MvC3: You are Defeated: The Magneto Combo Thread

Same problem :frowning:

Me too. I’m trying to work on my execution, but I keep dropping that shit… :confused:

you have to have them high, if they are low, it won’t link. ie, do the combo a little faster

damn
for the diveman combo:
do i have to delay the jb jc before i do the land c.C D? cause i cant even get the slide to connect

oh i think i have to jb wait then jc]

IM FUCKING NICE

on the iloveujoe combo that uses Hypergrav, I can’t get the second land s.C to connect. The combo I’m using is w/e into E,j.B,j.C,down forward airdash,j.B,s.C,Hypergrav,s.C,E, and that’s where it gets tricky. I tried using, j.B,j.C,airdash forward,j.B,s.C, but they recover before I can get the s.C off. I was testing this on M.O.D.O.K. so I’m not sure if it’s him or not. Any suggestions?

the combo is E, j.B, J.C airdash forward, J.C (Not B) then standing c, for the seconed rep thlay the airdash forward a bit so they are lower.

so what are we going to call the [j.C>adf>j.M>j.C] loop? everything has to have a cool name.

First post has been updated with all combos posted in this thread.

Having some trouble with some specific sections of Mag combos. For example with this combo : S, j.C, air dash down forward, j.C, land, S, j.B, j.B, j.C, j.D how do I air dash down forward? Is it holding A+B then dashing down forward?

its all about timing, for this particular combo you are talking about, you press S, j,C WAIT until they are getting below you maybe 1/2 a second, then Air dash DOWN (not down forward) and press C at the bottom of your dash. then you can land and relaunch or do a st.C hypergrav relaunch.

BTW thats the hard way. Just do Mags bread and butter (S j.B j.C adf j.C land S)

Here’s a couple vids of random Mag stuff:’

[media=youtube]x4Ysip3FqRc[/media]
[media=youtube]yN1oj_zTI8M[/media]

Wish I had more time to put into the game (got work and school). Game seems real fun aside from X-Factor.

Is there a notable difference between E, j.c, adf, j. b, j.c etc… and E, j.b, j.c, adf, j.c etc…?

I’m in the habit of hitting j.b first right after the initial launch. Just wondering if this is an ok habit to have. If not, it’ll probably be easy to break the habit.

It might affect height and timing of the rest of the combo. I don’t think it would effect hit stun decay or damage scaling too much but this would have to be tested further.

Thanks for clearing that up for me Megaman

Very good! Is it possible to include total damage for each combo listed?

Here’s a combo I posted on my tumblr.

672k Magneto/Sentinel(RP)/Doom(HM) combo - call Doom c.BCE sj.C ad CE OTG with Doom assist then E(You can X-Factor here if you like, I didn?t) sj. C ad CE dash RP Tempest(You can either Gravity Squeeze, X-Factor,HyperGrav,Launch again, or whatever)

This combo brings them to the corner from almost any distance

i dont think you can otg with E but I might be mistaken

You have to call out Doom at the beginning of the combo. After you do the launch combo and smack them to the floor Doom’s missles will hit then you can launch them.

I got this idea from your infinite video trying to combo into his assist. Hopefully you can take this combo to the next step :D. I used the MvC2 c.lk+psy method. Hit c.mk them hit c.HK+Doom assist~do combo.

Worded it a bit better. Sorry.

So how am I doing?
[media=youtube]LW6U_T3SDY4[/media]

P.S -Still learning and sorry for the quality