This coming from the same guy who refused how good Fei long was and jost how braindead he was at a time. “Trust me guys! fei was never good at all but rufus man hes the op one!”

Don’t feed the trolls bro. He’ll go away on his own.

Rufus has trouble against a lot of the higher tier characters. You would know that if you actually payed any attention to the metagame, but you are incapable of analyzing anything and end up having opinions that are actually straight up wrong and sound ridiculous.

So Rufus didn’t get top 3 at CEO and end up winning…guess we all watched a different CEO final then I did.

So a top level player gets top 3 in a tournament and that automatically makes them the best. You are an idiot.

2 Rufus players got top 3 in a tournament full of international killers soooo…I don’t think it’s beyond reason to suggest they could do it again at evo.

Justin Wong and Ricky Ortiz are probably the best SSF4 players in North America.

We will just have to agree to disagree.

I think Wong and Ricky have proven they are capable of winning evo and both have managed to get into grand finals before. Either way I think the top 8 will exciting and hopefully offer plenty of character diversity.

you guys playing Marvel yet

it’s a good game

I love the new Marvel that came out 4 days ago.

As much as I hate the game is very fun to watch.

Ya know cammy is the best in sf4 now, why dont you come back to sf4?

It changes pretty little imo, you should be dying already if you’re getting hit by a good team :stuck_out_tongue:

TOD’s remain TOD’s, and people love dropping combos in UMvC3 more than anything else. You get a mental break too and a ton of bar out of being inf’d.

Buffs Kanye West and Jean considerably though. Modok had 9 Cube TAC’s already iirc (Nos99 can confirm probably). But the name of the game stays the same: don’t get hit and avoid setups while doing the opposite to the opponent.

Also, stupid garbage like Zero/X-23/Dante dirt nap setups would be hillarrrrrrrrrrious.

Game is anti-thesis of fun for me now and there’s not a lot of room for creativity. Cammy is still really good but you have to think while you play her now too which I never did. Those changes, while clearly good for the game, make her less dynamic overall and just not super interesting.

Get knockdown > Run Blender > Repeat. If I ever came back it’d be for Sakura and even then, she’s still in what I find to be a pretty bland engine :confused:

I repeat, she’s still super good and clearly top 3 – just boring. Like most in the game. Character who probably fits me best now is Seth and that just makes me sad because I hate Seth as a character more than Blanka. BLANKA.

Ha well I had that revelation about sf4 like 2 years ago…well actually a week into playing it the first time ha. It still drives the community though and will probably be the main feature for the FGC for the next year or so. I do wonder how sustainable the game will be though in terms of maintaining the community. With no further updates or revisions will people just end up getting bored or will it prove itself to be another sf2/sf3 as far as lasting appeal goes.

As far as mvc3 is concerned, I thought that game was already entering into its last cycle after that 1 terrible top 8 major they had awhile back. At any rate the FGC seems to be driven by all the games I personally dislike, with the exception of kof13 but that games learning curve is damn steep!

dude Sakura is worth it :smiley:

Sak is a solid character which is why it surprises me to see little to no sak users at high level.

As a guy who couldn’t do the majority of the essential stuff with Yun in 3S or damn near anything in CVS2, I find KOFXIII to be a much more accessible game than the old games since I can do most of the essential practical stuff needed in it and I have terrible execution. It gets especially easier once you learn the game’s input system. It just takes a little practice after being spoiled by a lot of the newer games.

KOF13 and 3s have similar execution. I think your execution ability just leveled up since 3s.

KOF seems to fast though and it has so many different sub-systems…plus 3 characters per team means a lot of work. It’s to scary to enter:(

So the community is being “run by games you dislike”, except there’s this one game you really like, but don’t play because it’s hard?

Re: KoF compared to 3s, don’t you basically need to have decent execution to play every character in that game? To play Ken in 3rd Strike, you need like two combos (strong fierce super, low forward/low strong super, and a meterless BnB of strong fierce DP) and then the rest is just spacing and reactions to hit confirm. To play ANY character in KoF, you need a lot more execution than that… a good meterless BnB, a good meter BnB (1 bar, 1 bar + drive cancel + 2 bar, full HD hit-confirm off various stuff, etc)…

There’s some advanced execution in 3s, but you CAN play top tiers in that game with just good reactions. I’m no KoF expert but it’s my understanding there’s not a single character you could play without investing a lot of time for execution practice.

KOF is the kind of game you can only really improve in if you have local competition, and the online experience just doesn’t cut it. I’d need to have someone who lives close to grind with me at the game so I could learn it. As it stands its to much effort to put in with very little payback due to now competition nearby.