R.Mika General Thread: She's Stone Cold

So two command throws, an anti air throw, and two strike grabs. Only thing I’m surprised about is that she has a unique throw against crouching foes

From what I saw of the footage of Mike Ross and Combofiend playing, there are two important things to note:

  1. Her V-Reversal (Stone Cold Stunner) does gray health damage. Presumably you can’t KO with it then.
  2. Combofiend said you could determine how quickly Nadeshiko comes out with the V-Trigger, but didn’t say how. Nothing in the Command List posted seems to suggest how either.


For those who missed the short ass R Mika matches it’s around 1 hour and 5 minutes in.

I really want to see when she has maximum heat from cutting her promo and her throws are powered up, that her opponent Rock oversells the stunner and it ground bounces.
Won’t happen, but a guy can dream.

So fucking dope! First grappler I will learn to play!

Same here, her moves are looking really fun, and her victory pose being slapped on the back until she gets annoyed is funny

How can Capcom expect people to take this game seriously? It’s like they’re trying to compete with DOA.

Seriously, they should add more jiggle to the ass to equal it out, Birdie belly level of jiggle.

Loving the V-Trigger combo:

I can’t wait to give this character a try!

The more I see that assist, the more I think about She Hulk in marvel 3. I wonder why they didn’t choose to give her the slide instead of one of her dropkick.

The best part about this is Mike Ross’ face as it’s happening and then when it finishes lol

Don’t worry there will be some dick jiggle physics for you to droll over soon enough. Let us enjoy our missing Waifu from the last 17 years.

What? It’s only been like 3-5 years. Hell, she’s probably still like 19.

Alpha 3 is a prequel to SF2. SF5 takes place very near to SF3 most likely.

It’s a lot more than 5 years.

Welp, PC version it is.

Dat nude mod :sunglasses:

Forgive my ignorance, but what does this mean?

Her V-Skill allows her to take out a microphone and pump up the crowd. The longer it’s held, the more damage her command grabs and regular throws do.

He’s saying that she should have specific callouts for the character she’s fighting against, something like “Ryu is a wandering karate hobo and a Jabroni.”

Her Vine : https://vine.co/v/eIWMubvAZnh

Her standing normals :


http://image.noelshack.com/fichiers/2015/35/1440791442-lp.png
http://image.noelshack.com/fichiers/2015/35/1440791446-mk.png
http://image.noelshack.com/fichiers/2015/35/1440791453-mp.png
http://image.noelshack.com/fichiers/2015/35/1440791444-heavy-kick.png
http://image.noelshack.com/fichiers/2015/35/1440791444-hp.png

Her Crouching Normals :
http://image.noelshack.com/fichiers/2015/35/1440791530-2hk.png
http://image.noelshack.com/fichiers/2015/35/1440791530-2mp.png
http://image.noelshack.com/fichiers/2015/35/1440791518-lk.png
http://image.noelshack.com/fichiers/2015/35/1440791524-lp.png
http://image.noelshack.com/fichiers/2015/35/1440791525-mk.png

Her Jumping Normals :

http://image.noelshack.com/fichiers/2015/35/1440791577-lk.png
http://image.noelshack.com/fichiers/2015/35/1440791584-hk.png
http://image.noelshack.com/fichiers/2015/35/1440791585-hp.png

Her Command moves :

http://image.noelshack.com/fichiers/2015/35/1440791626-forward-hp.png
http://image.noelshack.com/fichiers/2015/35/1440791627-forward-mp.png

Sorry for the quality of certains pics.

Ah… R. Mika has three throw animations. A back throw, a forward throw or one if the opponent is crouching.
I really like the premise behind the V-Trigger. By the time R. Mika activates, she would be able to take advantage of Nadeshiko to increase the damage output on her moves and to possibly increase R. Mika’s long distance ability, making her a threat at further ranges. She could theoretically cripple the opponents long range abilities as well, thanks to Nadeshiko. At some point, we’ll be able to see how far we can go with this, because I find this pretty neat. As for the V-Skill, I can see it being very useful for getting ready to kill the opponent as quickly as possible. R. Mika also seems to have quite a few moves that would have low invincibility. Both her st. MK and her st. HK for instance. Might be frustrating for players who are trying to confirm into a combo from a low.
Forward+HP looks like a decent anti-air tool. Launches the grounded opponent for the juggle. I wonder if this move launches mid air opponents as well…
(I need to check out those twitch videos a few posts above).

EDIT:
Rainbow Mika players be like…

Spoiler

https://www.youtube.com/watch?v=KzVpwJZYQ-A