Ougon Musou Kyoku - Umineko no Naku Koro ni Doujin Fighter ABC Yuu Agin

5031 damage (1 bar)
5281 damage (2 bars)
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I see most of the cast has some unlisted supers. (well at least Battler and Virgilia do.)

Virgilia has a 236+AB super whenever a circle seal (236+ any attack button) is on the ground. Of course the Butler mad rush (214214+AB) which isn’t listed.

Battler has his air super kick (214+AB in the air) and his DP super (623+AB)

those are ex specials. everyone has them. :I

Are you talking about the Wiki? Because both of them have all of those supers listed. And the butler rush is only a single 214A+B, you don’t need to do it twice.

I havent looked at the game’s wiki since it was announced. was only going by the in game and website character movelist.

You should keep up with the Wiki. Much more informative.

I didn’t bother looking right now considering the game just dropped a few days ago and usually Mizuumi isn’t updated so quickly with stuff all the time.

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Is Ange the only character capable of pulling off “ROM combos?”

So…is there a way to see an in-game movelist? Or to back out of training mode?

In the training menu, the moveliest is the second option and going back to the title is the last.

I wonder if they’re ever going to add a music select option, i noticed six tracks that played at certain battles in the story mode (they’re called BOSSBGM00 in the sound directory) like Dir, which played at the Evatrice/Siesta team final stage among others.

do you mean rejumps? then yeah almost everyone has those, usually on tall chars like beato/ronove.

can’t do it on Keyboard (as apparently somewhere it says the game is made to play with a controller/stick.) No button config for the keyboard soooo basically without a controller/stick, you can’t pause the game to get all the options and have to keep pressing ESC to reload the game.

Well, this game lasted like two days for me.

I’m not feeling it now.

:looney:

you played zaelar didn’t you

:rofl:

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These are from new years, there was another set recorded like 2 hours ago but it takes too long to transcode

3 hours of transcoding and we didn’t even use the correct settings lol

I sat down with him and Rokunaya and broke down the game as best we could, and after it all it just felt flat at the end.

It’s still one of the best games I’ve seen done on the first try, but it needs some heavy fixing. I’ll still play it if they decide to do that.

:looney:

i broke the game down on stream w/shin and others last night

you know a game is linear when you can explain matchvids and combos and blockstrings without ever having played it with another human being

Yeah.

I still don’t think it’s a BAD game per se, just one in need of some TLC.

:stuck_out_tongue: