how come most vids i see where it’s ken vs ibuki, the ken never does the j.mk cross up into mixup? there has the be a reason and i can’t figure it out. should i just randomly put out a hk to stuff his cross up attempt? and if he lands after crossing me up, can i do the command grab? I haven’t been able to test the command grab part only thought about it. just wondering how everyone else stops this.

i also have some vids of myself playing if anyone wants to do some constructive criticism. Although they are rather embarrasing to watch cause i play really twitchy in tournies.

Amen!! I’ll mix it up to where you know its coming but when. command dash that shit.

So no Ken’s on vid do it, but they do do it on you? is that what you’re saying? Maybe they know something we don’t. Does ibuki’s close s.hk stuff Ken’s crossup? cus that seems a bit odd. I’m pretty sure there’s very little you can do after he lands from the crossup except guess… or crouch block :confused: that covers most bases doesn’t it?

To me that crossup is kind of like Yun’s divekick, in that you WANT to throw him, but you get fucked up for trying 3 out of 5. Shippu is no GJ, but still sucks.

I’d like to see your vids, not to comment, just to watch.

yeah pretty much what i was wondering :P. I think i just need to play some good kens for about 10 straight matches and i’ll figure something out. It’s pretty odd how the most abused character is hardly played around here.

if only i had access to at least 1 good person for every 3s character.

Man I was playing a decent Ken tonight and a nice Ryu and I have trouble deciding what to do when they are standing over me cause the fag kept either srking me or throwing me. The gamble was really frustrating. Sometimes I would try waking up with a dash and I would eat a fierce into fierce srk and that wasn’t good either.

I even tried wake up parry into grab and I would parry the crouching fierce and get srked. So fucking stupid. So thats when I say ok I’m blocking whatever they do and I kept getting grabbed in fear of him srking my wake up grab attempts. I hate the guessing element sometimes. The only safe thing I could do was wake up ex upper and go into the super daggers rather the upper contacts with him or not. But I needed meter for that and if I didn’t have it I was fucked.

But other than being cornered I was coo.

Believe me, a good Ken can be hell to deal with (especially if cornered). I’ve asked something along the lines of these questions before. Check further back in this thread. I might have posted it in the FAQ thread, but either way it should be here somewhere.

-9

try waking up with crouching lp+lk against that standing hp, but don’t try that against ken’s standing mp, hp combo. also if you see a throw come out, if your fast enough you can tech it a little late. hard as fuck though, i know i can’t personally rely on my reflexes but if someone is willing to give you the training through cheesy set ups, then all the better :D.

is it me or does ryu give ibuki more trouble and ken does?

around here, there are more kens than ryu, and i personally have a harder time against kens because of the different sytles people have.

when you are in the corner against ken/(ryu):

  • learn to tech throw!!! wow, this is so important, its not even funny when you are playing against a shoto and you are in the corner with ibuki. i’ve begun to block a lot more and not attack so much and currently focusing on “seeing” throws, which are very possible to do. I’d say we have a good handful of people who can consistantly tech throws here in s.cali. this also stops another knockdown/pushes them away from you in the corner, and gives you mor beathing room.
  • if you see a shoto walking in and out of throw range, still block… the reason i say this is either they will try to throw you or bait out a throw/attack from you and stuff if with c.mk>whatever (srk/ex fireball/super which all lead to another knockdown)
  • continue to have patience in the corner. i normally block in a crouching position, but you are vunerable to uoh>super/srk. so learn to see uoh more and block up, just like you have to learn to tech and see throws. i’m going to say it again, while blocking low, you can option select the throw and tech it, leaving you the overhead to be worried about. but a lot of times, a c.lp can stop/trade with a uoh. they only problem i have is with kens mk overhead, which gives me a lot more probelms, because of the fact that it is more easliy comboable into super than uoh is in case you get hit.

above were all defensive things when trapped in the corner. there are also offensive things you can do as well:
-c.lk comes out fast and linked into ex qcb+kk. this is normally safe as well when blocked, and you can mix up with high or low hitting kicks. also you can do a c.lk into regular dash or command dash and throw/radia.
-quick rise raida works well against people who are hovering over you and expecting a quick attack for them to parry.
-don’t use standing lp as a wake up move because of its ability to be parried high and low.
-watch the patterns of people, where as they may hover over you or walk in and out of throw/sweep range.
-superjumping (or super jump super) does not work all the time because of meaty attacks and standing close fierce from shotos.

