MvC2: Iceman

CMM171

That wasn’t hard to read. Thanks. This is a list of moves Iceman can block w/ out taking chip. Obvious, but might be useful to some people. BTW: It’s from GameFAQS

-Akuma (Gouki)] Gou Hadou Ken, Zankuu Hadou Ken, Messatsu
Gou Hadou,Tenma Gou Zankuu.
-Anakaris: Ouke no Sabaki, Hitsugi no Mai, all his HCs.
-Blackheart: Dark Thunder, Inferno, Armageddon, Heart of Darkness.
-B.B. Hood(Bulleta): Smile & Missile, Happy & Missile,
Cheer & Fire, Cool Hunting, Apple For You (far range or blocked).
-Cable: Viper Beam, Hyper Viper.
-C.Commando: Captain Fire, Captain Corridor, Captain Sword.
-Charlie (Nash): Sonic Boom, Sonic Break
-Chun-Li: Reishiki Kikou Ken, Kikou Ken, Kikou Shou.
-Cyclops: Optic Blast, Optic Sweep, both HCs, also the 'eye blast’
ending of Rising Uppercut and Rapid Punch.
-Dan Hibiki: Gadou Ken, Shinkuu Gadou Ken.
-Dhalsim: Yoga Fire, Yoga Flame, Yoga Blast, Yoga Inferno.
-Dr. Doom: Plasma Beam, Photon Shot, Photon Array, Electric Chage.
-Felicia: Sand Splash, Hyper Sand Splash.
-Gambit: Kinetic Card, Trick Card, both of his HCs.
-W. Guile: Sonic Boom, Sonic Hurricane
-Hayato: Engetsu.
-Hulk: Gamma Slam, all HCs (except the ‘hand’ hit of the Gamma Quake).
-Iceman: Ice Beam.
-Iron Man: Unibeam, Repulsor Blast, Proton Cannon (except for the
physical hit with the cannon barrel).
-Jin S.: Saotome Dynamite, Blodia Vulcan.
-Juggernaut: Earthquake Punch (except for ‘hand’ hit part).
-Ken M.: Hadoken.
-Magneto: E-M Disruptor, Magnetic Blast, both of his HCs.
-Marrow: Bone-merang, both HCs.
-M.Bison (Vega): Psycho Shot, Psycho Field, Psycho Explosion.
-Megaman (Rockman): Hyper Rockman.
-Morrigan: Soul Fist, Soul Eraser, Silhouette Blade.
-Psylocke: Psi-Thrust, Kochou Gakure.
-Roll: Hyper Roll.
-Ruby Heart: Fant"me, Supremacion, Milles Fant"mes, Pare-tonn?re,
Tour de Magie.
-Ryu H.: Hadoken, Shinkuu Hadoken.
-Sabretooth: Armed Birdie, Hyper Armed Birdie.
-Sakura K.: Hadou Ken, Shinkuu Hadou Ken (either form).
-Sentinel: Plasma Storm.
-Servebot (Kobun): Kobun Fire.
-ShumaGorath: Mystic Stare.
-S. Samurai: Raimei Ken, Hyouga Ken, Homura Ken.
-Sonson: All her HCs.
-Spider-Man: Web Ball.
-Storm: Lightning Sphere.
-Strider H.: Formation B (If Ducked).
-Thanos: Death Sphere, all his HCs.
-Venom: Venom Rush, Death Bite. -
War Machine: Repulsor Blast.
-Wolverine: Fatal Claw.
-Zangief: Banishing Flat, Vodka Fire (in Mecha Zangief form).

I just was playing Ice man and well did you know his dash is full screen! his forward and backwards. yeah it’s weird cuz he dashes and when he stops he skids and he goes the extra foot. N` try to play ice man iron man and doom heh i was trying to figure out a good team and well i i tried those guys out there ok but i still need to work on it:D

this is gonna sound really cheap but hey. i would play iceman/cable/cyce. i think u might need an ati air because he can get rush the f down man. and when he gets hit he takes them hard. well i would just keep them away and they would probably make a mistake once they start noticing that the ice beams are draining their lives away. when playing cable make sure you wait beacause you don’t want to get ahvb. then ice man is dead just play keep away. if u get bored just dash like like u said his dash is full screen. and bait out thier assist by wave dashing bask and fourth and then do that super. it’s an ok assist killer. just don’t do it on cable

iceman/cable/cyke is not a bad team. But I would reccomend that you use iceman/sent/aa, or another assist that would do damge to assist in the lack of damage iceman can do bye himself.

