It happened.

Was there even any Floe vs Justin? I don’t think there was but if I missed it, dam. Those teams duking it out would have been intresting to see.

Anyways, what’s the view on Taskmaster and Dormammu these days?

Its just Justin Wong guys. Playing smart (as usual) and his factor for some odd reason. Thankfully, hsien’s senpu bu assist is alot like tron’s gustaff fire assist once you set it up.

Nothing to see here :rolleyes:

I’d like to hear more about Spencer as well. I hear a lot of people say he’s a great anchor, but I have a difficult time rationalizing that. Yea Bionic Arm XFC Bionic Arm (or combo) is great but does he really have other factors that make him a solid anchor? I always thought he’d be best on point or as a 2nd character, where he could get a solid assist to cover his movement options. I just don’t see the anchor potential in him at all. It seems more like people have no idea how to fight him and throw out shit that can be punished by Bionic Arm. So what’s up with him? Am I missing something?

@Dogma: Yes, she does beast characters outside of Thor, if the character doesn’t have an exceptionally good teleport or excellent SJ height to ground techniques her one zoning tool is broken. The fact that with rapid fire she can push someone back to full screen in a block string while doing exceptional chip damage is icing on the cake. Honestly outside of dark Phoenix I don’t see any other character that has tools that dominate their positive match ups this much. She is execution intensive, but even at my low level of execution she’s a threat. Once people learn to actually use her tools she has the potential to zone herself to 3 meters then unblockable death combo the rest of an enemy team (Starting from said full screen pressure.)

She’s exceptionally under rated when the only issue she really has is that her normals are trash if she’s not rushing someone down with them, however a lot of her specials are good enough to replace normals.

Top players are doing it so that’s why.

Actual answer: He has above average health, big damage, pretty good mobility and makes good use of meter: both of his hypers have some form of invincibility. B. Arm is straight up invincible from frame 1 to 11 and B. Maneuvers goes through some projectiles. He actually has mixups with a very scary overhead to a wallbounce, command grab (leads to a full combo) and two very tricky crossups: both jumping S and H can cross up (again lead to full combo). He can combo out of a LOT of situations so adding him to certain teams can really add synergy: for example, if you can DHC into Bionic Arm and haven’t used a wallbounce yet, you can OTG and continue your combo.
So he can play offense, but he can also run away by just superjumping and grappling three times. He also has a pretty good matchup against a really popular anchor/assist character: Sentinel.

That and people don’t know the character well enough yet.

Sentinel before the nerf patch: top 5 for sure
Sentinel after the nerf: most likely not.

for the people saying that blocking > sentinel, stop playing theory fighter. blocking beats almost everything.

besides, why does sentinel always need to be the aggressor when he has a pretty mean zoning game?

lets not forget that sentinel’s normals have a ton of range and invincible hitboxes.

sentinel is one dimensional? are you joking? he can zone, he pressure with his flight mode along with his grappling game and he makes a good assist. you know which character is one dimensional? wolverine.

Because his fist actually travels behind him. He brings it down and hops a little with the fist traveling between his legs and just past his calves. Does it matter, though? Aside from some armor to his normals he is very very hard to get in with and really only punishes when YOU mess up (or get too close with a slow one-hit normal). Also, with as much cr.:l: spam as there is in the game his :h: gets beat out a LOT. it’s not like it beats out Akuma’s Tatsu. (But, oh… if only it did.)

Personally I hate that he’s unable to be a quicker character. He’s the goddamn Hulk for christ sake.

I use him in my #2 slot just after Spencer, and while I really love using him, it’s a chore at times and I feel kinda shameful because I rely on his :h: so much. I think he deserves a bit more armor in his moveset. Or, His Gama Wave needs more of an arch in it as it travels. I’d like it to take up a bit more space… like a mini Gama Tsunami.

How his Gamma Charge doesn’t have any armor beats me. And I know that His XFL3 is ridiculous.

I have another question for the community, and I know I’ve asked this before, but should Spencer be able to cancel his Wire Shot? I feel that the main facet to his character is incredibly unsafe. And I’m not even asking this because I want raw usage to be safe. I’ve been countered with cover assisted Wire Shot because it was blocked and then the reel in was ridiculous. I think Spencer should be able to cancel with :s: at any time.

I use him point and have a hard time with him as an anchor. Wire Shot is just too punishable on block.

Here’s my take on Spencer; he’s solid but will take a patient player to not get smoked using him. You can’t just throw out crap, covered or not, and expect results. Waiting for, or creating (limited) openings will net you big damage for little to no meter, but is slightly technical in execution and timing. He makes a great point or anchor depending on your play style. BioArm is a great punisher. Hell it can punish just about anything save for a few. His mix up only really benefits from the right assist, and also, again, with the right assist (otg) his combo extension is ridiculous.

