Real talk, this is stupid. This will only work against people who are misinformed enough to attempt to pushblock Strange which no one should ever do. You should never be attempting any kind of close range offense with Strange without an assist ready to make you safe. If you are close range without an assist, you are at a disadvantage, even if you’re the one attacking.
Here’s all the things you could possibly do up close without an assist and how you’ll get punished for them.
cr.L tick throw: -7 on block, -6 on hit. Trying to tick throw your opponent from a cr.L leaves you at huge risk of being thrown before you even
press the throw button. Because you’re still recovering from an attack, you can’t tech the throw if you get thrown first. And because you’ll have to be in point blank range, trying to tick throw is giving your opponent the opportunity to throw you assuming their throw reactions aren’t asleep. You should only do this if you know they aren’t looking for it.
cr.L chains: This sadly is the safest thing you can do. Just keep pushing cr.L until your opponent is pushed far enough away to where you can not be thrown during the recovery of your jab. You can end with a cr.H to hit them out of cr.L range and cancel it into special move to push away. However if they’re not blocking low the cr.H won’t combo into a Mystic Sword M. Try to cancel into a Flame or Dagger instead, but you still might get punished.
Mystic Sword L: Whiffs on crouchers. Don’t do this without an assist. If you do have an assist, by all means, use this move against grounded opponents. However, if the second hit hits a crouching opponent without the first hit hitting, they’ll instantly recover and you’ll get punished.
cr.M: This is only good because it pushes Strange so far away that Mystic Sword M will be safer on block than it would be if used with other moves. If you’re actually trying to mount an offense, never use this move, you’ll end up whiffing your next move, most likely.
Mystic Sword M: Generally speaking your safest way of ending a blocksting against non-cornered opponents. You’ll still be minus on block, but you’ll be okay, ish. The farther away they are when you do this, the better advantage. Never do this against a cornered opponent or it’s a free punish.
Teleport: Depending on which one you use (L and M are 29 frame animations, H is 24,) you may be safe or unsafe depending on what just happened before you teleported. Since there’s no real guarantee here, it’s not totally recommended.
Dagger of Denak: Now we’re getting somewhere. Out of all the things you could do up close without an assist, this is probably your best choice. Cancel into Dagger after a blocked anything, and you’ll have set up very confirmable and relatively safe frame trap. As long as you have enough frame advantage to deploy the Dagger up till it begins flying, you are safe. The dagger will not go away if Strange is hit after that point, and if it hits the opponent, you can confirm with a standard chain. HOWEVER, chaining into this move can be difficult, and is best chained from Impact Palm, but due to the nature of direction input in Marvel, you will more often than not get a Mystic Sword L when attempting this. Palm is the only move that will combo into the Dagger on hit (for a full combo!) and gives the best advantage on block against all hitboxes. The only good way to circumvent the input glitch is to chain into Impact Palm by buffering the fwd.H early in the previous move’s startup, let go of forward as soon as possible, and input Dagger of Denak, pressing the L button as late as possible into the Palm’s hitstop. It could also help to exaggerate the qcf input by doing a full-ass circle input.
Now here’s all the things you could do with an assist and not get punished
CALL THE ASSIST BEFORE YOU’RE OUT OF FRAME ADVANTAGE
And that’s about it. You don’t want to be in with Strange. You want them scared into blocking projectiles so when you decided to do a teleport mixup it’ll hit. Frame traps are anchor-Strange emergency only. Getting too aggressive with Strange is the quickest way to get him killed.