireballz is unfur” backwards kind of thinking, but with correct punctuation and paragraph spacing.
Whether the actual language or tone used is actually to any one persons liking, you tend to find articles such as “Play to Win” and the “Domination” series are born of an every-man, or common sense kind of rationale.
It’s why disingenuous folk have to go to such lengths to deconstruct them; While they are not, and should not be taken as absolute gospel by anyone; There is a refreshing honesty and “simple truth” about those articles that a certain cadre of poor sports feel compelled to rally against.
I’m a bit behind ze times, but can you be so kind to inform me of what brought that tweet on?
I’m assuming someone was talking trash and then that Viscant basically handed that dude’s balls to him, freshly cut and seasoned.
Saitsu
5570
I assume so. He never goes in that hard unless someone does so first.
d3v
5571
Well, Viscant is exactly the type of guy that lowtiergod would hate since he is admittedly a tier whore who encourages tier whoring if you like the game.
As for lowtiergod, well just look at his tweets.
https://twitter.com/LOWTI3RGOD/status/481593930689966080
https://twitter.com/LOWTI3RGOD/status/474803426920902660
The interesting thing about those tweets is that AssTierGod put out the one about holding down back after Viscant posted about whooping him.
I wish I had the artistic talent to draw where my mind went with that.
At the risk of passing as a scrub myself, i don’t see being a tier whore as a scrub thing. I never, and i seriously mean NEVER bothered about someone being a tier whore. I don’t mind if the character you pick is top/mid/low tier. If you enjoy playing with him/her, just play with him/her, don’t mind think about tiers and s*it like that. I’m more into “how to handle that troublesome match-up of MY character/s”.
Only tangentially related to the discussion at hand, but as I got older I definitely started playing the tier list more and more.
Granted play style was a factor, and my personal style caused me to pass on some great characters because they weren’t the best at what I liked to do, but ultimately I came to the conclusion of why should I pick a character with inferior tools?
Sanford Kelly was right all along.
Also, I’d argue scrubs are far more likely to be low tier heroes than tier whores. Scrubs, the scrubs as laid out in Sirlin’s Playing to Win, are afraid to cross some line that prevents them from making the optimal play. That line very well may be at the character select screen.
I “agree/disagree” with that statement by Sirlin about “crossing the line”. If we take the definition of “scrub” as Sirlin wrote it, the problem, at least in my opinion, isn’t the position of the character in the tier list, but rather the fact that the scrub will never use his character in all his power and possibilities.
Let’s see if i can make an example. A scrub could use Akuma as well as Deejay. In the first case he wouldn’t use vortex because it isn’t fair, in the second case he wouldn’t use Deejay because being a charge character, he would see holding DB to hold a charge as turtling. In both cases, he would see the most viable tactic as cheap. As he could see my absorbing/reflecting fireballs with Rose cheap as well. It’s not a “tier” problem, its a mentality problem that goes well beyond tiers.
About the so called “low tier heroes”… It’s the same as tier whores, to be honest. Both are trying to “prove a point”. The Low Tier Heroes are trying to prove that in the right hands, even a Low Tier is viable. Tier Whores, instead, are just trying to prove that since “The Tiers say so”, nobody can’t do anything to counter them.
While i definitely agree that defeating a low tier hero may be overall easier, tier whores, on the other hand, give the player the possibility of getting a lot more experience against them, helping the player to find a way to learn how to improve against them. I remember when i started playing. Any vortex chara gave me nightmares. I simply could not win and or defend myself. Now, a few years later, i can hold my ground against a good Akuma a lot more, and i would dare say my win:lose ratio is something about 4:6 right now. Against… Dan, i could say my win ratio may be something more like 8:2 in my favor. But the 2 matches i lose are lost against very good Dan players. Why? Because i don’t have that much match-up experience against a good Dans as i have against good Akumas.