Samurai Shodown games are all over the place in terms of quality. The most popular at this point in time is probably V Special, despite being a sterile generic quantity over quality entry. After that is Samurai Shodown II, which is the oldest game to be played consistently (and technically the best despite needing some revisions). Beyond that there is a lot of love for Samurai Shodown IVâs balls to the wall offensive gameplay.
The original Samurai Shodown has aged poorly and most players despise Samurai Shodown III and vanila 5. Nobody gives much of a shit about VI and all its many subsystems.
The 3D games donât get any love either. Warriorâs Rage and Sen are worst than III. I havenât played the Hyper Neo Geo games but Iâm sure most people havenât.
The irony here is that SNK went bankrupt in 2000 and Samurai Shodown Vanilla came out in 2003 to cash in on the name. It was so poorly received that SNK Playmore had to release Special to keep anyone playing.
Also, all the 3D games are spinoffs as far as most people are concerned and not worth mentioning.
P.S. Zangief and the Shadoloo bosses disagree with the aforementioned ranking.
I have got a chance to play the hyper neogeo 64 SS before, Nobody seems to care for it in my local arcade that time. The gameplay just feel more Toshiden, I like how SNK mix 2D art with 3D elements that time this made it look more appealing and interesting than Toshiden.
Too bad didnât have any chance to play it again in modern times, Never thought that those things would go rare, never get any kind of port and never thought HN64 emulation will never progress. Itâs very good for novelty reasons like nostalgic art. Times when everyone tries to workaround polygons with 2d effects and limited resources.
I never tried PSX SS with aged Haohmaru. It wasnât my thing during those time in PSX.
i actually liked Sen. it was basically a 3D slow fighter with heavy emphasis on footsies. it really felt incomplete though so i donât blame people for hating it.
You reminded me I actually uploaded some Sen matches way back. I was hyped for it when it first came out because I was looking for Soul Calibur alternatives. Never actually got to play it though.
âŚis that Charlotte player doing Korean backdash?
I never played all those later games, but samsho2 is what got me into fighters. I hope this retains the emphasis on neutral/footsies and doesnât go off the deep end with coin-flip mixups into anime combo bullshit like so many other fighters.
I dunno, someone in the higher ops of SNK must really like that guy (also made it SOMEHOW into SvC Chaos).
Donât really like palette swaps or EDGY versions of other characters, so if they can avoid characters like Enja, Suija, Rasetsumaru or Rera, Iâm all for it.
I wouldnât want to damage my buttons and would prefer wiggling the stick counter-clockwise for clashes.
P.S. They could do worse than Earthquake and include Wan Fu, who changes weapons in every release. At least Earthquake looks and plays in a unique way.
Idk I donât think Suija and Enja qualify as a palette swap as they do look differently then the ninja brothers. I do think their designs are much cooler and less generic tho, and I love Suijaâs gameplay with his invulnerable bubbles.