You honestly should try it again if you’ve got the game at your disposal. The game is pretty long, it can induce salt, has Leon, has the bitches, has Wesker, has Mercenaries, and some Extra Ada Missions. Let alone some motivation to play again and get all the OP guns.
So unless you don’t have the means to play the game at the moment, then I don’t see why you shouldn’t give it a shot. Hell, Capcom should have remastered it for the PSTriple along with Code Veronica X, but before the release of Resident Evil 6 to get people hype.
dont know why people hate on RE5 so much,im guessing the reason is because the game wasnt scary AT ALL and what saved the game was wesker and chris punching a boulder
Thats the thing that wildin me out…this game comes across as something that takes place after RE5 and it wouldn’t make sense to regress back to before RE5. I don’t know we’ll have to see.
I beat the game multiple times by myself, including Professional difficulty, it was that much fun. I also got obessesed with versus mode, I even got to rank 3 in the world on the ruins map (granted, not many people played it). I still play it Co-op with a friend though every once in a while.
To contribute to the controls making the early games scarier, it did a bit for me. Trying to run away from Nemesis inside the mansion in RE3 as Jill ran into a wall was annoying as hell lol. Still an awesome game.
Generally the more able your character is, the less scarier the situation they are in. I have to admit though, Silent Hill is scary in “WTF is that!” or “It symbolizes what?!” kind of way but gameplay wise, I beat the shit out of every monster with a lead pipe.
Re4 was a great game thoughand Re5 definitely did a lot of things right imo. They should have a hard difficulty unlocked when you start the game, because imo the biggest scare is the threat of failure. In Dead Space when I went through the game the first time, I happily killed any necromorph that jumped out at Isaac. But when I did a new run through on the hardest difficulty after beating it once, it was like, “If this motherfucker grabs me at full health I die” kind of scare.
Shit isn’t scary anymore because most of us aren’t 12 anymore. RE4 and RE5 weren’t scary because of the environments. Look at either Dead Space games. Tight spaces and things that eat your face are much scarier than something you’ve been shooting with tank controls for fucking 20 years, in open spaces.
Dead space wasn’t even scary because I’m a grown ass man. But it was sure as hell closer than RE4.
I don’t watch or play zombie stuff to be scared, I really don’t know anyone that has really…Its more for the survival appeal and or violence. You can getaway with being totally ruthless and sick with zombie stuff, and it being “ok” as compare to actually humans
Silent Hill 3 did a great job with the dark environments. You could feel the isolation most of the times.
Silent Hill 4 is a whole different game. No dark environemnts, just ghosts that you cannot kill at all. That’s not really a bad feature, however it went too far away from the classic design. So unless you have a complex of being scared with the classic Japanese Long, Dark-Haired girl, which would be Ghost #16, then you should be good to go.
The thing about both these two games is that they have the most creepy moments in a Silent Hill. The Storage Room in Silent Hill 3, and Ghost #19 popping up right behind you after you grab some Key Item.
I suppose if you want to play a game just to be scared, play Fatal Frame.