[Newbie] Cable Thread - Q & A (How to do AHVB inside)

Cr.LK Cr.LK S.HK SJC AHVB that mess son.

c.lk, c.lp, s.hk, imo is better…
a little more to think about, but it will hit more often than c.lk, c.lk

lol thats almost the fucking same but whatever.

I want to play team Duc, and cable seems to be my worst player. Can someone explain the uses and strategies of lk and hk grenades? I don’t understand how to properly use them.

you hold the button to release them when you want, thats how you use them.

^
wow…thanks…

lol, seriously though, you just use them to take up more space on the screen, you use them so that they have to get around them, sometimes a tridashing mags or storm or a jumping anything will get hit by one. Hello AHVB. Learning when to release is a very importent part of learning how to use them.

Ok, thanks.

Yeah, I understood that cable’s grenades are like 50% of his game. But I was asking what were the different applications for lk and hk nades.

Like when you sj, which version of nade do you release, and do you ever not hold it down? I guess it’s just something to learn through experience. :bluu:

Your almost always going to be using LK. Reverse tiger knee HK comes out fast and smacks them full screen, but most of the use is gonna be out of the LK 'nade. When SJ’ing, it’s kinda obvious how to use them. You can release a little early and stuff them if they try to jump or something, or just wait and release it down below if they are on the ground, or use it to control the air space, it’s got a hundred uses.

As far as when you wouldn’t want to hold the button, when someone got to you to fast and you almost shit your pants and let it go right as you press it and hope it stuffs them and you don’t get owned.

Cable isn’t all that deep of a char, learning how to play his match ups is what is going to be most of your learning.

hmm, i seem to be having trouble doing the spimitar xx AHVB, am i supposed to be trying to cancel into HVB the second i finish my input for the spimitar?

That and make sure that you are off the ground. It also helps that you use the jab scimitar.

You can cancel Psimitar into HVB quite late, although if you do it immediately after (e.g. an AHVB barely off the ground) you can combo from the unblockable 4th bullet or other random setups where they get hit by a bullet just off the ground, which is a lifesaver sometimes.

it is the same… but c.mp has more range… i’ve found that if c.lk will hit, c.mp will never miss… (at least whenever i’ve tried it… no Training mode testing has been done by me)… c.lk, c.lk will miss occassionally.

jus a question i like having cable on n e time i put together but jus a simple strat question… does his c.HP have n e uses like combo setups or n e thing?

hmm, is there a vid showing jab psihimitar xx AHVB? im still having trouble getting this down. ive gotten all of his other useful combos down like lk, lk, s.hk xx 3x AHVB etc, but i still cant get that shimitar into AHVB down.

the motion or the timing?

i know how to do a AHVB, and i know how to do a shimitar, i just cant get the AHVB to connect after the shimitar.

If you are playing Cable/Magneto:

cr. lk, cr. lp/lk(doesn’t matter, either will do), cr. fp + mags(bullet and mags hit) xx lp scimitar xx AHVB.

Also remember you can xx tk AHVB from any pistol whip(standing/crouching fierce punches, sj cancel before the bullet comes out).

I don’t want to be mean but, you really need to practice the motion more if you can’t get that to connect. All you have to do is cancel into AHVB before the spear leaves Cable’s hand. That’s it.

wats up guys i love cable and i think hes probably my best character but im jus wondering wat is it about cable that allows him that gives him the instant advantage wen playing sentinel and BH? jus curious

Ahvb.