I really like what I’ve played of the game so far, though. I actually got really hype taking people out as my barb with HAMMER OF THE ANCIENTS+a shitload of other skills whereas in Diablo II the only skill a Barb would ever use is Whirlwind+Berserk.
I just think that if enemy spawns are always the same, and maps are always the same, then that would really hurt replay value. One of the reason’s Diablo II stayed fresh for so long was because the areas and enemy placements were different 99.9% of time except for some specific areas like Travincal, for example.
Blizzard is known for trying to make their games run on all types of systems. Jack up the graphics and FPS in the fore and back ground and watch the random beauty of it. I rather keep the bnet unless you want thing to go the way of diablo and D2, were hacking offline led to over power online.
On dungeons: They are randomly generated.
GGS to Reth and Bteckz… Stupid sleep and work make stop playing a must
What i noticed that they took out of this game was the follow feature. If you had to go AFK, all you did was click on a team member and “follow”. Your guy would just go everywhere until you returned.
I respect you for saying this. In many ways, I wanted the game to PROVE me wrong. The best way I can sum up D3 is this: It reminds me of an amazing sports car, like a Ferrari, Porche, or Audi R8 that someone makes that is ONLY available with an automatic transmission. Sure it’s fun and amazing, but it would be that much more if it were a manual. D3 is a great game, but they seriously missed the fun factor. There’s no real reason for me to want to replay this game. My character is already perfect, and I’m not about to grind for a slightly stronger weapon.
I wish. This computer gets slowdown when shit gets crazy on Torchlight 1, can’t load LoL correctly, and if I tried to watch a trailer for TL2, it would probably choke on its own blood.
Constant online DRM always sounded to me as an Activision Blizzard decision, not a Blizzard Entertainment decision. Meaning it was the business guys in suits making the call, not the ones actually making the game. The company can give out whatever reasons they want but everyone knows its just an anti-piracy measure. Okay so the pirates can’t play the game, but if the last few days were any indication neither could a lot of paying customers.
Hopefully this doesn’t become the norm in future PC games.
I can only imagine what the backlash will be if the next gen consoles are equipped with similar bullshit like account locked anti-used games tech, online passes, digital download only, or not even coming with a dvd-drive.