i know ther are other things as well, but because shotos can have you bait out a move (like wake up ex uppercut) and they can block as well or throw when they just walk out of throw distance, it comes down to turtleing in the corner and just having patience. i’d rather get thrown then get attacked by a combo>super

wow, this is getting long…
last thing i would say is try to pick up the character that is giving you a hard time. i picked up ken recently, and i am figuring out his corner game. god, ken is so stupid and easy to learn, its sick. learn your oppenents moves and figure out a way around it from the other side. its working for me thus far.

ok, i’m done, just my 2 cents here.

laterz

Good post!
There are many things you can do during wake-up to cover your butt, but ppl like ME get too caught up in trying to go regain the offensive. Option-select is still underused imo.

When ppl walk in and out of throw range trying to bait a tech attempt, I hoinestly think that it can pay off trying to just attack right out of the wake-up with something like cr.lk xx ex-spins. The reason I say this is because they expect either a tech attempt or someone to keep blocking. They are walking, so they’re not blocking low, nor parrying low. It’s really hard AFAIK to time a throw so that you grab before someone can get a move out like cr.lk.

When Ken’s right next to you, stuff gets scarier. I’ve been thinking about it, and I’ve got a theory about how you might get around a lot (obviously not all) of Ken’s options:
Block low for a fraction of a second then block high for the rest. My hyothesis is that if the first move is s.mp then you are safe (you might even want to throw a parry out in case the throw a FB after s.hp), the second part is that if Ken does cr.lk s.lp->throw, by blocking the s.lp you basicly give yourself time to tech, or even let Ken whiff his throw for doing it while you’re in blockstun. It MIGHT let you prepare better for mk overhead and uoh, but I’m not sure how that factor’s in yet. If it does work, then all that’s left is c.lk*3 xx super. since you won’t be able to block the second and third c.lk if you move to high block. Ken can also just plain throw you, but I don’t think I’ve ever been thrown by anyone who’s standing right next to me during wake-up.

Theory, yay! I suck btw.

you can also wake up with ex dp xx SAI if you have the meter. i use that in desperate times. seems to work too :smiley:

Hey nate…

What are some good strategies you use to beat Makoto? I can’t beat that bitch with Ibuki. =/

youre an idiot nate. ken fucking sucks. lol

remember dont throw out down jab against me.

yi…

u right lol ken sucks. funny shit on edmas posts. just read them. ken=skill… true
but ibuki + randoms guessed parries = one pissed off edma and 5 star :clap: :encore: :encore:

edit: yi, why didn’t you win NCR? what happened? sigh…

krypton:
umm… against makoto, i use the sliding mk from far distances to catch them trying to dash up and grab me. toward+mk and toward+rh works too because of the same reason. if makoto jumps, uppercut her or slide under her, maybe even rh launcher (one hit, but thats hard to look for). keep distance on the ground cause up close, one grab = heavy damage to ibuki.
watch for makotos footies/grabs. usually i see c.lk then c.mk> dash and grab or something like that. look for whateever patterns she uses to run up and grab ibuki. familiarize yourself with makotos max dash range and stay out of it, unless you are moving in with slides/kick overheads to move in/pressure her back.
oh yeah, dont try to chip makoto too much, cause her dash beats super because of her blinding speed to run under it. if you do dagger then super, you may get lucky and switch sides to land chip damage on her on the other side.
pressure her after knockdowns with ex daggers (so she cant run under them) and mix it up from there as well.

explaining how to play a certain character is hard… stuff just happens naturally when playing. i’m sure i left out a lot more (like raida setups and s.mk to punish low parry/blocking with ex spin kick after), but yeah… just keep playing the makoto that is giving you trouble and you will learn and develop your ibuki around it.

Umm, that sounds a lot like the way you killed my makoto. Couldn’t grab for sh*t.

b/c ricky may be the best 3s player in the US. no joke. this guy is good

www.combovideos.com has a match vid of MagnetoX vs our very own LimeGreenNinja.

Check it out.

-9

So new ranking is:

  1. Japan
  2. FFA
  3. Ricky?

man do i suck in that, and so does the ken :. that was my first match of my first tourney so i was really nervous. It’s a weekly tournament and we had 3 so i’ve been able to slowly calm myself. i still get nervous when i’m in the losers bracket though, even against scrubs cause you never know with ibuki right? if you guys want some better stuff feel free to pm me, i need the criticizism.

that sounds about right :clap: