LOL I go back and forth on who’s cheaper between the 2 depending on what time of day it is.

And you’re spot on about Doom being fair on point–actually he’s pretty bad on point if you don’t give him cold star, weasel shot, or to a lesser extent drones/unibeam…which is why I try to avoid using him unless I have Ammy behind him lol. Doom is an entirely different character with the dog behind him. He jumps up a whole tier.

There’s 2 key reason zero > vergil. Zero doesn’t have dependencies of meter/XF and he can start winning from the very start of the match, vergil has to establish his dominance first and have the resources. Zero is always a threat.

doom is ok if you have life lead and the aren’t a superior zoner. Is amazing defensively, just his offense requires serious technical skill on movement and risk of not being punished between dashes.

To the other guy, don’t be afraid of characters. Sometimes these characters are just really solid synergy that can validate another character. I use vergil, but I use him because he makes Cap amazing which is very hard for other assists to do. You can still be creative and validated, but sometimes you gotta use the tools that are available to get there. Doom is used because his assists are amazing, and his DHCs can sometimes be too. There’s not a lot of options that beat out what his assists can do and not feel like a step back. As well…dante jam session is equally as broke if not more broke than doom. Also keep in mind theres a lot of “common characters”:

Zero, vergil, dante, doom, task, wesker, sent, hawkeye, wolverine, nova, spencer, magneto, dormammu are all very common in a lot of teams. Picking one isn’t anything wrong.

He meant off of Jam Session, not just what kind of damage can Skrull get period.

An interesting team (and I don’t necessarily mean that in a bad way).

Each character has at least 1 assist that will greatly benefit the others (Shuma - Mystic Ray, MODOK - any, Arthur - Daggers or OTG flames), so there’s definitely some synergy there.

If you’re going for zoning, Arthur/Shuma/MODOK might work. Mystic Ray assist will keep them out of the sky while Barrier will protect you from a distance. However, this kind of zoning is weak to hyper combo punishes (such as Hawkeye’s Gimlet, Okami Shuffle, any beam hyper, etc). The only answer Arthur has to that is his level 3, which is a less than ideal solution to zoning problems. (Against something incredibly fast - such as Gimlet - you might try Arthur’s powerup hyper; it might have enough invulnerability frames to get through Gimlet’s active frames.)

Another reason to start Arthur as point is to gain access to a beefed up assist: with 2 bars, you can always use Arthur’s powerup hyper (it has invulnerability on most of it) and then DHC to your Middle character. Arthur’s assists gain a boost while he’s powered up, and the duration of his powerup doesn’t decrease while he’s off point.

If you’re more for getting in the opponent’s face, Shuma/MODOK/Arthur would probably work. Arthur’s daggers help close the distance, while MODOK’s Barrier assist helps you punish people trying to attack you. If Shuma falls, MODOK can utilize Arthur’s daggers for either zoning or rushdown purposes.

Admittedly, I am concerned about the team’s anchor position and DHC potential.
I don’t know if any of the characters in the team would make a good anchor. Does anybody else know about how good of an anchor these three characters are?

Also, I don’t believe there would be much trouble actually DHC’ing from one character to another. My concern is damage: none of the easily used hypers on the team seem to contribute a lot of damage (with the exception of MODOK’s beam hyper when fully powered up, and of course, level 3s).
On the other hand, since Shuma is there your Crossover Combinations should OTG. That’s always a plus.

Sorry I can’t offer much more input or insight on the team. They’re three characters that I’ve used before, but not very extensively (or even in the same team). I hope some of this helped, at least!

i want to play spencer on point. what are some good teams with him ?

Spencer/IM/Doom
Spencer/Frank/Dante
Spencer/Doom/Ammy
Spencer/Doom/Sent
Spencer/Vergil/Hawk
Spencer/Doom/Strange
Spencer/Task/Doom
Spencer/Vergil/Frank
Spencer/Modok/Doom
Spencer/Modok/Strange

etc.

Everything that Potato said.

I’ve been on my usual “Got bored with my old team and want to mix it up” grind recently and have recently gotten much more interested in the Tron / Vergil shell. While some may argue Tron / Dante is superior, I’ve found that (at least in combo situations) Vergil is more consistent in helping Tron do more damage. My problem, however, is that I cannot find a solid middle character. I’ve been looking a lot at Cap. Cap / Vergil is fucking amazing, of course, and i’ve been messing around with Tron’s neutral game with Shield Slash, and it’s actually pretty solid. Of course, I would need to actually get up there with Tron to assault people in the air, and most of the time all I’m gonna get i a blocked jH or a jH to jS confirm that leads to a very lackluster combo.

So, what I’m asking for is a strong mid. What characters I know how to play does not matter to me, because I can and will learn them if they are good enough to put on this team. I’m just really looking for a consistent team now, because I haven’t had a main chicken since like, November.

Why not both? I know the two Sons of Sparda work well together. Adding Dante to Tron & Vergil gives you 3 great assists to choose from (again) as well as a fairly solid character. If you’re looking for better combos, then try looking at Crystal (it can OTG). If that isn’t what you’re looking for, then Jam Session would work nicely as a way to get opponents out of the air.

If you’re looking for something else, then Doom should make a good mid (as usual). TAC infinites if you want them, 3 great assists to choose from, and Doom’s fairly good on point. I’d recommend either Plasma Beam (for general utility and mixups for Vergil) or Hidden Missiles (for OTG/combo purposes, helping keep enemies off you, and hitting enemies in the air).

