F2P games usually avoid steam since it takes a large cut of all transactions and most games that go F2P after the fact were never on steam in the first place (No one releases an MMO to steam). I don’t know what they’d do with SFV in that scenario, but a rereleased F2P version on steam would probably get its own store page in the same way GOTY or re-release version often do. They’d just have to work that out with Valve, there’s no real rule for it.
It’s a good amount of players, but lets be honest. 1,024 people are attending a tourney on a game platform that was supposed to ship two million units. That is 0.0005 of the population they were going for. The numbers are interesting trivia, but meaningless past that.
I actually have no idea what you’re doing in SRK. From all your posts it seems fairly obvious that you don’t care about either learning to play the game or interacting with the community inside of this place.
I’ve played 40 hours of the game so far, I’ve been improving. But yeah, the community of deluded old men may not be for me. The game dropped off of the top 100 most played in steam while you’re all patting yourselves on the back over tournie reg numbers.
He’s not wrong though. For all these old SRK heads that were playing FGs during the first Dark Age and even during the arcade Golden Age, people seem to conveniently forgot SF3. No matter how popular it was at B3/Evo, that didn’t stop the game from having a couple of updates before Capcom not only stopped supporting it but effectively abandoned the genre. Mind you, the only other Capcom brands more popular than Street Fighter are Resident Evil and Monster Hunter.
SFV sales are currently tracking at/below those of SFxT for the same period of time, another game that had only a couple of years of support before Capcom abandoned it. This thread isn’t about SFV’s long-term popularity/appeal/quality as a competitive fighter. I think the answer to that is obvious. It’s about general sales and potential future sales. And it remains to be seen whether these record-setting numbers for stream viewers and tourney attendees can help result in higher lifetime sales or, the only thing I give a crap about, Capcom not helping to send the genre into another Dark Age.
Alpha 3 was out around the same time 3rd Strike was. Alpha 3 was one of their better selling SF games and they still said fuck fighting games any way.
The game should be fine for the long run. Being very service/DLC based means there’s a lot of ways for money to come in after it launches. Especially once the store opens.
Super SFV next year. Rebrand the platform. Free update for SFV owners, of course. Must be heavy loaded with NEW content at launch. Be very transparent & attentive to consumers.
That game got abandoned and then fucked over by Evo. Forcing it into a 2v2 tournament made sure the game died a quicker death than normal. Gripes about gameplay on top of all the additional DLC gem bullshit had more to do with the death of the game than numbers.
Continuing to worry about shit we can’t help continues to do nothing. If the game has shit reviews in steam, go buy the game and write a good one.
Fighting games have become quite niche though, so the game not being on top 100 of most played shouldn’t be a surprise. How many single player highly competitive games are widely played nowadays? The RTS genre is basically gone, with Starcraft 2 being one of the last ones still standing up. Team games, instant gratification games or just single player games are a lot more relaxing and rewarding (short-term) to play, so no surprise here. Games where old fundamentals kind carry over and have a devoted fanbase can make things very difficult for new players.
The game having such high registration numbers does matter though, because it’s the competitive scene that keeps the game alive. The game, by design, is not going to have thousands of casuals pouring hours on it or watching streams for entertainment. The learning curve is too steep and no tutorials or anything will help with that.
I just jumped into the conversation, I really don’t know what you may have said earlier or in some other threads, but I wanted to talk about this Steam top 100 v registration numbers. I want to add one more thing though, “the community of deluded old men”. You’re actually on the right track here, most people who play SF have been playing for many years, so these “old men” are the ones keeping the game and the community alive.
Fighting games, unless massively casualized, will never top any “top played” lists, nor will RTS or anything that is competitive and 1v1. People can’t be bothered with it.
there are 850k people in ranked leaderboard.
after you create a CFN id you are listed automatically. so this is more or less a sales figure (minus the number of smurf accounts).