I’d like to bring up something I was thinking about in the shower and get some feedback on it, It maybe a bit rambly/long winded or redundant but oh well. It also is obviously for competitive play. It relates to team construction when building a team with a low tier character. I’m sure it’s not a new thought but something that should be brought up more often, **Tl;dr, How do matchups factor into team construction and order.****(especially when building a team for a low tier character) **I’m going to use a specific example that I’m well versed in to illustrate my point but this can be applied to other matchups/teams, I believe this is especially true when building a team with a low tier character.
Wolverine is obviously a very powerful and frightening character, but he has bad matchups. Some like Zero, Dante and Trish are pretty obvious but he also has some bad matchups against lower tier characters you wouldn’t expect like Viewtiful Joe and Tron. Tron specifically backed by Drones gives a lot of trouble to the BFF pairing of Wolverine/Akuma. Drones stops Wolverine from controlling neutral but that isn’t something Wolverine really does anyways. He’s trying to bypass zoning and mix you up and kill you. Now that Berserker Slash has lost so much of its invulnerability Akuma is even more major part in this as the projectile canceling and great hitbox of the assist makes it so many characters have to respect it and get put into a bad situation or get hit. Tron’s air normals (J.S. J.B defensively J.A. offensively, J.H. while good is her worst air normal) however shit on Akuma assist pretty bad as in they beat it basically every time if spaced correctly, to the point where calling Akuma try to shut down drones will usually mean you take around 50% or more on the assist and still not have control of the match or any way to start your offense. Tron’s J.S. and J.B. (especially with Drones is there to cover you) generally beats anything Wolverine does on the ground or air (J.B. will be dive kicks assuming you aren’t underneath him) and her ground normals actually give him trouble as well. Cr.A, will stop slashes Cr.B and C–>Rock Throw will space him out and chip, fire will anti air. This is also a matchup where health is a major factor, Tron will kill in 1-2 combos depending on starter/meter but Wolverine will take 2-4 combos generally more towards 4 because of the low damage off air throw starter and because Wolverines herp derp day 1 bnb doesn’t work on Tron outside the corner.
So what do you do if you have to fight the Wolverine/Akuma vs Tron/Sentinel match (or any other bad duo matchups)?
[LIST=1]
[]Just play the match, learn it and be better than the other player (if you want to play a low tier character you will likely have to do this at some point)
[]Use a 3rd assist that either beats every assist your opponent could add or just hope he doesn’t have an answer to it.
[]Counterpick teams
[]Switch your point character (pre round) with another character that addresses poor matchups
[/LIST]
#4 is especially interesting for team building. If the Wolverine player has Wesker on the team (a common, easy team) and decides to swap Wolverine off point for Wesker all of a sudden the Wolverine/Wesk or Ak/Ak or Wesk team that had a bad matchup against Tron/Sentinel now has a good one, not an unwinnable one but certainly unfavorable. In order to remedy really bad matchups your third character on your team should be able to both serve as a good assist for your point character and able to be switched to point for the problem matchups, as well as function as a duo with the secondary character in case you lose your point. For Tron/Sentinel in particular the perfect fit to all of those things and more is Dante. Tron gets a ton from Jam Session, Dante/Sentinel is an exceedingly powerful duo, Dante can be switched with Tron and utilize Bandit Boulder surprisingly well. Trons King Koubun DHC to Devil Trigger not only is a safe DHC but allows Dante to have control of the entire lower screen in front of him when he comes and, and often get mixups off of it and if you lose him Tron/Sentinel is still a good duo to have left. Most importantly though Dante addresses all of Trons worst matchups any like, Zero, Dante, Vergil, Trish (especially if any of these characters has doom beam to counter Sent assist) etc…Anything that is near 7-3 to 8-2 or worse you now don’t lose for free. You can also switch for matchups like the team used in the example above where Dante beats that team in any order. Sure you could get better teams by switching Tron for a top tier character but if you really love a character and want to play them regardless to if they are low tier or not I believe you should build the best possible team around them (generally in a 2 point+assist character shell opposed to the traditional battery/user/assist shell) rather than just throwing 3 characters you like on a team.