I’m getting so close to diamond but I find Ryu frustrating a lot of the time.
I wish his fireball was just better. I actually like all the anti-fireball tools that the characters have, I think it makes the fireball game more fun because you have to keep so much more in mind and place your fireballs better, but it kind of sucks that my fireball isn’t really strong enough to warrant such aggressive counters. Guile is a great example of what a solid fireball game in SFV can actually be, so it’s not like it can’t be done. They really need to give Ryu’s hadoken any combination of: more damage, better frame advantage on block/hit, a little faster startup, a little less recovery, make jab travel slower/fierce travel faster, and it desperately needs more pushback on hit/block. The entire fireball just needs marginal buffs all around.
I’d really like if EX hadoken did a ton of pushback on block and could be used as a pseudo-escape tool via creating space.
I hope they make stand forward a little better. Needs more range or a frame less startup.
Low forward needs just a smidge more range. I can’t count the number of combos I’ve dropped because low forward barely whiffed.
Axe kick needs to get it’s frame data on block back. It sucks being -2. It would be nice to hit it meaty on the second hit in the neutral and have it be +1, or on their wakeup and have it be +2/+3.
The additional pushback on counter-hit versus some character’s wakeup buttons is a HUGE problem because it forces your crouch fierce to whiff. That needs to be fixed and Ryu would benefit tremendously.
I’d like it if axe kick got a little buff to the horizontal range of the first hit so you could reliably link axe kick off close range counter-hit stand strong. At the moment you can only hit it versus crouching and it’s inconsistent. Not sure if it’s character specific or requires corner or any combination. Would be a cool combo to have as a reliable go-to.
The sweep range nerf feels so unnecessary and dumb. Ryu’s sweep is ass.
Stand roundhouse should be 9f startup and have 3f active instead of 2f active. Throw my man a bone here. Make it easier to meaty on wakeup (because it already whiffs vs wakeup crouch button) and makes it a more effective AA.
Stand fierce feels rock solid after season 2.
Would like his mid screen throw to be able to have an auto meaty with axe kick afterwards. Very small buff that would make a big difference. Feels pretty easy for the opponent to just escape.
The stand fierce in his target combo should be special cancellable while in v-trigger.
V-Trigger’s duration shouldn’t actively drain while active, only when Ryu uses special attacks.
V-Trigger should buff Ryu’s tatsu with a lightning effect that also makes his tatsu do 200 stun like in season 1.
V-Trigger fireballs should charge and recover just a little faster so the chicken game is more effective, and the frame advantage should be neutral on block for a level 2 charged fireball so pressure is better.
I know season 3 is likely to be a fraction of this…but one can dream, right?