I want to stress that you must abuse his down fp in the air xx the big ice ball. (don’t remember the motion at this time) It is good to control the air, and will take sentinels out of the sky. If anyone could locate them, Rattana from team seattle used iceman at a SHGL tourney a long time ago and did really well. Iceman is underrated and must be looked at in a different way.

Read the wavedashing xx throw tactics posted by dasrik. It will help him alot. Btw, ice man has a different imput to wavedash, I don’t remember the imput. It was posted by clockwork a while back.

I remember when there was an Iceman thread. So I expected it to get closed by Geekboy. And in regards to Iceman’s dash, it is horrible. That extra foot as you called it is just asking to get supered or taken up to be hit by 3 DHC’d supers. Avoid his dash.

first thing i got to mention is : Ironflip’s av is too good!!:D:D
2nd: try this combo w/ iron man and see if you like it: cr+im(aaa) /\ hk XXice beam XXartic attack. it does a lot of damage im going to go and see if i can get any combos:D that I haven’t done:D

i know this av is mad hizot. thanks to the great eek i gib him all the credit and ack 2 the subject. when magnus said that you should try iceman/sent/aaa. he was right man. i tried it in the arcades today and i had a 11 win streak.here’s wat you do. run away with im and keep chipping them with icebeams. this has mad chipp damage it’s ridiculous. and heres the good part if u ever get sent in u can chipp them the f off. hahahaha. u can cr fp,ice man assit(ice beam) fly fp. u can also incorporate it into his stomp pattern. 2 damn good

AAA

What AAA did you use? Capcom? Cammy?

try BH for AAA. I know he sucks but when you call out BH, sj. back and do down fierce and then fierce icebeam to chip them.

Heres a combo with iceman and ironman.OK have ironman on aaa and do this…jump f.p,lp,lp,callout ironman,f.p,ironman hits,f.icebeam,go back alittle then,c.lk,c.hk(launcher),lp,lk,lp,lk,icebeam xxx (do this fast) artic attack.

The cancelled icebeam into artic attack should do as much as magnetos tempest does.Also this combo is if they dont roll.

The teams that i use with iceman is…
Iceman,doom,commando
Iceman,sentinal,storm
Iceman,magneto,cyclops
Iceman,sentinal,cable

Those are some teams.Well hope i like helped you out with your game.Peace.

Thanks. Those teams sound good. What do you think of Iceman/Sentinel/Capcom? I might try that team.

/\ yeah thanks for those things well heh I did this weird thing w/ ice man in the corner I think it’s old but it goes like this ice beamXXartic attack and it connects:D It might be old but…Well I have to go i need to beat down my friend w/ ice man:D hehe… ok then ummm we all know the Joo&Yuta glicht w/ mag venom ice manX3 …(it’s in the corner…) well I don’t want to spell every thing out but i’m sure someone will:D laterz…

can anyone give me some tactics and good combos with Iceman. Thanks

uhhh
Ice Beam

yea that helps…:rolleyes:

launch, magic series, ice super

u prob could use doom also and chip like hell, not really sure im not an iceman user

Iceman is a solid character and one of those characters that can’t function all to well w/o an assist ie. Cable.

good assists w/ lag time like storm’s proj. and sent’s ground assist cover Iceman’s tracks really good and make it safe to hop around.

Iceman is best played to build meter, hence not a good point character; so your left poking and chipping. Iceman can pretty much hold his own from a distance but then when someone gets in it’s just too hard to shake them off. try just calling out assist and calling out ice boulders to hold them at bay. also be sure to activate his ice guantlet because lp is a great poke and w/ the guantlet it gives you greater priority.

the only combo ya should be doing is his b&b d.hk -sj- sj.lp sj.lk sj.mp sj.mk xx ice beam xx artic attack.

Thanks for the tips. Oh and is it true that Iceman is chip proof meaning he doesnt take damage from chipping?

Ayuh, except for physical chips, like Doom’s Anti-Air assist.

N

yep he doesnt take any chip damage from any energy attacks. No photon array chip :slight_smile: