hey im doing it but its not working for somereason…

Oh and I forgot, akuma is definitely a solid all around character for the anchor position. As u said his only drawback is health but when pretty much everyone but the heavies can get knocked out by ansingle combo anyways thats not such big deal and compared to s lot of other anchors his execution is pretty simPle even for advanced combos so you’re less likely to make input errors in the heat of the moment which is no small thing since EVERYONE drops stuff sometimes despite what a lot of the people on SRK would have u believe lol. And as has been stated earlier, who DOESN’T benefit from tatsu assist? Lol. And if u play against another zero it can be disheartening to watch it literally EAT a LEVEL 3 BUSTER!!! :frowning:

Really? Maybe you got your controller/arcade stick on turbo? Otherwise, I don’t know what the problem is anymore. :expressionless:

Not necessarily suggesting teams but more characters to maybe try out and see if can get good team out of them. Cap, Chris, deadpool, thor (who I’ve been seeing a lot more of and is pretty good once he gets going), haggar, tron, and ammy(who can fill pretty much any role on a team once get down the different stances and how to use them correctly).

Am I the only one who thinks that most team building lacks any originality? Any idea that is truly unique and against the curve is looked at as bad. I love UMvC3 but I don’t see why everyone seems to be obsessed with drones, doom, vergil, and wesker. Are we as a FGC not capable of breaking games apart and seeing what the full cast has to offer?

It’s because most people look at tried and tested teams first like FChamp’s Dorm+missiles shell, Zero may Cry (aka THE LADYBOYS), MSS and even the BFFs Wolv+Tatsu. Much technology is already discovered for them, ready for everyone to use. Add the fact that people are too lazy to find something to be cheap with the underused characters and voila, we have the XF3+Swords Vergil bandwagon.

I agree to a certain extent. My own team is zero/Vergil/strider, altho I might switch in ammy for anchor after trying her out recently, which is a very prototypical umvc3 team. Now I don’t feel the need to make excuses for who I play but I will say that zero and strider I had wanted to play since I saw the game (never got mvc3) having played strider in mvc1 and loving zero throughout mmx series. Vergil just kinda naturally fits zero so there u go. Now as common as this team is i have been told to switch strider to doom or wesker and make it even more like stream teams. I’ve tried out almost every character at some point or another and come up with some pretty unorthodox teams. The problem is tho that from my experience in order to really compete you need at least one if not 2 of the big boys on ur team. Now there are exceptions (look at abegens team of tron/Thor/shulk) but the fact is most players are NOT capable of pro level play and in order to maximize their chances of winning they must use stronger characters. Also it seems like once u pick one (like zero for example) that other top tiers just complement his style of play the most. I mean one of the main reasons I chose Vergil is that it makes corner carrying off rapid slash with zero pretty much automatic since sometimes u just dint have buster fully charged and the jump loop can be a pain to pull off especially online. The only othe character who makes it that easy is wesker and his gunshot otg assist. Now u could say I’m being lazy and I know their are other assists that would allow me to do the same thing but if I can put Vergil on my team and get the assist I need and have a strong character with it why would I choose say she hulk with her slide and get a character that is significantly worse. I’m not saying shulk is bad but I think everyone knows there is no comparing her to Vergil. I mean look at mvc2 by the end there were pretty much 4 characters to play and a couple others there for just assists on a roster of over 50. The fact that umvc3 has well over 20 characters that are viable is pretty damn good and while over time that number may drop I feel like the game is balanced enough that well never see the roster cut down in the same way as it was in mvc2 and we need to accept the fact that in almost every game certain characters are simply cut out because they are unable to compete at the highest level and be satisfied with how things are. I mean u mite not see spiderman or Joe or whoever as much as their abilities warrant but as evo showed there are always SOME players using them and that’s good enough for me.

I think that’s because UMvC3 is based on characters so heavily. Some characters have it all. While others barely have anything. I can’t think of another series that has this big of a gap between characters. On top of that this game makes people so salty. I’m sure many players have unique characters that they want to play but that desire is just beat out of you by the countless losses to the popular characters & x-factor.

I have a love-hate relationship with Dr. Strange, but I wouldn’t suggest him as a replacement for Morrigan. You could use Iron Fist as a replacement for Wesker in you Wesker/Nova/Akuma team, but Iron Fist is now as good as Wesker, for obvious reasons (though he is a really great character once you’re in with him).

Trish Dante Vergil is a good team, I’d suggest using Trish as a runaway character to annoy your opponents lol. I would also suggest playing Spencer/Taskmaster/Wesker as you already have a good projectile in Taskmaster, and Wsker’s OTG assist provides simpler, greater damage :slight_smile:

See then I feel the losing just comes from the lack of knowledge on the part of the player. Different characters have different play styles, it’s like a metagame was created by top players for the top 10.

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‘Just’ on the part of the player? Umm no. Let’s imagine two equally skilled players using two different teams. One ‘unoriginal’ top tier team, and one ‘fresh and exciting’ but say with someone like hagger on it. The difference will be that when it comes down last character situations, the top tier team is probably still going to be a threat. Meanwhile the other guy might have hagger.

I’m not saying don’t have fun and experiment (I play Thor with Dorm and Felicia backing him up) but I would never say pick my team if you are playing to win.

‘Quirky’ teams can be good, they can be fun, they can be damaging… but they WILL have holes in their game plan that can be picked apart by people who know what they are doing… that top tier teams can cope with everything and anything.

I guess my point was that even with characters like MODOK who have a way higher learning curve than most of the top tier, they can go toe-to-toe with members of the top tier. I think ease of use goes a lot into what makes the top characters so good. I firmly believe that meta-game and gameplay perception plays a large part in how some of the more difficult characters are perceived. I’m not intending on insulting, I’m simply asking a question =]

I agree with chef borgan. Unfortunately lower tiers just are gonna have holes in their games that the top tiers don’t have. While unfamiliarity can definitely help u get wins at first once people download the team and skills they have ur gonna get countered way harder than if was a familiar top tier team because that unfamiliarity is usually the teams ONLY advantage. Look at ageojoe. He came out to FR and wiped the floor with Joe/FW/RR. But now that people have studied that team and how it plays do u really think he could repeat that feat against all the top players he beat like combofiend, yipes and pr rog?. If I had to bet I would say that in a rematch all 3 of those guys would decimate him and the only reason they lost in the first place is because except for FW no one had played a player of ageo’s caliber using those characters except MAYBE dieminions Joe and half the time others lost was due to getti happy birthday’d by log trap. Unfortunately tools on a character matter and high tiers simply have more tools than low ones and thus will always be stronger/better and chosen more often by all levels of players.

The fact that so many people are building “popular” teams (me included) also has something to do with getting more into the game, IMO. Like in every game, you start out not knowing much, you choose/build your character(s) according to your own personal likes and what you think will be best. But there comes a moment when you just want to get better and want to play as effectively as you can. So what do you do? You start watching other people play. You start watching how pro players play, and you start asking questions about the game, and about how you can improve (which are answered by people who had the same urge as you and went through the same process you want to go through now). The advantage of doing this is that you definitely improve your game. The disadvantage is that the game loses that “mysterious and beautiful” quality and becomes more of a science, where you stop making choices based on your likes and dislikes, but more on effectiveness.
For instance, I LOVE IronMan. I’ve watched all the movies, bought an IronMan mask (which rocks xD) and have always wanted to play him, since WarMachine appeared in earlier games, but I was never able to really learn his moves. My first team included him and have played him for a pretty long time now, to the point of being relatively decent using IronMan. But a few weeks ago I started watching EVO 2012 Top 8, which triggered watching certain pros play (Chris G’s Ryu and Doom, Flocker’s Zero, amongst others) and I noticed no one really plays IronMan. I started wondering why and the fact is that for everything that IronMan does, there’s another character that can do the same thing, better. So, I noticed that by playing IronMan I’m making it harder for me to win than it could be, which made me think “I should probably change my team.Where should I look for info on this?” Thus I came here and started posting questions about team building. Now I’m thinking Zero Doom Akuma or Zero Vergil Wesker xD

I think this is spot on. It’s almost like there’s a dichotomy- there are those that innovate, and those that copy what is in their ability to do. In other words, it seems the majority would rather be shown what to do rather than try stuff out for themselves, as if there is no value in their own effort.

