d3v
92
It’s a fighting game, burdening the engine with anything pointless, such as realistic physics is a waste of processing power that could be used to make sure that the game runs at 60fps all the time, even when it’s online and running rollback code.
In the original Virtua Fighter, Pai started round 1 with a hat, and if she got knocked down, she lost it, and it stayed on the ground for the rest of the match. That was, what, '97? Have we really regressed so far that this is now a “burden on the engine”? Really?
d3v
94
IIRC, that wasn’t real time physics though. That was just a flag that said that the thing would get knocked off on knocked down, which is a different thing from what I was replying to.
Cestus
95
I agree with this
Noodle-bowl and similar jokes can be programmed to fall at first knockdown or heavy strike
No one knows exactly what impacts what in this development or what could be considered a waste of processing power. Its all about creating the vision that Ono and crew have, if Noodle bowl takes physics so be it. Its what they want SF5 to be.
I also was not a huge fan of the bowl being on her head the whole time. They should make it so when Chun Li uses taunt, she can remove the bowl of noodles from her head. Or maybe even use it against her opponent, by throwing it, which would cause damage. Would be a funny game mechanic if they added this.
If it comes off with a mere KD or even a mere attack hitting you then I’m good. I don’t need to have it stay on the WHOLE time because to me it just ruins the appearance of my character. NOW, if they did battle dmg…that would be sick. But that’s another topic altogether.
If I wanted items to “stick” to my character just give me tekken style items like fairy wings or flowers on customization. But if it’s during a match…I don’t want it there the whole time. Just a small nitpick. I like to relish in Juri’s beauty and finesse all the while the match is going on.
otori
99
They should let you eat the bowl and regain health and have that as a comeback mechanic
Chun-Li’s a real noodle head.
Gojira
102
Yeah Chun Li has moves that flip her upside down, which was unfortunate for demonstration. If it had been Balrog/Boxer it would have been easier to fathom it staying there since he’s usually straight and upright for most of his attacks. Hell, it could add damage to his headbutts and a nice “bonk” sound effect.
Koumori
103
Need dramatic finishes JoJo’s ASB style.
Lemres
104
It should break into pieces on impact. That’d be a really nice touch.
Hitzel
105
I think it would be best for the bowl to fall off after receiving a certain amount of damage, that way winning a round with noodles on your head will mean something lol.
I would be absolutely disappointed if the finished product doesn’t add sound effects specific to the bowl head. Also some noodles should fall out if you get hit by an overhead. As for persistence… the bowl should stay on. It’s far too funny
d3v
107
New trailer showed that you can get knocked into the bus at the other end of the stage. What I want to know is what cosmetic change happens then.
Ever been in a Chinese bus? You’d rather have the noodles on your head.
SoVi3t
109
maybe you can get groped by older japanese business men?
A homeless man piggybacks onto your character.