guess i’ll do yang since i got some time between studying.
Yang is pretty much a momentum matchup, the key difference between the two characters is Yang is going to have momentum most of the time, but his payoff is a lot lower. His best tools are going to be throw feints (who would have thought?) as the methods for landing overheads aren’t too spicy. If you see me play this match, 90% of the time, I’m blocking and teching throws.
When Yang’s directly in your face, he has 5 or so decent options. Mids (close MP, 1 hit close HP, close MK), lows (c.LK, c.MK), Low Tech (c.LP/tech throw), throw, and jump up dive kick. a UOH doesn’t link into anything unless you’re knocked down, and his fwd MK… kinda sucks. Look at what beats pretty much all of these options: Block. Parrying in a certain direction directly loses to like 3 options, all of which lead into EX Rekka. When you start parrying, you do it when he’s not in your face anymore, otherwise you gonna eat 1/5th of your lifebar, instead of the 1/10th from the throw if he does it in a way you can’t predict. Generally after a few strings, he’ll have blown EX Meter, or be in a position where his options are straight up Rekka, UOH link into stand LK EX Rekka, or c.MK, Rekka. Around here you stand the best chance to take your guess. Parrying high isn’t too bad an option, blocking isn’t too bad an option, I wouldn’t rely on low parry too much vs him, because he can fuck with your follow ups really easily… Just look for something, anything you can take advantage, either by reseting the situation to neutral, a pattern (if he has any), or option parrying, etc. Playing and playing against Yang is more playing against the person and NOT the character, Yang just has safe rushdown, and it’s up to the psychology of both players for how it pans out, Yang wants to learn your habits, the things you can’t block… the free damage he can score. If you set up a stone wall of defense vs Yang (not -that- hard, but still hard depending on your reaction time, how fast you lose your cool, your ability to read, if any of these are really poor, a good Yang player will exploit this and rip you apart very quickly).
Just look at positioning, what you can do with it, and what he’s thinking, and make the best decision you can off this information. Yang has quite a few tricks you gotta look out for, but pretty much EVERY mixup Yang has can be dealt with on reaction save throws, so look for his throw habits foremost on the defense, and his zoning and defensive habits when you’re neutral/offensive. You really can’t leave major holes in your offense because Yang’s c.LP c.LP Ex Rekka is his most valuable tool on the defense, always keep that in mind.
Oh, and command throw mixups/close MK sj resets are pretty much blind 50/50s, so you pretty much always want to avoid being command thrown, period. A good way to tell how good a Yang is is what he does off either of those two options, if it’s a reset, he probably knows what he’s doing…
most of my yang exp comes from nica ko and kofiend lol
oh and… playing yang online is a lot different than playing him irl, in an arcade. its night and day. he can reliably hitconfirm off any hit of rekka, and overheads are all slower.