i cant believe one person hasnt said strider is overrated yet
cable without AA is underrated.
grenades are a killer. he only needs aa vs storm and strider. he can handle mags and sent aa -less
k striders overrated.but i cant play him so what do i know:p
I donât think Cammy is under rated, sheâs mainly used as an assist anyways, sheâs decent on point too, while she has no mixups, or not much of, anyways, she can still rush down decently, hey, itâs not that much better with commando now, come on?
I seriously donât think Strider is over rated, I think heâs just dead on what he is said to be
And I still think Megaman is also another under rated character, he does work well against Magneto, while he might not own Mag for free, he is a better match than most characters are
and I agree with the vast majority who say people trash BH, heâs not bad when he has the proper AAA with him
I say Strider/Doom is underrated Now i Cant play it that well BUT If one daoes master Strider/Doom he will own all. Especially Cable. Cable dies to Strider/Doom ah ah ah ahahhhhhhhh
Spiral is overrated she sucksâŚ
Strider is soooooooo not over rated.
I still think Cammyâs good. By herself, she may not be able to beat people like Mag or Storm, but she does hold her own very well.
lol, funny avatar.
I dont think Strider is overrated or underrated. True he can kill everyone when he has Doom with him but when he or Doom dies, you pretty much lost the match. Strider doesnt help the team much as he cant battery, his assists are below average and he needs Doom.
I think Doom is overrated tho like I said in my first post. He dies to rushdown and doesnt beat any of the top tiers besides Blackheart, but who considers BH top tier these days?:lol: He also dies to runaway. Sure he can rushdown, but there are many more characters than can rush better than him as he cant just dash in and hope for a c. lk to connect.
IMO itâs Doom who is underrated. People say he gets rushed down⌠how exactly? Why does he get rushed down worse than other characters (or in this case, Blackheart)? Iâd much rather be stuck with a lone Doom v Mag or Storm rather than a lone Blackheart. Blackheart can only stalemate at best. Without an assist, how is he gonna do any damage? He canât land any supers, he canât launch. What does he have left to do any real damage? Itâll take alot of âRUSHDOWN STOPPING JUMP JABS/FIERCE DEMONSâ to kill someone. Whereas with Doom, he can still win with just 2 meters (launch into air combo xx photons into tricky followup into more photons DEAD). Doom can still do damage cause he can still land his launchers or supers and he has an easier time keeping up pace wise with Magneto or Storm.
The only reason Mag does so well on Doom is because he has a full screen ground dash, taking away his finger laser and air photons- NOT because he triangle jumps super fast or whatever because no character can block that shit (cept Sentinel). Doom doesnât die to resets and crossups any worse than other characters. If anything, Doom can get out of resets easier than most characters by divekicking out. Obviously this match is still heavily in Magnetoâs favor, but Doom can definitely hang with Magneto at least until he gets enough meter to DHC out. Itâs just a matter of keeping up with him, knowing what you can and canât do, and keeping the photons and finger lasers to a minimum (preferably one at a time).
Doom can definintely hang with Storm. The match is still in her favor, but not as much as it is v Magneto or Sentinel. Finger laser can possibly knock Storm out of hail, and Doom is safe from getting launched going for finger laser since she canât dash full screen. He also has better tools than most characters to catch her running away since he doesnât actually have to chase her down and smack her (which results in most characters eating a fierce or short forward xx lightning attack xx super). Instead, he can ground photon or superjump fierce xx fly fierce which works ok. If you do that after sheâs run out of her lightning attack, it works pretty good cause then you can force her to block some air photons, giving you the momentum needed to rush HER down.
Against Sentinel is definitely not easy for Doom, but it really depends on the situation of the match. Something like Doom v Sentinel as the first characters to fight isnât as bad cause then Doom has photon xx hail anytime he wants, and he could have Cyclops AA or something which really helps v Sentinel. But of course, most people donât have Doom 1st or 2nd and Sentinel teams often times have Sentinel 2nd or 3rd. =\ You just gotta keep Sentinel on his toes⌠ground photons will stop attempts at flying. Once you remind him that you have the ability to photon on the ground, you can go back to superjump laser xx photons. And if he keeps dodging your shit, you can mix it up by finger lasering while flying- does good damage since all the hits will get in. Also, if anytime you SJ laser and get a fly screen or do a photon array combo without DHCing out, you can do manual rocks (yeah you can actually do this move on point in case you guys forgot) + drones on wakeup and itâs relatively safe v Sentinel, especially since itâs unexpected.
IMO Doom v Cable is 50/50 only because of the potential damage Cable can do. Doom has way more options than Cable does, and can run away from him pretty good using sj yellow beam as long as youâre in the lead. The match up bends alot towards Cable if he has Cyclops though since Cyke AA is on and off the screen really fast, readily callable (?) whenever Doom tries anything.
And all this is assuming youâre not using Commando with Doom. If you are, you can add unblockable sweep + Commando AA into launch into your game which is prolly more than half life w/o DHC. And itâs unFUCKINGblockable!!! =O
Doom is underrated because alot of Doom players donât adjust their game to whoever theyâre playing against. Stuff like incorporating divekicking/jump short dash short/c fierce xx fly v Magneto, ground photons/flying fierce/manual rocks v Sentinel, or kick throw/triangle jumps/c fierce xx fly/yellow beam v Cable into your regular finger laser/air photon patterns will make these matches much more difficult for whoever youâre playing against. If you already have that mindset that âDoom gets rushed down cause hes too slow and fat and I canât do anything about itâ, thatâs what will prolly happen. I mean, if your Doom or Commando is getting killed on point, if theyâre getting rushed down that badly, why not figure out WHY itâs happening and do something about it? If youâre gonna use a character on your team, might as well make the best of their abilities. Using their assist alone isnât worth just sticking them on your team⌠in that case, all your opponent has to do is beat 2/3 of your team.
Err⌠in regards to underrated characters, #1 spot goes to Omega Red hands down. =]
Clockw***0***rk
Interesting. I never thought that manual rocks nor his flight had any significant uses. c.hp xx fly sounds pretty good. I use his ground photons (mainly agaisnt Sentinel) but I never thought it has any uses against runaway Storm. I guess Iâll use Doom more nowadays on point then.
Canceling Doomâs c fierce into fly makes that move relatively safer if blocked. If Magneto can dash in short short Psylocke or Cable AHVB to a blocked c fierce on reaction, you should be able to cancel into flight on reaction as well.
Doing stuff like flying and divekicking can really throw off some peopleâs game. Mixing that up with cross up photon super using either a straight airdash or divekick is good because it has to be anticipated to be blocked since photon super is instant.
One more thing⌠if late in the match you got 2 beat up characters and a full Doom making it unwise to DHC off photon super, there are alot of good followups to air photon super since itâs unrollable. After air combo xx photons, you can
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whiff a falling jab, low short
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whiff a falling jab, fake into rh throw into throw followups
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whiff a falling jab, fake into rh throw into assist (rh throw into Strider teleport kick connects, and then dash in Doom st short is unrollable [like Magnetoâs low short])
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whiff a falling jab, land and immediately triangle jump (to either side)
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fall⌠then right when you get on top of their head, airdash forward xx photons (you have to save your airdash so dont airdash xx photons during the initial combo)
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fall⌠land, unblockable sweep + Commando OR unblockable sweep xx rocks xx ground photon super (not sure if the latter does good damage or not)
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fall with a short xx photons in the face (lotsa guard damage, best if you have something to DHC to unless they get hit with the short)
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fall with a short (they block it), triangle jump
ETC ETC ETC⌠of course thereâs other stuff you can do since resets and follow ups in marvel are for the most part open ended.
Edit: left some stuff out⌠photon super follow ups work ok when all the photons hit and there is no late laser otg, work BEST when a late laser hits (theyâll be grounded longer), and donât work AT ALL when there is a late laser otg (and they bounce away). Doom players should know what Iâm talking about.
Also, with those whiff jab set ups, itâs possible to cross them up by landing on the other side depending on your position after the air combo and how much pressure you apply to the stick obviously. Kinda like Spiderman crossups I guess heh. A whiff jab crossup land low short is pretty tricky!!!
Clockw***0***rk
In other words, Doom sucks. But Blackheart sucks more.
eloquently put
hey shut up
Eloquently spelled
i knew there was something wrong with it.thats what i get for using big words
Doom gets rushed down cause heâs too slow and fat and people canât do anything about it.
:lol: :lol:
Well at least your reasoning is valid. The countless points and arguments youâve presented clearly back your case!
Clockw***0***rk
I guess most of you guys donât know what youâre talking about, except for clocky. Even if Magneto tries to Dash in with his Launcher, Doom can always cancel into Photons.
Plus heâs right, Iâd rather be stuck with Doom instead of BH against anyone. Doom can at least hold his own against 75% of the characters in the game. He gives Spiral trouble, he can easily get out of Sentinel stompamtic (rising flame). Heâs still a formidable force to be reckoned with with his cross up launchers.
Well, believe what you wanna believe, but you guys probably havenât played a good Doom yet.
who is that chik in ur av?