Something I’m really struggling with is something we haven’t talked a whole lot about and that’s team dynamics/structure/format. Past Marvel games have been very clear, for instance MvC2 was mainly structured as battery/main/assist each with certain purposes, MvC3 was a little bit different and could possibly be described as shell1/shell2/anchor, but with Infinite I’m honestly not sure how to describe team dynamics in this way, or whether we’ve even reached the stage where we understand enough to be able to do so.
I get some of the concepts in this game, but I struggle to understand the overall goal. For instance, it seems for a lot of players matchups don’t really matter, or perhaps matchups just can’t be defined in a traditional sense. Players favour one particular move, lariat for example, and they base their gameplan around that (spam lariat, switch and win), people don’t seem to be thinking about whether Dante is a better matchup against Ultron, or some shit like that, it’s as if classic matchups aren’t being considered or aren’t needed, and that’s where I’m lost.
For example, Sentinel/Storm/Commando is a counter pick to Storm/Sentinel/Commando, you know? There was a clear advantage to playing Sentinel on point sometimes. But in Infinite, I don’t see that. I play Winter Soldier mostly, so my mind set is, play the keepaway game, build a bit of Infinity, land my hit confirm and then switch and go in for damage; where as another mind set might be just to walk forward and do qcb+p and switch just for the fuck of it because qcb+p has sick ass properties and is safe with a switch. So I’m kind of lost as to how to approach my team dynamics; what is the purpose of my point character? What is the purpose of my second character? What words do I use to specifically define their purpose? How to I put that into a format?
That’s where I’m blank, I look at the character select and can’t make sense of my gameplan because there’s so many strategies I can’t fit character to character and say “yeah this is a good idea!” I play WinterSoldier/Venom, Winter Soldier has sick hit confirms, Venom has a full screen switch dash, boom easy damage. But that’s a classical way of thinking, not an infinite way of thinking, sometimes I just qcb+p in their face on GO and people are like wtf while his armour eats all their button presses, and I think, well what the hell was the purpose of that? How do I format that? It might as well be called team Charlie, Scrub/Dante/Winning.
I really don’t get it…