that’s character weight dependent, since against heavy assists, you’ll snap the guy out and the assist will whiff and return to base.

better way is to just omit the juggle entirely and do psy hits, dash up snap back, dash forward, c.short, c.fierce.

lol…

IM:

begin infinite > into corner, j.lp, j.lp, pause, j.lk, pause, j.U+fp, land, s.fp XX snapback, j.U+fp (guardbreak), infinite (build meter), s.fp XX snapback…wash…rinse…repeat.

If you have your opponent in the infinte, why would you wanna snap him out? Just do the proton cannon and kill him… and even if you do snap him out, why would you wanna snap out the char. that just came in?

i know i sound stupid…but wat is snapback??

Fireball motion + Assist 1 or 2

Rogue SB combo:

c.LK, c.MK, c.RH xx SB(otg). UNROLLABLE!

Sent: Launcher then do snapback quickly

Magnus: c.short c.short psylocke -> snap!

my fav, mag/psy assist

sj.hk, c.hk xxsj ad/df hk, c.hk xxhypergrav – launch sj.hk ad/df sj.lk, lk / j.lk +psy, j.lk / c.lk, c.hk xx sj.lk, lk ad/df lk, lk snapback

Not used too much because the startup on it is so damn slow, but I figure I’ll post it here before someone else does. Hehe.

Magneto:
c. wp > c. mp XX snapback

Word.

BB Hood:c.lk,c.mk,SNAPBACK
lp,lp,f.hp SNAPBACK

that has to be the longest snapback combo i’ve ever seen…

IM/Ruby-capture

trijump lk, d+hp, land, dash in, c.lk, c.lp xx sj.lp, ad f, lp, u+hp, land, sj.lp ad f, lp, u+hp, land, s.hk, sj.u+hp, ad u/f, lp, u+hp, fly, lk+Ruby, lp, neutral hp, unfly, land/assist hits, dash in, snapback :stuck_out_tongue:

hahaha maybe i’ll just have to land it on you tonight:D

…maybe

Good gravy, what is wrong with you people? Snapback has like a 0 frame startup, meaning you can combo it off of virtually anything.

Yeah I kinda noticed that, but what about the Super smart guy.:mad:
Yeah I know that you meant virtually anything cuz of this.
The “THEBIGONE” combo vid had some really nice snapback combos.

more storm snap back combos… oh and some psylocke snap back combos too. and some sentinel snap back combos.

rocket punch xx hsf, dash xx snapback. courtesy of alex valle at mwc5(?) vs wong.

Ryu: crouching short, standing fierce xx snapback. Too good.

Best snapback I’ve ever seen is Doom getting his c.fierced blocked by someone who was jumping in…the guy (playing cable) crosses him up as he falls, and Doom tries to call his aaa, but accidentally snaps him out instead, as he lands and tries to attack. That was just sweet, until you realized it was an accident.

Wolverine, speedup infinite into snapback. never done it, but sounds cool.

crouching short, standing strong xx snapback!! ooooh!!

build meter with infinite.

…i like to mess with my opponents. true, i can always proton cannon them to death…or i can make them die a horrible infinite death…

:confused:
yeah umm… when you QCF assist 1 or 2 you knock the char. your playing aginst out of the screen and and send in either of his assists. So my question was when snap back someone how do you make it just a regular hit?
By that I mean QCF assist 1 and their assist isnt sent out instead you can follow up with a combo or something.
thx in advance

The character you’re fighting against has to be the only character left on his team.

Basically, he can’t have any assists.