Yes. Maybe not compete in them if you are brand new. But definitely check out a major or your local scene. You’ll get to know the commuinity, learn from better players in person by asking them questions and exhibition matches, make friends etc. You just gotta go to these events in person to truly see what the FGC is about. Not what you see from stream monsters, and people on Youtube fighting game vid comments.
For advice on antending a local or tournament. Um well hygeine is a must. Don’t go there skipping a shower or anything.
Call the store or location or look them up online to see what consolr the game you want to compete in is on. So you know which controller to bring.
Bring some spending money because you could be there for hours and you’re gonna get hungry
If you got friends that are interested. You should try to bring them too. Always better to travel with buddies.
And make sure to talk to people while you’re there and make some friends.
Prepare to be nervous haha, it a great experience though. Bring buddies and be sure to actually talk to people. Don’t go then be non social. You might even find some people who have the same interest. When I went to Final Round 17 me and Afrocole, Chris Bahn, Hiro,and a few other talked A2 and I played a lot. It was nice to know someone who loved the game as much.
Expect to have fun. Expect it to consume the better part of your day, but in a good way. You get to hang out with a bunch of people who also enjoy the game. Expect that the next time you go, you won’t be the “new” guy anymore.
Expect to lose and be ready for a lot of information.
I went to my first tournament 2 weeks ago and it was pretty nice
The best advice is to not be shy. Talk to the people and ask for matches.
The tourny I went to was mostly a Guilty Gear gathering, so not many USF4 players there.
DON’T BE LIKE ME AND WAIT FOR PEOPLE TO APPROACH YOU. Trust me, I regret being so shy, I could have learnt so much more.
Yea, teching a throw is (for me) mostly just prediction. I don’t use crouch teching myself, not even sure if that still works in SF5.
A common setup is a tick throw. That means you get jabbed once, then your opponent walks up to and throws.
You have to get a feel for when to hit throw yourself, it comes with experience.
Try out tick throws in practice mode, you’ll understand it quickly.
Also try to figure out when your opponent likes to throw you. I personally like to throw after a jab anti-air.
That way you’ll be more prepared for it.
It’s really difficult to tech on reaction, so in my opinion it is a read, or simply luck.
Record the dummy throwing you in situations and practice teching late with c.lp. You can still crouch tech but plunking light punch with light kick. That being said you are still able to be crush countered.
what’s a good way to practice anti air in training mode? the default dummy jump is impractical, so I’m left with manual recording jump ins but how should i record them to introduce some variable in jump in timing?
also, how does one recognize a cross up coming? is it the distance where your opponent start his jump? how do you block?
Record multiple situations (you have up to five) including jump ins but also other moves. There is a video around here explaining that.
For example if you use bot Birdie you can record two jump ins with different buttons, his chain, his leap and his headbut.
Then you activate them all, he will do that randomly and you have to do the right answer each time. It becomes way harder to react to jump ins.
Yes it’s the distance, so far there isn’t that much super ambiguous cross ups so you really only have to look at the distance. You block them by holding forward instead of back. If you’re on the left side you want to use right when being crossed up. And obviously like any jumps you have to be standing.
also got another question, when playing the neutral game/footsies, Do you guys typically focus/look/eyeball more on your own character, your opponent’s character or just somewhere in between? I find that permenantly tracking my opponent’s character will allow me to react better but i lose track of my own character.
I suppose somewhere in between? I never really thought it about it. I suppose it’s mostly focused on my opponent, and then looking occasionally at the health bars and meters. I suppose I would look at my own character only when trying to execute links. But yea, mostly at my opponent because that’s the one thing that I can’t control.
I keep my eyes focused on the AREA, not where the character is. That way I can recognize things easier, at least in my opinion.
It’s the same way I play StepMania. I focus on a specific area, rather than the arrows themselves.
I usually don’t pay much attention to my own character, outside of doing combos, but that requires me to be close to my opponent anyways.
There is a difference in quitting a match before it starts due to someone you know has a terrible connection and quitting a match right after you lose.
I’m slowly starting to get more comfortable with arcade stick.
But one issue I’m having is when I’m crouch blocking and punish something with a cr.MK and have to cancel into a qcb+K. Moving the stick from down back and then doing a qcb+k feels awkward. A lot of times when I roll the stick to back my move doesn’t even come out.