I don’t know if anybody else is super into network programming like I’ve been this past semester (for real, it’s super interesting shit) but if you’re even mildly in to this stuff, I recently came across a blog post that I thought was worth passing on.
http://mauve.mizuumi.net/2012/07/05/understanding-fighting-game-networking/
It goes into the nuts and bolts of how netplay can deal with packet loss and frame loss in fighting games, and explains how GGPO’s rollback system works.
Yo Gragz:
I was readin’ up more on the whole Urza debacle that almost killed Magic. . .
Apparently, one of the reasons the cards were so broken was that the team that had worked on them was basically creating the cards independent of each other. Each member of the team was creating cards without really communicating with each other. That’s part of what led to all the devastating combo decks at that time.
Lesson for general gaming: Communication and Teamwork. I think a lot of larger software houses have this problem, they depend too much on rockstar developers, single entities like Kojima, Inafune, Miyamoto, Itagaki, etc. One man’s ‘genius’ is another’s broken-ass game.
I’ll be going to Egs tonight. And ill have Injustice in tow with me. Some anyone who wants to feel it out be sure to drop by.
Shoutouts to Madras hype face when he realizes Harishima is on his way.
Shoutouts to Intelligent systems localization team.
Spoiler
http://i37.tinypic.com/slnz0y.jpg
edit: Also, xbox fam, it’s time to get hype.
good luck.
. . .should be relatively successful as long as it doesn’t actually require always-on internet and that’s just a dumb rumor. Used games capability is not necessary but would definitely be a plus for consumers.
Guess we’ll see.
Linker
3209
More important that whether it’s always online or can play used games: pizza.
I’ll be skipped out on EGS tonight, I’m afraid.
Grifter
3210
Injustice $35 @ TRU next week. Hooking me in ala MK9.
Listening to Mozart and Bach at work.
Shit’s OP.
After this phase gonna move on to Beethoven and Wagner.
The Ring Cycle is epic as FUUUUUUUCK.
Sidenote: Fighting game with classical music composers.
Wagner can have a Valkyrie assist.
Philip Glass as DLC character.
Mozart’s Instant Kill is him literally writing your requiem.
C’mon Dan: The inputs for the Instant Kill can be a rousing game of Magic Piano.
A lot of fun last night, what with… 3 hours of Gear. That’ll do the trick.
Also, yes, more composer fighting games. Beethoven can unleash his true form–a badass bear–with his super, Fur Release.
If you initiate his level 3 super while in Bear-mode, The game freezes as the opening chorus to Symphony No. 9 blares:
“FREUDE, SCHONER GOTTERFUNKEN, TOCHTER AUS ELYSIUM. . .!!!”
. . .and then he smashes a piano on your goddamn head.
yeah.
Tchaikovsky Instant Kill: Blasts your head off with a cannon.
EDIT: Special move - 1812 Overhead.
lol.
Yannick
3218
This is getting out of hand.
P.S. - I have MUGEN and a lot of time on my hands. This can actually happen.
Edward Elgar - Level 3 super “Variations” . . .He traps you in a phyiscal manifestation of an enigma.
Karl Orff - Instant Kill “Semper In Angaria” - He crushes you with the wheel of fate.