North Carolina Players LXII

“theres no way im going to beat that mashing.”

  • matt frank

yeah, I may be up there next friday as well. Not sure though, depends on how my money situation is looking.

I remember Flocker on the CEO stream. He had Phoenix at 2nd, and Tron anchor during that time.

Sofa asked to cut them down to $25 each before we started playing so I let him. Tekken was actually very close, 5-4 came down to the wire.

lol, they do have the letters on them he just messed it up. these brackets are real easy to run i think he just got side tracked or something.

Were you the one that got skipped over in BB? I do apologize for that. I promise it won’t happen again. The guy who normally runs the bracket had to work so I had someone else do it.

That was supposed to be an image of the bracket.

It’s like capcom read my mind. Whenever I’m playing marvel I always think to myself, “You know what this game needs? Pokemon cards.”.

I saw the bracket being used multiple times, and it just had lines and names on it. Two people were skipped: one was supposed to be my first opponent in the loser’s bracket(this got sorted out, more or less) and another was a friend of mine who was coming out for the first time. In his case, nobody realized something was wrong until they announced loser’s finals and he had only lost once, so you ended up giving him his money back.

I don’t really blame the two guys who handled the bracket at all here. I just think that when you’re in a distractible environment these kinds of things need to be kept obvious at a glance because mixups WILL happen. It’s the nature of the beast and proper bracket formatting can help with this.

Oh man right now I’m eating this left over cheddar biscuit I had from Red Lobster on the weekend. Man are these things DELICIOUS!

If you are going to bring stuff to the State tourney post up in the thread for it ( shoryuken.com/forum/index.php?threads/oct-22-2011-oct-22-2011-raleigh-nc-raleigh-rage-quit-i-raleigh-nc.146983 ) and get your venue fee waived :slight_smile:

Shoutout to Shino for bringing Tetris Attack. I was incredibly free but still enjoyed it. Also shoutout to East for managing an 8 minute match (though not against me).

Yeah that was the guy that I gave his money back to. Sucks it happened. Like I said the guy who normally runs it for me wasn’t there but he will be next time. I feel horrid that it happened to him, esspecially since it was his first time :frowning:

I am holding the bracket in my hand right now and it has all the letters on it telling you where to put the person. I tried to put the pic of the bracket up so you can see it but it wouldn’t let me cause it has to be hosted. I have it up on FB is you want to see it. I am not sure what it was that caused the mix up though. I am sorry about it and will make sure it won’t happen again.

Your right, there needs to be no fingers pointed. If there is a problem it is my fault and I will deal with it however I need to to make sure it’s all worked out the best for both parties.

Thanks for the feedback. With out it I won’t know where to improve. :china:

Not sure if I posted up the results or not for ReSe. Here is the link if I did :wink:

ReSe Oct 15th Results

It’s something of an industry wide problem that’s sort of frustrating if you’ve got any interest in game design as well. Players have been conditioned to take the easy way out and even with characters with low execution fighting games as a whole require a bit more thought. They can just play something on Facebook or iPhone that grants instant self gratification to where they literally don’t know how to handle a challenge. I somewhat wonder if some are shy or quiet but I’m not sure about that. I’m naturally quiet and will try to at least thank someone for a good match if I get beaten. Then again, I was also the type to blow $20 on rematches despite being free. It’s…a culture difference. I notice when I’ll let somebody playtest something, see them struggling on something “easy”, and silently be getting just as frustrated internally as they are getting openly by how they can’t pick up the gameplay.

TLDR; The industry caused this problem with the notion they could sell more games by making games so easy your mom can play them, or you can play them as soon as you pick them up. Casual gamers shouldn’t be artificially catapulted to the same level of those who put time in and learn games, but they have been babied and as a result the next generation of gamers suck at games and don’t play for the same reasons we do.

I’d say this is a problem the industry created itself though. When you have some of the largest firms striving to make their games “more accessible” (I hate that term so much) then you condition your players to simple and easy gameplay, and instead of people getting better at games they just stay bad and are unable to play anything else besides easy games both because they don’t have the initial skill set required or the desire to develop said skill set.

