Im wrong, Iron Man owns.
ok ok… i think he has enough IM stratigies!!
I just read that combo into tag thread, and i just realized how sick any Magneto/Im team is. After Mag gets a rh throw on u, u can tag IM in for the infinite death. Just plain sick. Btw, can Mag tag in IM after he throws the guy with rh throw in the air?
Hmm, Im not sure if Im following you correctly, but I think the answer is No. If magneto throws you while in the air, there’s no way mags can land and tag out and connect. Do you mean throw in the air, lang, OTG, and then tag out? If that’s what you mean, then: sometimes. I think it depends on how low magneto is to the ground. If he is too high, then the opponent will land on the floor before him, and will have the opportunity to roll.
Does that Mag/IM tag-in work on heavies? I know Sent/BH/Juggy/et al. get hit lower than most (so standard c.rh xx hypergrav juggle doesn’t work on them).
tag-in combos are affected by where they take place and what character… I know guile, sent can connect at times when ironman can’t because they stick out their limbs farther… for mag usually a connected hypergrav = guaranteed hit but mashable and c.hk = distance/character dependant but guaranteed… also bh infinite = guaranteed, hayato’s back+ lp, lp, hk, lp = guaranteed plus anyone who can cancel a projectile can usually combo a tag-in off of it like ironman himself, spiral, cable, bh etc…