Online Games With Small Communities

Tony Hawk’s Pro Skater 3 on the PC.

For a 12 year old game, it still has an active community. It wasn’t as big like it was in 2008, after Activision axed the PS2 servers, but we still get a lot of people playing. There’s always a match or two on every hour; Friday and Saturday nights are the most active when we get 150+ peeps online. We are in dire need of some new members to the community, so come in and we’ll teach you how to get bucc.

But be warned though, a majority of the community are from central and eastern europe, so be prepared for red bar lobbies.

this and the entire Mortal Kombat franchise

^ Yeah, MKC is dead as hell. Has been forever.

Skullgirls Encore on the ps3 is booming as fuck, I’m getting instant matches at any hour of the day.

For the former, I maybe ran into 1 Vita player that had a somewhat decent connection was a decent player as well. The rest were teleporting even at good connections. Probably due to packetloss via being wireless. Generally I avoid them and in turn…

Yes you can filter Vita players off.

And on topic;

Bloodline Champions.

Top down arena game, best described as WoW 3v3 arena/Warlock mod from Warcraft 3 with every skill being aim based no auto targetting at all, with some influence from Quake arena *James Harding aka 2GD had a hand in developing and even has a meter system complete with EX abilities, Super, and gaining meter via landing hits. Has heavy emphasis on footsies, reads, positioning, court vision, quick decision making matches are very very fast paced, and teamwork.

NOT A MOBA OR ANYTHING RELATED TO DOTA/LEAGUE OF LEGENDS

It wasn’t a really casual friendly game, the game itself has surprisingly few flaws, but it was very unforgiving towards casual players and very poorly marketed.

Spoiler

General basics/overview of the game for those interested

Spoiler

http://www.youtube.com/watch?v=MyeqfyscS6k

http://www.youtube.com/watch?v=YksRMJAm970

Characters separated by archetype with their abilities listed in detail minus a couple bits of their “frame data” thats shown ingame

http://www.bloodlinechampions.com/bloodlines.php

*As a note, Tanks are not tanks by the traditional MMORPG sense. They’re chunkier dps classes with more support abilities, often defensive. All healers has offensive potential in their toolset and is encouraged to go on the offense when an opportunity to secure a kill arises. *

Free to play on PC. I’ll list the pros and cons of the free to play system and related to it.

+Daily rotation between a fairly huge chunk of characters of all archetypes for you to play for free

+You get to pick 2 characters out of the original 12 for free and iirc you get to pick another out of the whole cast. Related to a “quest” that is very easy to complete.

+unlocking characters via ingame currency is much MUCH easier now. Not much of a grind at all. ESPECIALLY compared to most free to play games.

+there is a minor “progression” system they implemented late into the games life but they feel that they dont want to change too much of the spirit of the game. which is a all skill based arena game. So their implementation is somewhat similar to have passive SFxT gems with minor boosts and they implemented universal EX abilities 40% meter for a absorb damage taken shield etc…

+overall a really great implementation of f2p that somewhat favors the consumer which is fucking rare.

+Should be fairly easy to run on most computers at 60 fps. Probably because it looks like butt.

  • you’ll be at a slight disadvantage until you unlock basic gems. *which won’t take long at all.

-Funcom the publisher, not the developers sucks, and their customer service sucks. I’ll be honest and say don’t throw money at this game unless you’re playing it every day

-Funcom’s servers are a mixed bag.

Lab Zero should look into allowing PS3 and PC users play Skullgirls together.

Like what Valve did with Portal 2.

Cross platform play needs to become the norm.