-light delta can link into st.HP
-L Patriot is safe on first rekka, entire string is the same damage as H Patriot. Wut
-air knife can combo to st.HP, st.HP, cr.mk (distance is a square away in corner, half without in training)
-EX Stringer can link into EX Patriot into ultra
-If you Delta Strike at max range, you’re too far to combo but st.HP will still combo
-Delta escape into j.HK fullscreen can combo into cr.MK
COMBO:
-cr.lpx2|cr.lkx2~cr.mk xx patriot
-Delta strike~cr.HP xx patriot
-cr.mk~EX Stinger knife~EX Patriot~U1
NOTE, knife must come out really fast
CORNER:
-cr.mk xx EX Stinger Knife~EX Patriot~EX Patriot~U1
NOTE: The first EX patriot is done right after the knife so that you hit your target at the top of the EX Patriot. Double EX Patriot can’t be done alone.
st HK into cr MK seemed spacing dependant, will whiff vs certain character hit boxes (standing or crouching, sadly)
*haven’t tested vs entire cast, had to leave for work
I haven’t had that much issue with it. Even online, I’ve been able to punish jump ins pretty clean. The time where I traded was when I used st.MP really late.
EDIT: On some characters (or timing), you can totally do st.MP early and miss.
You can link cr.HK after EX Patriot for the hard knockdown. Not sure if it’s character specific but I was able to get it to work on Honda, Cammy, and Elena so far.
Not sure about the frame data on the rekkas, but the heavy version has noticeably slower startup than the light.
It looks more like qcb+k since he jumps into the air. And with qcb+k, you can at least use d.mk.
Thing is, how does he executive it and create a wall to jump off immediately? and the video is recent too, so i doubt they changed anything from that date to now.
All the things you’re asking can be tested on your own using the training room. There is no way you could’ve put in enough time or played enough people to know if this character is good or not.
PS: Watching a video would be more than enough info to tell you that you don’t throw out his rekka and try to hit confirm with it like you would with Fei Long. Bro, seriously…
light rekka first hit is -3, medium rekka first hit is -4, hard rekka first hit is-6. then all the other rekkas after first hit are pretty negative. no need to mention.