about 14 more days until release!! and KOFXIV graphics patch is the day before! so can marathon KOFXIV with the new graphics online, and then School Girl Zombie Hunter the day after!! So much epic awesomeness!!
and there’s an event
so previous trailer showed some of the combat mechanics, if they launch another trailer, it could feature the 5 players online coop!
yea even though the co op is only like 10 missions, they later ones sound super tough considering it does have a Leveling system, and there is info about stronger guns/loot to obtain.
So powering up may be required to stand a chance with the highest co op missions!!
and SG/ZH does have more co op stages than Streets of Rage 2 game as a whole.
And the 50 single player story missions sounds very epic!! maybe it might even have some nonlinear mission progression, kind of like Onechanbara has a part where some of the missions can be completed in any sequence.
well it sure is looking to be more incredible than a lot of other zombie games. the original L4D only had 20 stages, and SG/ZH has 50 stages with more depth to its plot and more cutscenes and voiced lines.
maybe the co op missions are playable from the start, I would play that first, then play campaign to get better levels and stuff to do the more challenging co op missions. ZAT’s horde mode only had like 5 maps, but SG/ZH’s 10 co-op missions sound very replayable and awesomeness, especially with 5 players co op!!
well yes, KF2 has 6 players co op, but its boring with just a bunch of creeps , old timers and beef jerkies to choose from, it lacks the aesthetics and elegant fundamentals of SG/ZH. though SG/ZH would be better if it had a FPV option included, more immersive like that, hey maybe they could patch in VR support! its strange when games have either TPV or FPV but not both. SW battlefront has both, some mmorpgs have both, even Bushido Blade. and L4D could be modded to have both options.
ah well, at least it has TPV, glad they didn’t make it isometric, that would’ve been annoying. oh yea I wonder if all 5 characters will be present in the missions together in single player. I do see like 2 or 3 together, but co op can handle 5 players at the sametime, so should the single player missions as well. it is a squad we are a part of after all.
based on previous Onechanbara games, I would guess the 50 missions may be organized as some perhaps being solo missions, others having the team split up in pairs or sending 3 on a mission, and some missions might be character exclusive, though think there may be someone missions that involve all 5. Well with 50 missions, there’s a lot of creative different ways they could do things. though I think character choice should always be up to the player. though maybe there’s an unlockable free mode like Senran Kagura games have for completed missions. and they still haven’t even touched upon the customization systems, with Onechanbara history, there’s probably some indepth customization. Z2 Chaos has primary weapon, secondary weapon, subweapon, and slots of rings. Rocket Launchers are confirmed in SG/ZH, so think the equip system and weapon selection more customizable than it appears. though maybe each character has unique signature weapon type and melee attack, though maybe their weapon type can be changed. the rocket launcher factor seems like even specialists can change their gun class, unless rocket launchers are the exception.