If your main concern is getting people out of the air, then look at Strider (for Vajra). Tron/Vergil/Strider would work in this case - you’ve got access to sword loops via DHC and you’ve got Strider anchor. This team is especially nice for Tron, as it ‘boosts’ her damage (via DHC to Vergil) and it dis-allows a lot of air tactics against her (because of Vajra). If Vajra hits an airborne opponent, Tron can OTG and start a combo. If Vajra is blocked by an airborne opponent, then they fall to the ground (usually). Seems like a win-win for Tron.

There are probably others I’ll remember later, but I think those are some good options for now.

I have been looking at Dante to fill the mid spot, but I’ve never thought of Crystal. Definitely something to look at, since I was mainly using Jam for combo extension purposes, aside from its usual greatness in space control (for combos, I would cr.H into Jam session for OTG, then to hit them with a Beacon Bomb H in the air to start the Servbot Surprise loops. Crystal, however, seems more reliable.)

Doom is another one I’ve looked at, but I’m not ecstatic about Doom anchor, (even though it helps both of my team members a lot, I don’t find Doom to be that effective of an anchor.)

Finally, Strider looks really good also.

Definitely gonna try these all out, thanks for your help.

Why does Doom anchor bother you? Weren’t you looking for a strong mid?

Yeah I was, but for some reason I equated your comment about using Plasma Beam for Vergil’s mix ups as Doom being in the anchor space. My bad, I understand what you mean after reading it over again. I’ve been in the lab with Tron / Doom / Vergil, and have been testing out all of Doom’s assists, and I’m definitely committed to Rocks or Beam.

What about Strange?

Hey, I’m new to UMvC3 and fighting games in general, and I’m looking for some help building a good team. The only thing I for sure know is that I want Dante on point. Could anyone recommend me a few different teams with Dante on point? For what it’s worth I’m more of a rush down type of player.

Dante/Vergil/Strider or Dante/Vergil/Magneto

How do you use a horizontal assist in conjunction with X-23, specifically Magneto’s disruptor? Also could you explain how to get a TAC infinite?

You can use a horozontal assist with X-23 in three ways (AFAIK):

  1. Close the distance. Call it and rush in. The assist will provide cover fire for X-23.
  2. Extend a combo. For example, you can OTG with one of X-23’s attacks (Ankle Slice, I think it’s called) after calling the assist. The OTG will hit, then the assist. Then you continue your combo.
  3. Mixup your opponent. You can do this by using the assist in conjunction with X-23’s movement special (I think it’s called either Feint or Mirage).

Note that magnetic disruptor doesn’t have too much hitsun, so keep that in mind.

As for TAC infinites, the mechanics behind them is that when you perform a TAC, attacks are unaffected (or less affected) by hitstun scaling as long as they’re in the air. This allows certain characters to repeatedly juggle the opponent with aerial attacks until dead. Note that the attacking character can land; it’s only the opposing character that cannot (or they get out of the infinite combo).

So it’s not that you can really ‘get’ a TAC infinite - either a character has the tools to perform one, or they don’t.
I know Doctor Doom and Trish have TAC infinites, and I think Magneto does as well. Since I don’t use TAC infinites myself, I don’t have an extensive list of who does and doesn’t have TAC infinites. You might want to look at specific character threads if you’re wondering if a specific character has a TAC infinite or not.

Castem, you still trying Vergil/Strange/Ammy, and if you are, how is it going?

I’m still trying it out.

Unfortunately, I’m getting less and less satisfied with it. Bolts hitting high is a big deal; I’m not expecting them to hit against characters like Rocket Raccoon by any means, but going above Wolverine’s head while he’s standing is kind of a big deal.

In addition, Dimension Slash + SoV is not only unsafe, but it also can sometimes have trouble killing assists. Sometimes the point character is pushed back enough that SoV only hits the assist on the pillar’s edges, leading to pitful hits and damage.

On top of all that, Strange doesn’t really have any ‘safe’ DHCs that I can really just throw out there. I like to be able to Devil Trigger > DHC whenever I need to get Vergil off point, but with Strange doing so basically means he’s going to eat a full combo (unless I do something sneaky like Devil Trigger > Rings in response to an enemy’s projectile).

Basically, I don’t think Vergil/Strange/Amaterasu is going to work for me. Strange almost fits, but he’s got too many things I just can’t ignore or cover up.

That being the case, I’m thinking of trying out Vergil/Amaterasu/Akuma (projectile, not Tatsu) and Vergil/Morrigan (Soul Fist)/Amaterasu. I’ve concerns about their ‘ordinary’ projectile assist (as well as other things), but as I’ve yet to try them out I’m not willing to write them off just yet.

Thinking about it, Vergil/Ryu/Amaterasu might also be a team to look at. Ryu’s got his beam hyper for killing assists and his powerup hyper for getting in safely (well, maybe not truly ‘safe’, but it might be too fast to punish if I DHC into it). However, I’d be going with a basic Hadouken for an assist, and I have no idea how effective Ryu/Amaterasu is.

After much consideration, I’ve decided that my main team should be magneto (disruptor), doom (missiles) and dante(jam session). But I have one question. Should I put doom at anchor then dante in the middle? With this dante has a better mix-up game with disruptor and neutral game with missiles when I’m zoning with projectiles. Also I have imo a better and more beneficial DHC in Devil Trigger then doom with his p. array and sphere flame. I just don’t know whether these benefits will warrant doom at anchor. He just isn’t the best at that position (mags and dante do much better in this position). Soooooooo… thoughts? Should I change my team order or is it fine?