Regular jump infinite- I do j.lp,j.d+lk,j.lp and the guy is still too high for me to jump back after him and if i add another j.lk, he goes even higher, if i try to do it slowly to give the guy time to fall down a bit, it won’t connect
Super jump infinite- Again, after i super jump to do it, sj.lk,sj.lk, air dash DF, sj.lk, sj.lk, land, when i jump back after him for the second rep, he’s still too high, and if i try to slow it down a bit, i can’t get it to connect
umm…i didn’t notice how hard the sj infinite is…because ppl keep asking…ppl post it just they say it’s wrong…haha…
ozzy: didn’t someone record u sleeping at evo…haha
umm… my magic is too good… clockw0rk cheating is better tho… he got to the good side during the tourney…hehe :mad: :mad:
wk atkes my candy for phr33
i use her on throw type… cause if u bring her out at ne time during capcom’s assist she’ll grab him and throw… if u get him with it three times she’ll throw him out and he won’t come back for the rest of the match…it’s a glitch i discovered…it was gonna be in my combo vid but i dunno if im still doing it
P.S. O yeah, I guess I might as well mention this now. That reset also works with Storm <A> and Sentinel <Y>. I haven’t tested it with any other USEFUL assists yet.
ooooooooooooo the randomness… i’ll get it… ur internet isn’t fast enuff to keep up with my magz ;););)
i’ll be there…i thought that it was also gonna be on ps2…ahhh i like x-box more neways
didn’t expect to learn anything from this thread, thanks picolo… seems like philly is the last to discover shit… but we only need to see something once to steal it…
ok lets say your magneto and cable does a j hp viper beam but you quickly sj and airdash over during the vb. what is the best (most damaging way to punish him) with and without psylocke? It seems like all i do is kick him in the face, he falls down and i can’t rush anymore (dash in triangle jump etc) because he has instant aaa (like ken) after that.
Also if you get a sj throw, what’s the best thing to do after that. i know if you do fierce throw in corner you can do all sorts of combos. but what about sj hk throw? should you aim down or straight if its in mid screen?
u have a lot to learn my son… first of all is u jump over the viper beam… air dash straight and wen u get next to him do a tempest(no hypergrav) or land…then jump and do tempest…either or
only in corner
if u get them with the hk throw u have many options…first u can do lk.lk. hypergrav XX tempest…or lk.lk. airdash u/f and do lp.,lk.,lp., lk hypergrav tempest…or instead of thatu can grab again(but use hp this time) then u have endless possibilities
You can hit Cable while he is in the air with a j.jab then land and launch him and it will combo. I remember seeing this is those Ricky vs Justin Wong matches from ECC6.
thank you. but wouldn’t the fb (not ahvb) recover in time before tempest hits? and can’t he always dhc? is the only reason not to do hypergrab is that they can mash out? any other reason?