I (and a lot of us here) grew up on atari, NES, SNES and Genesis where if you got hit ONCE you were dead, no checkpoints in the level either you beat it or you start over. These games had to be difficult to play because they didn’t have all of the bells and whistles we now have to keep a game alive for a while, the difficulty was the depth. As a result of us playing and being introduced to games that were inherently difficult we crave and laud skill and difficulty in games - that’s why we play and that’s what we enjoy.

Fast forward to today where if you get beat up and start losing “Hey, here’s an ultra attack for doing poorly. Maybe you can turn things around now!” or you can get shot multiple times and your health regenerates automatically all before you die once. There are very few AAA titles that are actually difficult compared to what we were used to as kids and you get what is now the average or (another hated term of mine incoming) the “casual gamer”. Why the industry has determined a casual gamer can’t learn to play a game and must be presented with brain dead simple gameplay is beyond me. If your a casual gamer and play from time to time then why would you expect to beat a game or be as good at a game as someone who puts a lot more time into it then you? It would stand to reason that a casual gamer would have a casual level of skill at a game, and simply progress slower then a “hardcore” gamer. But no, everything must be equal and no one should have an advantage, right? These people don’t play games to get better at them, to be challenged or to make them think - no, they want to see cool stuff happen as a result of minimal input from themselves. If they can press forward on the joystick and see a guy do a bunch of flips and hop from building to building (heres looking at you Assasins Creed) instead of feeling the disconnect between user input and onscreen results that I feel, they instead think it’s a great game because they can do cool stuff in it.

This accessibility stuff didn’t just spring up out of no where, perhaps it has something to do with the way Japanese companies view the american public. For example Nintendo released Super Mario Bros. 2 to Japan, but instead released a random IP that they purchased and placed mario characters in to America because they thought the real game would be to difficult for us (we later got the game released here under the name "the lost levels). But this doesn’t explain why american companies (Hi Epic, I hate you) feel that the masses won’t enjoy a challenge and prefer to just take the easy route while playing a game. Shallow, easy gameplay prevails and challenging gameplay that requires skill refinement and dedication fall to the wayside.

Fighters are starting to experience the quality decline shooters have been subject to for some time now. Platformers are a joke (really mario galaxy? Fun but way to easy…) now as well, I DL’d a supposedly award winning XBLA platformer title to be greeted with a guy that has a health bar, when he dies you respawn a little bit behind where you died from and get this - arrows to show you which way to go to next.

We also learned that East isn’t necessarily the person in NC to beat in that game. :wink:

Nintendo got the main cast to Yume Koujou Dokidoki Panic from Fuji TV, but the game was produced and designed by Shigeru Miyamoto. Being a Famicom Disk System game, it also had a save feature, but only completed level sections count, so if you went to 1-3, warped to 4-1, got to 4-2, warped to 6-1, then got a game over at 6-2, you started back at 1-1. You also couldn’t switch characters from level to level. You had to keep the same character from 1-1 to 7-2 and beat it that way with all four to get the true ending.

Doki Doki Panic.

Isn’t super meat boy a hard core platforming game I mean I havn’t played it but that is what the ads say. Mario was never intended to be hard just fun. Everything else I can basically sum up with casual gamers have the money buy hardcore games if you want more hardcore games but the fact is since casual gamers have more money more games will be targeted towards them.

ive played super meat boy and i have to say its pretty dam hard.

Yeah if you want a challenge play indie games. I don’t really care if fighting games are a little dumbed down for the most part, the challenge is in the players. Maybe I just love fighting games but that shit doesn’t bother me… I’ll just abuse the easy mode shit better than the scrubs.

As far as main stream triple A titles… I mean they’re designed to make money. People don’t like feeling like poor gamers. Best bet is to go for the Indie games that are actually challenging because the developers still hold that part of the game design to a standard and not just sell out for the masses to make a buck. The masses aren’t going to buy stuff like meat boy anyway so they might as well make it a real quality challenge instead to get attention from other types of gamers.

Re: Tetris Attack, I wanted to get on that shit since I used to play that shit ALL the time with my friends in college, wanted to body some people but every time I walked over there there would be like a 40 minute match going on and one of my matches for a tournament would get called before that shit was over lol

According to West, Im GDLK at meat boy.