I remember going through the forum and seeing people saying Vergil isn’t great, while every other team I say in Kubodsgarden and Vergil in it. And now he’s the new Wesker. And a lot of people are now using one of Champ’s teams, Mag/Doom/Jean or Mag/Dorm/Doom. And I only heard people saying ‘Zero May Cry’ is the best team after Mihe showed it’s potential at Final Round. Of course these are great players, and Evo winners even lol. But we limit our progression to that of others if we only go by their discoveries, tech, teams and the rest, and not look into any of our own.

I also get annoyed* when people try to stick to the status quote, but then refute any examples to the contrary. “Strider should only be used as an anchor” but when we give examples of him being used on point “It hasn’t been done consistently so it’s worthless”. What!? I could also mention examples given in response to your question (I take it more as a statement), but I don’t won’t to personally attack anyone lol.

I guess we need a Filipino Champ, Viscant, Justin Wong or Japan to show us how things should be done for us to learn. How about this- what if the top level players chose teams based on characters they like, as opposed to who they think the best characters in the game are? Wouldn’t that mean that their success isa result of them developing ways to make their choices work, instead of relying on a tier list? Chris G’s MorriDoom is a prime example of this. I’m sure we could discover how we could make other characters effective if we actually tried to figure it out ourselves, instead of thinking that whomever our favourite players don’t use are worthless.

My point in a nutshell, my only problem is that top players for the most part are sponsored, thus having backers and obligations. If you’re paid/play for money, then you can’t exactly pick what and who you want alone. J. Wong even picked Iron Fist for the fans but once he was figured out, he got serious with one of the Cali variants that we see all over the place. It sucks

1.- I have actually xD A million times. But the truth is, I play against other 4 or 5 guys on a regular basis, and everyone of us has a signature character. Mine is Zero, so no one wants to play Zero because it’s my character, you know? XD Magneto is someone else’s signature character. I’d like to use him but Sebita (the Magneto user) would probably get pissed if I started using him, and would probably ruin the game for him if I learn to use Magneto better than him. That’s why I haven’t really tried using Mags.

2.- I went and tested my Doom the other day. Started trying out combos and zoning strategies. Tried out his HM assist and all that kind of stuff, and you are absolutely right about how HM can be SO punishable. I’m thinking on using the beam, because I’m so used to having IronMan’s assist. I used his UniBeam to get crossups and to extend Zero’s BnB (L, M, H, f.H, UniBeam, M, H, f.H, S, etc etc etc). The only difference, and what makes UniBeam so great above other beams IMO, is that it locks down but doesn’t trip the opponent to the ground. It’s just a simple lockdown which gives you a bit more time to start your combo or to keep it going. I think every other beam in the game (or at least Doom’s, Magneto’s and M.O.D.O.K.'s) trip the opponent, thus making it harder to get a good, confortable setup with Zero (or maybe I’m just not used to it o.o!) As of now, since I don’t have a console and can’t practice at home, I’m using Zero(Hadangeki) / Doom(HM) / IronMan(UniBeam). But what I mean to do is to replace IronMan with Akuma and get what UniBeam used to give me, from Akuma’s Tatsu. Probably not the combo extension though. I still have to try some timing for HM’s OTG and that may help me continue Zero’s combo’s.

Well like I said, I’m looking for alternates to my current characters, not better characters. While Wesker is better that Iron Fist, they are both primarily ground-based rushdown characters with not a lot of airplay (Iron Fist having much less), so Iron Fist suits my purpose for an alternate. So thanks for the suggestion.

As for Spencer/Taskmaster/Wesker, I was more looking for a character not on any of my teams, so Wesker wasn’t really an option. I was thinking about using Hawkeye as a alternate for Taskmaster, what do you think about that?

I would honestly say choose who fits you better lol. Sorry if that’s an unhelpful blanket statement, but I feel that they’re both almost interchangeable to an extent. The only significant differences I consider between the two of them is that Taskmaster has greater health (1.1 million to Hawkeye’s 850k-950k range), while Hawkeye has greater tools for zoning. Personally, I think Taskmaster’s a more solid character, but I prefer Hawkeye.

If you don’t want to use Wesker, any other character with a decent OTG would work like Deadpool, but that’s still just a suggestion (Knives makes Spencer/Akuma work still haha) :slight_smile:

Ghost Rider has an amazing OTG in hellfire, which is often overlooked.