Dog gameplay! Still very much WIP but we want to start showing him.
https://www.youtube.com/watch?v=j13HC9ePWrs
This game looks better and better every time. Glad for the Dog to be a BIG dog, so not much issues trying to hit a small hurtbox character (Looking at you KOF, JoJo, etc)
Looking sharp guys!!!
Looks great! He’s got Blanka balls! I have one animation nitpick: I think the hits will have more visual impact if Dog’s jaws closed when the hitbox activates.
Also one of his alts should have an eye patch…
yeah, this whole time I was thinking Dog was gonna be a quarter size, so I’m genuinely surprised to see its a huge nigga.
I like how much of an oppressive monster Dog looks like when in mid-close range.
Random vids
https://www.youtube.com/watch?v=eC-_9R4kflM
https://www.youtube.com/watch?v=nLqIRwa7ybA
https://www.youtube.com/watch?v=x485r0MTsZs
https://www.youtube.com/watch?v=egJS88z_P2c
Started a Discord finally, join it here
Just some random combos / strings
https://www.youtube.com/watch?v=VDy8AzmCVQc
https://www.youtube.com/watch?v=iATXbhv02BU
https://www.youtube.com/watch?v=mKkf8RTwx4g
Dog looks like fun! His grab whiff animation is kewt, looks like he’s trying to shake hands lol.
I’m a little put off by the “decision” after you get a KO. Its confusing because in boxing/mma you call it a decision when the clock runs out and you have to go to the judge’s scorecard. Maybe “conclusion” would be more fitting?
So wait, the dog talks?
Yep!
Yay!! <3
Did a low-effort dev stream yesterday where I mostly just tested a new camera, lower hit stop, some gameplay changes for each char, and just messed around.
https://www.youtube.com/watch?v=kFIlEQo2m3I
I’ll probably start doing something like this on a weekly basis and also commentate while I do it.
Maybe have Dog stand on hindlegs during hitstun, blockstun and grab tech animations? It looks weird when Roy’s hands are touching nothing.