Cestus
95
I agree with this
Noodle-bowl and similar jokes can be programmed to fall at first knockdown or heavy strike
No one knows exactly what impacts what in this development or what could be considered a waste of processing power. Its all about creating the vision that Ono and crew have, if Noodle bowl takes physics so be it. Its what they want SF5 to be.
I also was not a huge fan of the bowl being on her head the whole time. They should make it so when Chun Li uses taunt, she can remove the bowl of noodles from her head. Or maybe even use it against her opponent, by throwing it, which would cause damage. Would be a funny game mechanic if they added this.
If it comes off with a mere KD or even a mere attack hitting you then I’m good. I don’t need to have it stay on the WHOLE time because to me it just ruins the appearance of my character. NOW, if they did battle dmg…that would be sick. But that’s another topic altogether.
If I wanted items to “stick” to my character just give me tekken style items like fairy wings or flowers on customization. But if it’s during a match…I don’t want it there the whole time. Just a small nitpick. I like to relish in Juri’s beauty and finesse all the while the match is going on.
otori
99
They should let you eat the bowl and regain health and have that as a comeback mechanic
Chun-Li’s a real noodle head.
Gojira
102
Yeah Chun Li has moves that flip her upside down, which was unfortunate for demonstration. If it had been Balrog/Boxer it would have been easier to fathom it staying there since he’s usually straight and upright for most of his attacks. Hell, it could add damage to his headbutts and a nice “bonk” sound effect.
Koumori
103
Need dramatic finishes JoJo’s ASB style.
Lemres
104
It should break into pieces on impact. That’d be a really nice touch.
Hitzel
105
I think it would be best for the bowl to fall off after receiving a certain amount of damage, that way winning a round with noodles on your head will mean something lol.
I would be absolutely disappointed if the finished product doesn’t add sound effects specific to the bowl head. Also some noodles should fall out if you get hit by an overhead. As for persistence… the bowl should stay on. It’s far too funny
d3v
107
New trailer showed that you can get knocked into the bus at the other end of the stage. What I want to know is what cosmetic change happens then.
Ever been in a Chinese bus? You’d rather have the noodles on your head.
SoVi3t
109
maybe you can get groped by older japanese business men?
A homeless man piggybacks onto your character.
Cestus
112
Of course i can be wrong, but i suspect they just cut and paste the video to make up that scene and give a cooler look to the trailer
I find easier to believe that cutscene is what happen when you are outside and you end the round launching your opponent on the right
d3v
113
Of course, what did you think I meant.
I was wondering if doing so would have its own version of the noodle bowl head.
Cestus
114
I believe that there will be no visual consequence, actually i don’t expect to see one “bowl head” for every stage… maybe not even the cutscene transition (like the door crushed to get inside the restaurant) will be a thing on all stages
Imho the only guaranteed thing will be get mini-cutscenes on the extreme left and extreme right KOs, after that some will have a lot of stuff/jokes some will just be simple and good looking
And probably will be better that way, the bowl head style stuff will pass from fun to omg not this shit again quickly if done twice in every single stage 