I find that my Spencer is susceptible to rushdown and landing on cr.:l: spam, but you can see some incredible video’s of top level Spencer’s that really show case his mobility and "toss-you-around"ability.

The reason people like him on anchor is because he can outright kill a character for whiffing literally any move at all on reaction. Even if they block it, he can x-factor to make it safe and then do a nasty high/low/command grab mixup. Bionic arm causes a ton of blockstun. He’ll continue to 1-shot characters on any hit because of his high damage, and he has little problem getting in with a speed boost. By the time you’re down to one character, you’ll likely have quite a bit of meter to fuel the arm. Also, in x-factor overhead links into cr.l.

He’s also an anti-metagame anchor. People like to use keepaway characters and spam beams/flame spheres to chip people out. Spencer beats that basically for free.

He does have several advantages that are lost by being an anchor (an assist to make him get in for free, DHCing out of a blocked arm, etc), but he’s still got a lot going for him in that last slot.

JChen said on stream both justin and floe agree that the #1 character is a tie between amaterasu and wesker.

Personally I think Ammy is the best character of the game since first week of the game.

I thought that wesker was only a problem at lower level of play since his risk/reward is excellent and he is very very easy to play and gives you excellent results with very little effort. Apparently his strenghts still outshine everyone else at top level too.

Imo Dante is better than wesker but he needs time, also I dont know what to think against phoenix. The character is just a gigantic gamble so it´s hard to tier that. I still think that her gameplay is dumb and makes the game look retarded tho.

I dont think Spencer is that good. He doesn’t do that much damage for a big guys and once you learn his overhead it’s really not that scary to fight him. He’s a decent anchor…but he’s never an issue. I hate phoenix, ammy, wesker, and mags 10x more.

Spencer can do alot of damage.

Meh, JWong’s Thor is so basic. He wasn’t even doing 20% of what the character is capable of. His combos were so simple, very few reset attempts. You can tell he spent 5 minutes in practice and just went with it.

Frankly, I think he stole alot of that stuff from me when he was here for Marvel Madness a few weeks back, lol.

He won because he’s Jwong, that’s it.

I still think Thor is capable, but looking to Jwong’s Thor for inspiration is just another example of the sheep mentality I’ve been talking about.

You guys also think Hsien-Ko is the tits now?

next thing you know people will call chris gdlk lol

Nah Hulk is pretty solid as is and has great mobility. If they gave his charges more armor (his followup light has armor) he would be broken. The only change that would have been nice is if Hulk’s Gammatsunami could be used to at least stuff if not beat some of the projectile supers but as it stands even if Hulk does it second it still gets stuffed. I’m more and more thinking that Hulk is not top tier like Pheonix but definitely very very high up on the list.

The problem is, Sent is really basic. Even back when Sent was “top 5” before the nerf, I would always snap him in, put pressure on and kill him. Sent is like the jack of all trades but master of none. He has no instant overheads except on another sentinel. He has no crazy block strings or anything.

The worst thing is the fact that there are so many things that can crack Sent’s defense. Every character has instant overhead into huge combos on Sent. And Sentinel really only has 3 moves for getting people off. Cr.M, S, and TK Hyperdrive. And the first 2 have way too long startup to be used as a solid get off me option when a good opponent is pressuring you.

Sentinel has a 1 frame command grab that you can use to get people out of blockstrings.

Also assists can get people off you.

Sentinel doesn’t need overheads. He has zoning and a command grab. Also with a low-hitting assist you can do easy unblockables from half screen with j.H.

You’re the one playing theory fighter. Every other character in the game is harder to block than Sent. It is easy to block Sent. It is incredibly HARD to block Zero or Magneto. There’s a fucking difference.

Because he DOESN’T have a ‘pretty mean zoning game’. Every single other zoning/keepaway-oriented character has a BETTER zoning game.

Well, someone asked about Spencer and I had something to say about it. Hey, I’m not the best Spencer player, but I’ve played him enough times to get a feel for him.

But you are absolutely right. Even Justin Wong’s stealing tech from you? My apologies, I can’t compete with your godliness.

I do play Taskmaster heavily, I’d say he’s a top character. He’s got good assists/DHC ability, can be used for the DHC glitch, good wavedash, air mobility with swing, good chip ability, great normals, and so on. He works on every slot in the team and is my general go-to guy when trying a new team out.

It’s his versatility that gets the nod for me. Sure, he’s got good rushdown, but he can also zone well.