Greetings BlazBlue (and Skullgirls) players, Xie’s ranbat series is back! I’ve greatly altered the format to be more like a Japanese tournament, including prize support and how the format of the tournament works itself, but with some slight modifications to also make it more inviting to lower level players. This thread is still under construction, but I’ll update with more info as I have time. If someone is interested in running another event (Guilty Gear perhaps), please contact me.
But never mind that, if you come to these tournaments, you are guaranteed to level up!
Time
Select Saturdays 1pm-9pm
BlazBlue Tournament Starts at 2pm
Skullgirls Tournament Starts at 6pm
System
BlazBlue: PS3
Skullgirls: PS3
**Current Schedule: **
2.3 - 5/26/12 <Special Event> - PUT THE TEAM ON HIS BACK.
2.4 - 6/9/12 <Special Event> - The Finale
Venue
Super Arcade
1211 N Grand Ave
Walnut, CA 91789
Entry Fee
$3 Venue Fee
+$5 BlazBlue Tournament Fee (5/26/12)
+$3 Skullgirls Tournament Fee
For the most part, the venue fee will always remain exactly the same, big shoutouts to Mike Watson for lowering it for us. The entry into the tournament will vary depending on the week, depending on the prize. For the first week, because I’m giving away a stick, the entry fee is slightly greater. On other weeks, it will be smaller, but the general range will be $2-5. However, any and all money will be used back on these tournaments in some way, whether it’s buying prizes or buying arcade boards or whatever. You are not forced to enter the tournament in any way, but you MUST pay the venue fee if you touch any games. Otherwise, I will hunt your ass down.
Prize Support
5/26/12
BlazBlue
1st - Xbox 360 BlazBlue Hori Real Arcade Pro V3 SA
Winner can choose to make the tournament 70/20/10 as well, if they don’t want the stick.
Skullgirls
1st/2nd/3rd - 70/20/10
Format
In thinking about how to create format that simulates the intensity of single elimination, but allows weaker players to also play against players of similar caliber.
Participation Rules
For each round of the tournament, I will print out a list of match-ups for the entire round. I will likely call it out on megaphone and then hand you and your opponent a single slip of paper. The winner and loser are to sign this paper then bring it up to me (or another TO) and I will record the winner.
Preliminary Bracket: Swiss
Character(s) Lock.
All players will play a selected opponent each round.
Only one person can get a bye (since everyone else is playing).
There is a predetermined number of rounds determined by the number of players.
Each game is 2 out of 3, ONE MATCH FOR BLAZBLUE, TWO OUT OF THREE FOR SKULLGIRLS.
The winner is awarded 1 tournament point (not rating related), the loser is awarded nothing.
Players are paired each round based on their current score. (Players with 1 point will play each other, and so on)
First round pairings are based on the Rating system. All other rounds are based on tournament score.
Final Bracket: Single Elim
After the predetermined number of rounds, the 8 players with the best score will be placed in a single elimination bracket.
There will be tie breakers if necessary.
The winner of the single elimination bracket is the winner of the tournament.
Each game is still 2 out of 3, ONE MATCH.
XIE Rating System:
As matches are played out in recordable fashion, it is possible to devise a system for rating players. As such, I will do so and record your strength and skill.
General Rules
Each win against an opponent within 2 ranks of yourself is worth 1 point. Each loss causes you to lose one point.
When faced against an opponent 2 ranks higher than yourself, you will not lose points if you lose. However, you will gain points if you win.
Furthermore, against an opponent 2 ranks lower than yourself, you will not gain points if you win. However, you will lose points if you lose.
Only tournament, Serious Eleven, and SRS matches will count toward your rating.
Player Score Rank
Rank 1 = 0 Points
Rank 2 = 1~2 Points
Rank 3 = 3~5 Points
Rank 4 = 6~8 Points
Rank 5 = 9+ Points
At 11 Points, you cannot gain points, but can only lose them. People losing to you will not lose points.
PSR Rating
The process behind PSR is still hidden. There is a formula and it will be popularized as soon as I figure out that it actually works, lol.
Serious Eleven (BlazBlue)
Serious Eleven battles will also take place after the main event. They are the NOT same ruleset, but check out the original thread here. Because there is a punishment game involved, the format has changed to FT6, instead of the usual Full 11 games.
4/28/12 Saturday (After Main Tournament)
Theme: Run it all back
JustJohn vs TheBiter
StayFree vs Bond
Brkrdv vs Donavan
Punishment Game
Anyone taking part in a Serious Eleven battle will subject themselves to a punishment game if they are the loser. For this season, you will be forced to eat something that is Questionable in front of the stream. There is absolutely no quarter in this regard. If you pay me a large sum of money, I may reconsider, but it will be Sizeable.
4/28/12: ???
SRS (Standard Real Simulation) Matches (BlazBlue)
After the main event, players rank 3 or below are allowed to participate in 3 SRS matches with someone within your level range. They are a basic 2 out of 3 set, where the winner reports the total score to me. The only reason this exists is to give lower level players a chance to play someone at a equal or higher skill level with something minuscule on the line.
Special Events:
5/12/12 - 6PM - INVINCIBLE UNDEFEATED GOD OF RAGNA
This is a One Round, One Game, Single Elim, RAGNA ONLY tournament to discover who is the INVINCIBLE UNDEFEATED GOD OF RAGNA. The ruleset has an obvious reasoning, an INVINCIBLE UNDEFEATED GOD cannot lose even a single round! The INVINCIBLE UNDEFEATED GOD will receive a special Ragna trinket worthy of his or her godlike Ragna prowess. You can’t afford to miss this event!
5/26/12 - 6PM - PUT THE TEAM ON HIS BACK
This is a Single Match, Single Elim, 2v2 Directed Random Team tournament. Each player placed into either the “HERO” or “ZAKO” side, then teams will be randomly assigned with one HERO and one ZAKO per team.
We will likely divide it exactly in half, using the current rankings as a guideline. If there is a severe mismatch, we’ll figure something out, such as having myself play extra HERO or ZAKO characters.
During the tournament itself, the ZAKO from each team MUST go first. Then the ZAKO will face the HERO from the other side.
The winning team will advance. I’ll come up with some kind of prize for the winner later.
BB Results:
2.0
- XIE (Platinum)
- TheBiter (Valkenhayn)
- Bond (Ragna)
- Brkrdv (Rachel)
- Raptor (Noel)
- JustJohn (Valkenhayn)
- JamesX (Relius)
- German (Jin)
2.1
- XIE (Platinum)
- Bond (Ragna)
- Severin (Lambda)
- StayFree (Bang)
- TheBiter(Valkenhayn)
- JasonD (Rachel)
- Obaloney (Tager)
- shtkn (Jin)
2.2
- XIE (Platinum)
- Plectrum (Tager)
- Zong_1 (Arakune)
- Bond (Ragna)
- T-Loc (Tager)
- Raptor (Noel)
- Alpha (Noel)
- Dsmoove12 (Noel)