Platinum* Games new game. Anarchy Reigns

Ah, i figured some taunts would be faster than others. Never bothered testing, and never thought of the tire combo that’s just dirty.

Last night i was playing Fei and it seemed like on one occasion i did j.kwl, j.l in one jump. It seemed like i canceled j.kwl somehow. I’ll have to play with it more, but has anything like this been documented?

I do not know if it’s documented or not and I do not know how trustworthy my word is:
However, I’ve noticed that alot lately, mashing L during Fei Rins j.kwL cancels it into a normal j.L. I really don’t know if it’s before or after the j.kwL hits though.

Was your meter empty when you did that?

Mine wasn’t.

OK, just getting that out of the way first. Guess I’ll be messing around in training mode then!

<blockquote class=“Quote” rel=“tharimrattler”><blockquote class=“Quote” rel=“Pterodactyl”>Im telling you guys, killjoy is a game breaker if you know how to use it like I do, shits crazy.</blockquote>
What’s the secret?
</blockquote>

Besides the quick taunts thing:

Find some fucks in the middle of a fight, stand just outside of the scuffle, taunt, charge KWH, let that baby loose and get ready for a multi-kill, or if you want to have quicker results with less damage just taunt and do KWH at them.

Some characters have better KWH’s for this due to a larger hit boxes or projectiles.

So far Oinkie, Durga, Bull, Mathilda, and Gargoyle benefit form this perk the best.

Oinkie’s/Mathilda’s has a big ass hit box, goes really far, and will trap a person in a 1-hit kill animation if you decide to do it closer.

Gargoyle and Durga’s are projectiles, and Bull’s is the same as Oinkie’s/Mathilda’s except it has shit range on it even if fully charged.

That said it works with anyone it’ll always be a 1-hitter.

<blockquote class=“Quote” rel=“Mistah Bombastic”>So who’s on psn and europe here?</blockquote>
Me. Mine PSN name is the same as the SRK one. I don’t play the game often, but I like to play it casually. Do you play anything else like TTT2, Guilty Gear, SFxT, UMvC3, Skullgirls or SSF4AE? If so, then add me.

<blockquote class=“Quote” rel=“tharimrattler”>Ah, i figured some taunts would be faster than others. Never bothered testing, and never thought of the tire combo that’s just dirty.

Last night i was playing Fei and it seemed like on one occasion i did j.kwl, j.l in one jump. It seemed like i canceled j.kwl somehow. I’ll have to play with it more, but has anything like this been documented?</blockquote>

Yeah the Rins can do j.kwl into dive kick if they are high enough for a dirty reset.

<blockquote class=“Quote” rel=“Pterodactyl”><blockquote class=“Quote” rel=“tharimrattler”><blockquote class=“Quote” rel=“Pterodactyl”>Im telling you guys, killjoy is a game breaker if you know how to use it like I do, shits crazy.</blockquote>
What’s the secret?
</blockquote>

Besides the quick taunts thing:

Find some fucks in the middle of a fight, stand just outside of the scuffle, taunt, charge KWH, let that baby loose and get ready for a multi-kill, or if you want to have quicker results with less damage just taunt and do KWH at them.

Some characters have better KWH’s for this due to a larger hit boxes or projectiles.</blockquote>

You just gave me an idea.

Troll Dougie time =J

<blockquote class=“Quote” rel=“Vlad7779311”><blockquote class=“Quote” rel=“Mistah Bombastic”>So who’s on psn and europe here?</blockquote>
Me. Mine PSN name is the same as the SRK one. I don’t play the game often, but I like to play it casually. Do you play anything else like TTT2, Guilty Gear, SFxT, UMvC3, Skullgirls or SSF4AE? If so, then add me.
</blockquote>

Ill see u online one of these days then

Killjoy + stealth = orgasmic murderous bliss

Man, I was running Killjoy with Baron and got two stealths in a BR lobby.

That shit was so fucking free.

Damn, randoms are not getting it done right now. =(

SRK, I need backup!

I found how to cancel j.kwl with Fei Rin.

It only allows it if you have 1 meter. So if your j.kwl uses your last meter, you can cancel it into j.l or j.h (the stomp one). You can cancel any time regardless of if it hits or is whiffed.

This could allow for some cool combos starting with 0 meter since h and rising h both build about a bar themselves.

You can also cancel it very early as a bait, or to avoid flying off ledges (something I’m guilty of all too often).

I never noticed this until now but taunting builds half a meter. I’m a noob.

That trick is what I was referring to when I asked the question earlier. Should have worded it better.

It isn’t restricted to Fei, most other characters can use it.

Me. Add me.

Oh boy, I see a lot of new tech in the thread!
Gonna practice it tonight… :slight_smile:

It seems they used a song from AR for a Winter Brawl 7 trailer.
I really wish this game had some sort of lan function I think it would blow up.

Ill see u online then

Something been bugging me when I’m playing one certain guy on this

He’ll just take everything that I throw at him without blocking

Like he’ll do a 360 which I then punish but he just does nothing. The game makes the noise to say he got hit but will just keep on attacking me

Honestly this scenario sounds like lag. There are times I hit someone on my screen and they are in hitstun only to attack me. When you see stuff like that look at his connection bars and you might get an idea of how much lag he has.

Some idiot on youtube posted:

“The multiplayer got progressively less fun as the ‘pro’s’ started drifting in turning the anarchy into a calculated pattern of moves.”

It’s a fucking fighting game, you should expect “a calculated pattern of moves”.

In fact, if you aren’t doing “a calculated pattern of moves” you’re going to get your shit wrecked.