Mag solo:
Sent:
j.lk j.lk j.fp j.fk snapback

Big characters…
c.hk trijump hk(otg) c.hk snapback

Normal people:
c.hk trijump hk(otg) c.hk hypergrav snapback

Anyone:
lk lk snapback

My fave: wid psy AAA

launch fk dash downforward lk lk rejump j.lk+psy j.lk hypergrav snapback…damage is pretty good for a snapback combo…there are alot more…i’m waayy to0 lazy

i think this can be mashed out of. might as well leave out the hypergrav and just snap as they fall. but then you have a timing issue to deal with.

since people luv mag/psy and nobody has posted this strat for snapback usage…if you eva happen to catch the character on point and assist psy, just dash up, c.lk, c.rh, snapback, dash and infinite the assist!

that’s character weight dependent, since against heavy assists, you’ll snap the guy out and the assist will whiff and return to base.

better way is to just omit the juggle entirely and do psy hits, dash up snap back, dash forward, c.short, c.fierce.

lol…

IM:

begin infinite > into corner, j.lp, j.lp, pause, j.lk, pause, j.U+fp, land, s.fp XX snapback, j.U+fp (guardbreak), infinite (build meter), s.fp XX snapback…wash…rinse…repeat.

If you have your opponent in the infinte, why would you wanna snap him out? Just do the proton cannon and kill him… and even if you do snap him out, why would you wanna snap out the char. that just came in?

i know i sound stupid…but wat is snapback??

Fireball motion + Assist 1 or 2

Rogue SB combo:

c.LK, c.MK, c.RH xx SB(otg). UNROLLABLE!

Sent: Launcher then do snapback quickly

Magnus: c.short c.short psylocke -> snap!

my fav, mag/psy assist

sj.hk, c.hk xxsj ad/df hk, c.hk xxhypergrav – launch sj.hk ad/df sj.lk, lk / j.lk +psy, j.lk / c.lk, c.hk xx sj.lk, lk ad/df lk, lk snapback

Not used too much because the startup on it is so damn slow, but I figure I’ll post it here before someone else does. Hehe.

Magneto:
c. wp > c. mp XX snapback

Word.

BB Hood:c.lk,c.mk,SNAPBACK
lp,lp,f.hp SNAPBACK

that has to be the longest snapback combo i’ve ever seen…

IM/Ruby-capture

trijump lk, d+hp, land, dash in, c.lk, c.lp xx sj.lp, ad f, lp, u+hp, land, sj.lp ad f, lp, u+hp, land, s.hk, sj.u+hp, ad u/f, lp, u+hp, fly, lk+Ruby, lp, neutral hp, unfly, land/assist hits, dash in, snapback :stuck_out_tongue:

hahaha maybe i’ll just have to land it on you tonight:D

…maybe

Good gravy, what is wrong with you people? Snapback has like a 0 frame startup, meaning you can combo it off of virtually anything.

Yeah I kinda noticed that, but what about the Super smart guy.:mad:
Yeah I know that you meant virtually anything cuz of this.
The “THEBIGONE” combo vid had some really nice snapback combos.

more storm snap back combos… oh and some psylocke snap back combos too. and some sentinel snap back combos.

rocket punch xx hsf, dash xx snapback. courtesy of alex valle at mwc5(?) vs wong.

Ryu: crouching short, standing fierce xx snapback. Too good.

Best snapback I’ve ever seen is Doom getting his c.fierced blocked by someone who was jumping in…the guy (playing cable) crosses him up as he falls, and Doom tries to call his aaa, but accidentally snaps him out instead, as he lands and tries to attack. That was just sweet, until you realized it was an accident.

Wolverine, speedup infinite into snapback. never done it, but sounds cool.

crouching short, standing strong xx snapback!! ooooh!!