If they fall out, it means you didn’t start the infinite properly. You need to hit the first j.l the exact time that you touch the ground. Try messing around with the timing for it
Hi i been trying to do the doom basic down tac infinite need help. So i do addf flight j.m j.m ad j.m j.m add j.m jm. j.h j.l land j.l ,j.l ,j.m ,j.m flight j.m j.m airdash. But no matter how many times i try doom will not airdash been trying for an hour but the airdash will not come out any help or advice
Hey guys, I’ve been learning the infinites posted here and while I don’t have a problem executing them, they’re a little TOO effective for my needs. I’m an X-23 player so ideally I’d like every infinite to give me at least four meters, and the ones in those videos will only give me 2-3 before killing an average health character in the corner. Are there any alternatives I can look at that maybe take longer to kill but are still match practical?
Eitra
91
I cant seem to connect JM After L
am i pressing m to slow or something. the dummy just flips out
Only do -land, j.l, j.m, j.m, flight. And cancel into flight immediately after the second hit of the second j.m, if you do j.l, j.l. then doom drops too low and you can’t airdash that low to the ground. Also I suggest using the beam infinite after the relaunch, does more damage and is easier in my opinion, also you don’t have to worry about being too low to air dash. And just to clarify a bit more I mean do
"Starter, land, j.l, j.m, j.m, f+h, j.l, j.l, aduf, j.l, j.l, j.m, j.m(1 hit) xx flight, [j.m, j.m, adf] x3, j.h, j.m(1 hit), j.m(1 hit), qcf l, j.l, land, repeat
At CEO, Chris G used a mid screen side TAC starter that used air plasma shot, and then a flight MM combo… anyone have any idea what i’m talking about? LoL.
Here it is at 2:20 of this video
http://youtu.be/M4QFjQOCrFU
Also, at curleh mustache, F Champ was using a corner down TAC that started with Flight MMs, then two unfly M (1hit), M (1hit) into L plasma beam and then falling L. I’m unsure of the exact notation. Can anyone possibly help me with that? I feel as if this may be easier than the other options.
The champ TAC happens at 11:20 of this video
TimTim
94
Ok so I can do all the starters in corner but what’s giving me trouble is the j.l j.m
I get the everything blaster fall down :l: rejump :l: but the
afterwards doesn’t connect what am I doing wrong.
Edit: Whoops figured that out.
Now I’m trying to do the rejump that norcal does where they blaster j:l:
(2 hit)
(2 hit) :f::h: j.l x 2 adu j.l x 2.
I know for that the second m has to be at their feet but champ is doing it without being that low.
I found a new way to start a midscreen down exchange. TAC down, almost immediate L photon shot, addf L, land, j.L. delay the photon shot until you see doom coming on screen instead of buffering before you see him, dash as soon as you can. Took me a minute to get the timing but it’s not that bad, now we have simple ways to do photon shot tacs in all directions
Sottle
96
Question. Is the idea of a good infinite setup that the crooked j.L is the only possible point the jab can come out?
That sounds very character-specific due to the hitboxes, does it work on everybody? Looks really cool though.
not character specific, haven’t done super thorough testing on it but I know it works on all the average sized chars, smaller chars (even rocket raccoon, and it looks hilarious), and it works on dorm. only char I couldnt do it on was sentinel
alright i suck with the infinite all around, but when i do get it to register its because I used the L plasma beam instead of butter gun.
I’m trying to figure out starters in the corner that are at my level of execution and that should let me end with L plasma beam.
can someone verify if these work? I know for sure my side exchange one works correctly, and it LOOKs like my down exchange one should work correctly but i’ve never actually completed it.
Up exchange delay M M f+H L L ADUF L L M M(1 hit) L plasma beam fall M(1 hit) fly MM ADF MM ADF MM Butter gun, fall M(1 hit) M(1 hit) L plasma beam falling jL
Down exchange LLM(1 hit)M (1 hit) L plasma Beam, L f+H, L L ADUF L L M (1hit) fly MM ADF MM ADF MM Butter gun, fall M(1 hit) M(1 hit) L plasma beam falling jL
Side exchange ADDF fly, MM ADF MM ADF MM butter gun fall M(1 hit) M(1 hit) L plasma beam falling jL
unless of course u guys have some simpler corner variations that use theplasma beam. I’ve been trying to do most of the ones in this thread and searching all over youtube, but I find others to be much more difficult. At least this way I get some damage before I drop the infinite 
those are pretty much the easiest plasma beam variations I can think of, and to squeeze out that extra bit of damage you can add an M into the adf MM part, so it would be fly, MM ADF MM ADF M ADF MM butter gun
Any pointers on hitting the correct falling L? A friend said I can just mash it after the plasma beam but that doesn’t seem to work like how it works outside the corner
JuuM
103
Are you close enough to the ground? since you should be able to pretty much be able mash it out after plasma beam.
Rokmode
104
The update to the thread will come with the marvel patch
dont mash it out, learn the timing relative to your height off the ground because sometimes you wont be at the perfect height due to little changes in timing that might happen in a match. best advice I can give is if your at the lowest possible height to land it is to hit the j.L as soon as the plasma beam animation ends, hear the two hits of the plasma beam then the j.L right after, it should be a 123 kinda thing. hopefully you get what I mean by that

Nickp604:
dont mash it out, learn the timing relative to your height off the ground because sometimes you wont be at the perfect height due to little changes in timing that might happen in a match. best advice I can give is if your at the lowest possible height to land it is to hit the j.L as soon as the plasma beam animation ends, hear the two hits of the plasma beam then the j.L right after, it should be a 123 kinda thing. hopefully you get what I mean by that
I think I know what you mean. I need clarification on one thing though.
The falling L that starts the infinite, it happens on the hitstop of the falling L ---- so that means that the height at which i do the falling L is the key, not the height of my plasma beam/butter gun right?
What i mean is if I hit them with the butter gun slightly higher than normal, i’m going to have to wait for doom to fall to the “hitstop height” before pressing L, as opposed to if I hit them lower with the butter gun, I"d have to press L at the same “hitstop height” which means pressing it faster?
Does that make sense?