Samurai Shodown Talk

so I have seen the light of this series now after more play…I guess I just needed time for it to click. Specifically, I’m having a blast with SS5S, so I made a discord to try and pool together players, so it hopefully can get more play in fightcade, in turn getting even more people in there. I know one reason why fightcade ss5s is always empty is because it is always empty! But this game seems way way way too good to have such a small player base.

Please join if you love the game:

https://discord.gg/9ngKGnS

Well for a start you say it yourself they are running up and throwing you, making sure they are within range, you gotta dash/microdash in more to make sure within throws range

from jump ins i’m assume you are talking about being thrown after an attack IE haohmaru jump AB and not empty jump ins
It’s a very common problem in ss 4 and 5 and 5sp, you’re possibly not hitting your jump in attacks too early, in these games any jump in has to be done as late as possible this game engine is super shitty with regards to hitstun from jump in attacks

A good way to practice this is to pick haohmaru (there are others but my memory is bad and i know this example works)
so pick haohmaru and do his jump in C his kick, if you to it early it grants alot zero hitstun so if you jump in with it you’ll get thrown 99% of the time, now do it as late as possible (note it’s actually pretty hard to do) if you do it correctly you are then given HUGE hitstun, enough to even combo, the difference is retarded

Hey guys long time lurker and a fan of SS5S, if anyone wants to play sometime message me! hoping in the future I plan on running a small tourney and having a buddy stream it with commentary

Hmmmm as far as I remember, in all SamSho games, you can “cut” the landing frames/trip guard with either backdash/jump or a special. Example, do that latge jumping C and mash backdash or time and inmediate SRK. Risky but defends the throw until your opp scouts you.

I thought that was only from SS4 onwards?

free samurai shodown theme (so it’s true SSVI on PS4 was separated from the Anthology? that is madness, but I guess they wanna profit from each one individually. )

https://store.playstation.com/#!/en-us/games/themes/samurai-shodown-vi-theme/cid=UP0576-CUSA03787_00-UTH0000000007221

I would get SSVI for PS4, though despite the great roster… the lack of blood, gore and finishers, and no online, as an anthology it would be a sweet deal, but standalone, I might get bored of it fast. festival or not, it is insane SNK drained the game from its special sauce that made the combat and climaxes much more gratifying. I mean its like MK without blood and gore, it’s hollow without those things. it’s playable, but it could easily be so much more

so decided to get Samura Shodown VI. its really something. blood and gore/finishers would have made it a 10/10 greatest Samurai Shodown to date
I like how easy it is to do ultimates. just half circle down to forward + light slash + medium slash. really fair and makes things more strategic instead of frustrating trying to do moves. overall great action there

Didn’t remember that Mai was in Haohmaru’s ending in SamSho 1. Guess she was…

duels are more epic when jumping isnt abused a lot

Wow, that puppet character in VI is cool as hell, I’ll have to give that game a try.

Do any of you guys play SS2 or 5sp on Fightcade ever?

After their next Samurai Shodown game, SNK really should see if they can get a favorable deal with Square Enix to have a Samurai Shodown X Bushido Blade crossover game. Since Square Enix is doing nothing with the series, and Lightweight left, SNK could adopt Bushido Blade characters for a fully 3D bloody and gory and realistic feeling Samurai Shodown X Bushido Blade game.

Been playing a lot of 5 Special on Fightcade lately and it’s awesome to finally be able to play against people. Love this game!

I guess there are also people playing SS6 online via Dolphin. I might have to try that out one of these days.

wooooow Hamster’s ACA Samurai Shodown on PS4 is arcade perfect!! it includes Samurai Spirits besides the english version! and can have it full screen/wide besides 4:3.

https://www.youtube.com/watch?v=TQNUooWQbZE

the blood and cutting people in half sure makes a world of a difference. and the soundtrack is more outstanding than I recall.

despite the smaller roster, I find the gameplay more gratifying than SSVI. it just isn’t authentic Samurai Shodown without the blood and slicing people in two.
those developers that directed SSVI sure were spongeheads when they decided to nix the blood and gore.

for ACA SS, not sure which filter is better. the raw sprites can be overly pixelated, but colors are vibrant and sharp. the smoothing filters do make things smoother, but it kind of dims the brightness, and kinda blurred a little.

what a masterpiece, all these years, haven’t considered SS1 to be even more entertaining than SSVI, SSVI would have been perfected with blood and gore. they could have went all SSVSE uncensored with it, but they just had to sellout to some dumb festival tone. they could have made it a bloody gory festival, and the fans would appreciate it and they would’ve profitted more from it.

People play SS for the blood and gore?

News to me…

Of course! SS without blood/gore is like MK without blood/gore. of course SS is not as over the top with ultra violence like MK, until the uncut version of SSVSE, but still, its a part of Samurai Shodown’s genuine brutal, mature and killing nature. even look at all the quotes that are said at least in the classics, Samurai Shodown characters are true warriors and every duel is a fight to the death (though you can choose to beat them nonlethally, SS is not an advocate of mercy at all.)

KOF and Fatal Fury are childish care bears games compared to Samurai Shodown franchise

The History Of Samurai Shodown, new interview with 3 former team members

JM: So why’s “Shodown” spelled funny?

YA: This was suggested to us by SNK’s U.S. distributor. They said that “Spirits” [from the Japanese title Samurai Spirits]
doesn’t really tell the consumer what the game is about, so they suggested replacing it with the word “Showdown.” And the movie Shogun was popular at the time so they suggested the spelling of “Shodown” as a reference to Shogun.

So Engines is not involved with a new Samurai Shodown and not in talks with SNK about their new game they wanna make.

yea see, SS shouldn’t be pillow fisted like SF/KOF games. SS is a more hard hitting fighting series

ah, they could still make an authentic brutal bloody gory SS without QA messing things.

see another example Samurai Shodown is intended to align itself with more realisms.

epic videos!! some really great duels and brutal finishers!!

I honestly don’t even notice there’s no blood or gore in SS6. It cracks me up that people get that uppity about it.

SS6 is a game I’d like to mess with more but the lack of any real decent way to play it online is a bit of a deal breaker. It looks like it could be the definitive SS game if there were some way for people to play it while not sitting in the same room. I know there’s a version of PCSX2 with online that you can sort of play SS6 on but I’ve heard it’s not too good.

wat. Samurai Shodown without blood and gore is like MK without blood and gore, sure Samurai Shodown wasn’t so graphic with the gore part, but cutting people in half is a part of its standards since the very first game, and goes along with the creators aim to make the series about the terror of weapons fighting.

and there is no essence to Samurai Shodown without the blood and gore that made it whole.
its so immature, childish, looney tunes and cheap without it.

the blood and especially gore made decisive slashes 1000 times more gratifying

https://www.youtube.com/watch?v=O8NC4UyAMVo