MVC Infinite Lounge: DLC Characters and Costumes launch Dec 5th

Instead of combos, trials should teach concepts such as how to defend against high low mixups, how to get past zoning, etc.

Even though I know it won’t happen, it’s cool to imagine how games like MVC Infinite would exist as an Arcade release.

I know SFV and KOF XIV are getting Arcade versions, but it’s more important given the demographic they’re looking to appeal to. Since the US scene has no real Arcade scene anymore, Marvel being console only isn’t an issue. I still miss the atmosphere, though.

Interesting idea, but that goes more into fundamentals, which is better for a general tutorial than character-specific trials. Defense and positioning are very much matchup based too, which makes clear tutorials that much harder. For example, take getting around projectiles in SFV:
-The obvious solution is to jump over them, but you have characters with odd angles/speeds that make jumping a really bad counter
-Whiff punishing doesn’t work comparably with all characters (i.e. Chun cr.MK vs FANG’s coward kick)
-Not all characters have the same invincible/armored/mobility options, so exploiting move properties doesn’t transfer between characters

SFV to its credit tries to cover this with demonstrations, but there is a lot of nuance that can only be understood through playing.

Still waiting on that Asura announcement

I’ll be here in droves when that happens

Or you could include combo trials that give you a general idea of how the devs envision the character playing, and have a separate mode for defense, mechanics, getting by zoning, etc…kind of like GG (rather, exactly like GG)

Guys, great news, new leaks indicate Marvel vs Capcom: Infinity is not the only upcoming versus game:

**Kellogg’s vs Capcom will be released as an exclusive l(a)unch title for the Nintendo Cereal System
**

http://i.imgur.com/ai9R9kH.png

For those intrested:

The arcade version of SFV is technically a custom PC so it probably opens up a window for an arcade Marvel. It’s just modified to run like an arcade cab.

If they can do that for V, don’t see why they can’t do it for Marvel other than just blatantly figuring there isn’t a market for Marvel in the arcades there. Marvel will certainly be getting a worldwide release on consoles.The top Japanese players of Marvel 3 are already prominent anime game players who said they would drive for hours to play each other casually and in tournaments. Giving them a cab would allow their local scenes to be stronger and not have to drive to each other so often for practice.

Did they said anything about MVCI being part of the CPT?

I believe it’s been confirmed that Marvel will be part of something different for eSports and not the CPT.

And they showed the gameplay trailer after CapCup. Shit is weird. Maybe they’ll just change the CPT name to not be only “Capcom” Pro Tour

Oh. That’s a really good point. I didn’t think of that. I keep forgetting this is getting a PC release.

I remember when @The_Shakunetsu posted a modified PC version of Street Fighter X Tekken that was designated for the Arcade. Had the Insert Coins stuff and all. It took you straight to the character select screen and avoided the console menu screen when you pressed start. Makes me wonder if that game would’ve been better received in Japan had they actually released an Arcade version.

Momochi, Nemo, MameSpider, Abegen, Infiltration, and quite a few international players seem to be hyped about Infinite. Momochi said he came into Ultimate late, so he never had a chance to really get into it like he wanted. Infiltration’s another who said he’s always enjoyed the game, but his scene in Korea didn’t play play it. Now that the MCU is much bigger with fans overseas, many of them will be willing to give the game a chance.

I like the idea of everyone jumping into the game when it’s fresh. The competition will be amazing.

There’s also this:

So Disney and Marvel are definitely looking to give this game a strong push. I’m excited.

Yeah the game seems like it’s on the way to getting the best of both worlds that SFV tried but failed at. Focus the game on casuals as your first objective so you make money and the game’s modes are plenty and function well, but make sure there’s also a big push for eSports so the game stays in people’s eyes outside of just purchasing and playing the game. ESPN makes sure dude watching Sports Center or a boxing match can suddenly see what’s going on with MegaMan fighting Ryu.

Tatsunoko vs Capcom PCB

https://www.youtube.com/watch?v=fR5Ybi3gYug&feature=youtube_gdata_player

Yipes said recently on the Marvel Live Podcast that MvCI will not be apart of Capcom Cup, but something entirely different.

So it’s not the 1990s anymore…

Speaking of friendly relations

It’s safe to say that Street Fighter VS Mortal Kombat could someday be a reality

No disrespect, but fuck that.

No it’s not safe to say, it isn’t happening. Boon’s been pushing for it for years and Capcom hasn’t gone for it once.

Capcom does not want Chun Li’s head decapitated.

Capcom also doesn’t want to have Ryu Shoryuken someone’s head off

[details=Spoiler]They want Akuma to do it

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