The game is really fun. Yeah, it has its glitches, (RC), cheapness (damm CCs, K lvl3), but the combo system, team dynamics, and gameplay style (poke oriented) makes it REALLY good. Also it has really good artwork and music, and infinite replay value if you find someone that likes it too.
IMHO, it doesnt get old tiereing wise (unlike 3s and marvel), so a lot of characters are rally fun and viable to play, always. Give it a try, it might grow on you…
“will there be tournaments in 2 years - evo level - for this game?” (not AT evo, since apparently only one game is returning)
because, i’m pretty confident mvc2 will be around for a while… ST looks to be replaced finally with SF4… SF3 might still be around. But the rest… can’t say for sure.
Im switching over from C to P groove (thinking about it at least), but should I even bother? Ive been fucking around with parries, and it seems that it would be impossible to master it. With such a diverse roster, it would be a very tedious task to master the timing for each characters moves. Can you guys parry consistently? Is it something I should try to grind out or should i stick with C groove? I dont play competitively btw, just for fun against my bro and his friends.
I use P-groove so i could do consistent chip damage, and not rely on the super bar to get me there, so i use P-groove sort of like the Super bar from ST
If you want something that’s less dependent on memorization, try k-groove
Eh, K groove bores me. Im going to try out A-groove. Anyone know any guard break combos with Ken/Rock/Kyo? Ill check their forums in a sec. And does anyone know how to do this?
generally if you see it once you should have an idea of how it works
so jump in parry or stand and parry a move they throw out, take the risk if you miss the parry its small damage if you parry it you get meter and learn the properties of what can and can’t be done after.
(i.e for example with ken if you parry blanka’s electricity super you can punish with short hop j.hk c.lk c.lk super)
but i mean all it boils down to is knowing when they’re going to attack and then it becomes a principle of how many times you need to parry after that and how to punish it and depending on character you can skip parrying an entire move and just 1 hit parry into a beefy ass normal -> super
shoshosho?
no it just takes practice.
sf4 player i assume?
that can be done either two ways.
the roll method and the dp method
the roll method is the easy(i.e: lazy) method of performing it.
basically input the first dp+p then [qcf+p]xN till super
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the dp method is actually doing each dp in the cc.
this is way harder but you’ll get some more damage.
Eh yeah I play SF4 a lot now but I started with HF. I use a Gamecube controller too for CVS2 (yeah…) so that COULD be a factor of why I find it troubling. Do I do the DP, go back to neutral, and then do the qcfs? I dont want to accidentally throw out a super. Ill try it later tonight after I finish my paper, thanks a lot.
Hey, I’ve never seen any real high level play of CvS2. Who are some pros I should check out on youtube or videos of high level play in order to get a better feel for the game? I know fighters, so just being able to watch will give me some combo ideas and so on.
Preferably any team that features Rock, Ken, Vega, Akuma or Iori or Sagat. Those are the characters I’ve fiddled with before. Any recommendations for certain characters would be great, too. So any videos are appreciated.
Is CvS2 backwards compatible with the Xbox 360 yet? I’m trying to set it up for the community and not sure how to do it as only some PS3’s are BC and the PS2’s/Xbox 1 cannot use TE sticks etc. Thanks guys and gals.
Even if it is, It doesn’t really matter. The xbox version of the game is EO, which no one plays competitively. PS3 backwards compatibility lags. Emulators are still hit or miss. The only way to really play it at home is still PS2/DC. Either get your sticks dual modded or forget it.
I’m trying to get people interested in old SF titles, it does not mater if the Xbox version is not seen as competitive (what matters is that people’s new TE sticks are compatible). When it gets popular then the local arcade may buy the cabinets.
Others include Ino (how could we forget this guy?), Alex Valle, Tokido, Dr. B, Chikyuu, Peachy, Gunter, Liquid Metal, Ohnuki, Combofiend, John Choi… There are so many…