Psychic Force 2012 returns to the arcades... in 2012!

How is it that no dbz game ever used this system? I mean, Bukuu Tougeki and Ressen KINDA used it, minus barriers, but still…

Who knows? But I’m willing to bet that in the grand scheme of things, the likes of Psychic Force and Destrega were probably too “obscure” for the likes of Dimps and Spike to think of citing when they made their games.

Pity, though. X: Unmei no Sentaku for PSX proved that the formula was perfect for these types of games.* *

My dick… omg…

I need bigger pants after seeing this announcement.